Player Matchup

Set
Set
Gold V
ArcangelGx
Set
Gold V
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
153W - 131L
1,552 MMR
Solo
Ymir
Ymir
Bronze III
Joonbugger
Ymir
Bronze III
Level 129
God Stats
8W - 5L
1,979 SR
Queue Stats
187W - 174L
1,541 MMR
Solo
Artemis
Artemis
Gold III
Rithrum
Artemis
Gold III
Level 156
God Stats
2W - 2L
1,824 SR
Queue Stats
326W - 319L
1,552 MMR
Solo
The Morrigan
The Morrigan
Silver I
Xero
The Morrigan
Silver I
Level 143
God Stats
6W - 3L
1,812 SR
Queue Stats
7W - 3L
1,535 MMR
Party 3
Sol
Sol
Silver I
prospectgamma
Sol
Silver I
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,595 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,723 SR
1,555 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,624 SR
1,556 MMR
Chaac
Chaac
Silver I
BetterThanDave
Chaac
Silver I
Level 84
God Stats
6W - 7L
1,904 SR
Queue Stats
530W - 532L
1,564 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
Veschelle
Ao Kuang
Bronze III
Level 39
God Stats
6W - 8L
1,500 SR
Queue Stats
46W - 55L
1,541 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
Weeb420
Danzaburou
Bronze III
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 15L
1,541 MMR
Party 2
Nox
Nox
Silver I
jexcygames
Nox
Silver I
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 89L
1,594 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
zlJuanManuelCg
Kuzenbo
Gold V
Level 159
God Stats
1W - 4L
1,715 SR
Queue Stats
341W - 347L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
6,985
699
3,355
6,668
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
3 / 2 / 6
5,772
577
2,321
8,007
2,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Rithrum
Artemis
11
4 / 1 / 5
6,839
684
9,353
7,736
2,447
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Xero
The Morrigan
13
3 / 1 / 1
7,206
721
5,477
5,104
2,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 2
6,192
619
2,387
4,398
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
PersephoneCthulhuErlang ShenJanusRa

VS

Bans
ApolloCupidThanatosHeimdallrFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
5,874
587
3,633
9,102
4,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
Veschelle
Ao Kuang
10
3 / 3 / 2
6,161
616
3,073
8,163
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Weeb420
Danzaburou
9
0 / 2 / 1
5,291
529
3,849
5,774
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 2
5,814
581
4,429
3,317
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 8 / 1
5,071
507
2,647
9,462
7,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
16
Kills
6
6
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
1
3
1
0.5
W
3
2
6
3
W
Artemis
Rithrum
Artemis
4
1
5
6.5
L
Ao Kuang
Veschelle
Ao Kuang
3
3
2
1.33
L
Danzaburou
Weeb420
Danzaburou
0
2
1
0.25
W
The Morrigan
Xero
The Morrigan
3
1
1
3.5
L
1
1
2
2
W
1
1
2
2
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,893
Damage
17,631
31,913
Taken
35,818
11,348
Mitigated
17,896
16,183
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,355
1,563
0
3,664
6,668
2,607
0
2,603
4,065
0
41,127
L
3,633
362
0
2,743
9,102
4,417
0
4,056
5,046
0
32,862
W
2,321
524
216
2,643
8,007
2,871
0
3,038
4,969
16,536
0
W
Artemis
Rithrum
Artemis
9,353
5,497
0
4,269
7,736
2,447
0
2,469
5,267
0
39,003
L
Ao Kuang
Veschelle
Ao Kuang
3,073
798
0
2,910
8,163
2,356
0
1,402
6,761
25,503
0
L
Danzaburou
Weeb420
Danzaburou
3,849
1,707
0
1,475
5,774
2,569
0
821
4,953
3,183
22,493
W
The Morrigan
Xero
The Morrigan
5,477
862
0
2,331
5,104
2,113
0
536
4,568
44,227
1,888
L
4,429
679
0
725
3,317
1,125
0
533
2,784
33,511
0
W
2,387
1,298
0
3,060
4,398
1,310
0
1,898
2,500
38,118
0
L
2,647
1,140
87
732
9,462
7,429
0
1,816
7,646
15,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,994
Gold Earned
28,211
380
Minions Killed
289
0
Camps Cleared
0
1,045,094
Distance Traveled
996,661
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,985
699
88
9
0
252,910
3
L
Chaac
5,874
587
78
8
0
198,011
2
W
Ymir
5,772
577
20
2
0
201,995
3
W
Artemis
6,839
684
78
8
0
178,903
2
L
Ao Kuang
6,161
616
57
6
0
200,722
2
L
Danzaburou
5,291
529
50
5
0
183,166
1
W
The Morrigan
7,206
721
111
11
0
200,002
1
L
Nox
5,814
581
79
8
0
203,748
5
W
Sol
6,192
619
83
8
0
211,284
3
L
Kuzenbo
5,071
507
25
3
0
211,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role