Player Matchup

Neith
Neith
MagicMonky32
Neith
Level 3
God Stats
1W - 0L
1,703 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Maverick9875
Sun Wukong
Level 13
God Stats
3W - 2L
1,336 SR
Queue Stats
6W - 4L
1,780 Elo+
Party 1
Loki
Loki
Monkynutss69
Loki
Level 87
God Stats
18W - 7L
1,966 SR
Queue Stats
76W - 63L
1,687 Elo+
Party 1
Olorun
Olorun
Sneezing Puppy
Olorun
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
peabrain9e
Ymir
Level 25
God Stats
9W - 9L
1,380 SR
Queue Stats
15W - 13L
1,876 Elo+
Party 1
Team Averages
Level 27
1,577 SR
1,669 Elo+

VS

Team Averages
Level 8
1,468 SR
1,483 Elo+
Odin
Odin
Dovahking_gam
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GoinBrazzy07
Heimdallr
Level 9
God Stats
7W - 8L
1,341 SR
Queue Stats
33W - 43L
1,416 Elo+
Solo
Amaterasu
Amaterasu
TSKRipper
Amaterasu
Level 2
God Stats
13W - 9L
1,500 SR
Queue Stats
115W - 129L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
napzta18
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
zlGhoulz
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
7,771
555
2,568
4,822
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Maverick9875
Sun Wukong
12
5 / 2 / 4
8,036
574
5,221
8,584
8,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
23 / 0 / 6
10,783
770
12,879
8,144
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
14 / 2 / 7
9,375
670
10,468
9,861
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
6 / 1 / 4
7,987
571
3,359
9,167
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 10 / 1
4,797
343
1,478
8,763
4,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
GoinBrazzy07
Heimdallr
10
0 / 7 / 2
6,535
467
5,230
11,682
4,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
TSKRipper
Amaterasu
7
1 / 12 / 1
5,603
400
3,410
11,908
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
napzta18
Tsukuyomi
6
0 / 10 / 1
4,826
345
1,858
7,097
2,035
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
5
0 / 14 / 0
4,608
329
2,949
11,479
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
6
51
Kills
1
5
Deaths
53
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
Heimdallr
GoinBrazzy07
Heimdallr
0
7
2
0.14
W
3
0
7
6.5
W
Sun Wukong
Maverick9875
Sun Wukong
5
2
4
3.5
W
23
0
6
26
W
14
2
7
8.75
L
Amaterasu
TSKRipper
Amaterasu
1
12
1
0.13
L
Tsukuyomi
napzta18
Tsukuyomi
0
10
1
0.05
W
6
1
4
8
L
Thor
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,495
Damage
14,925
40,578
Taken
50,929
22,595
Mitigated
20,922
15,131
Healing
1,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,478
692
0
200
8,763
4,500
269
2,122
6,641
0
10,595
L
Heimdallr
GoinBrazzy07
Heimdallr
5,230
3,352
0
0
11,682
4,135
277
1,472
9,910
0
32,487
W
2,568
1,731
0
3,023
4,822
1,934
3,411
0
4,822
0
17,679
W
Sun Wukong
Maverick9875
Sun Wukong
5,221
1,861
0
971
8,584
8,031
1,084
0
8,491
0
28,090
W
12,879
4,686
0
1,911
8,144
2,831
3,855
0
7,903
0
62,703
W
10,468
6,769
59
5,900
9,861
3,358
3,222
0
9,213
38,502
0
L
Amaterasu
TSKRipper
Amaterasu
3,410
2,701
0
1,071
11,908
7,176
0
3,049
8,813
0
14,759
L
Tsukuyomi
napzta18
Tsukuyomi
1,858
577
0
83
7,097
2,035
26
3,590
3,507
0
12,195
W
3,359
477
0
3,267
9,167
6,441
1,857
0
9,096
24,910
0
L
Thor
2,949
1,217
0
162
11,479
3,076
0
3,594
7,860
0
10,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,952
Gold Earned
26,369
301
Minions Killed
124
0
Camps Cleared
0
1,279,763
Distance Traveled
1,086,743
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,797
343
16
1
0
178,014
0
L
Heimdallr
6,535
467
59
4
0
218,431
0
W
Neith
7,771
555
43
3
0
222,985
2
W
Sun Wukong
8,036
574
48
3
0
344,323
0
W
Loki
10,783
770
105
8
0
302,677
0
W
Olorun
9,375
670
70
5
0
177,537
0
L
Amaterasu
5,603
400
21
2
0
261,073
0
L
Tsukuyomi
4,826
345
15
1
0
159,982
0
W
Ymir
7,987
571
35
3
0
232,241
0
L
Thor
4,608
329
13
1
0
269,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role