Player Matchup

Thor
Thor
Bossproalfie
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,698 Elo+
Party 2
Guan Yu
Guan Yu
DANkHorizon121
Guan Yu
Level 18
God Stats
6W - 5L
1,805 SR
Queue Stats
100W - 102L
1,627 Elo+
Solo
Nox
Nox
IX Eazy Xl
Nox
Level 27
God Stats
23W - 27L
1,619 SR
Queue Stats
149W - 176L
1,543 Elo+
Solo
Neith
Neith
Tenebrosamente
Neith
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,785 Elo+
Solo
Cerberus
Cerberus
riley1235
Cerberus
Level 2
God Stats
0W - 3L
1,351 SR
Queue Stats
0W - 7L
1,058 Elo+
Party 2
Team Averages
Level 15
1,555 SR
1,542 Elo+

VS

Team Averages
Level 12
1,500 SR
1,503 Elo+
Pele
Pele
DarkWorld369
Pele
Level 26
God Stats
11W - 9L
1,500 SR
Queue Stats
165W - 174L
1,465 Elo+
Solo
Odin
Odin
GalaFox
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,284 Elo+
Solo
Thoth
Thoth
Murphdog260
Thoth
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 28L
1,389 Elo+
Party 1
Poseidon
Poseidon
SAKWAN M00RE
Poseidon
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,688 Elo+
Party 1
Cthulhu
Cthulhu
Wax N Rigs
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 3
10,303
937
4,055
15,484
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 6 / 6
10,946
995
8,578
26,648
26,296
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 7 / 5
10,016
911
7,186
13,442
4,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 8 / 2
10,879
989
12,624
21,010
8,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
riley1235
Cerberus
15
0 / 7 / 3
10,121
920
3,896
16,303
14,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

17

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 22
11,204
1,019
9,866
10,665
4,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
GalaFox
Odin
16
0 / 3 / 8
9,506
864
3,350
9,025
4,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
4 / 0 / 16
11,141
1,013
5,875
2,180
756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
SAKWAN M00RE
Poseidon
20
21 / 1 / 15
14,868
1,352
44,533
6,306
2,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Wax N Rigs
Cthulhu
20
11 / 2 / 22
13,953
1,268
22,531
16,403
17,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
121
10
Kills
38
38
Deaths
10
19
Assists
83
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
L
2
6
6
0.83
W
2
4
22
3.25
W
Odin
GalaFox
Odin
0
3
8
1.33
L
1
7
5
0.5
W
4
0
16
12
W
Poseidon
SAKWAN M00RE
Poseidon
21
1
15
28.5
L
5
8
2
0.75
W
Cthulhu
Wax N Rigs
Cthulhu
11
2
22
11
L
Cerberus
riley1235
Cerberus
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,339
Damage
86,155
92,887
Taken
44,579
58,218
Mitigated
30,083
8,114
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,055
653
0
520
15,484
5,326
0
11,735
3,464
0
17,644
L
8,578
1,385
852
2,584
26,648
26,296
0
19,059
6,985
0
25,278
W
9,866
3,399
0
968
10,665
4,857
0
5,270
5,395
0
21,996
W
Odin
GalaFox
Odin
3,350
685
0
267
9,025
4,725
0
1,958
7,067
0
4,911
L
7,186
685
0
278
13,442
4,386
0
12,268
960
22,504
0
W
5,875
876
0
480
2,180
756
0
436
1,744
14,555
0
W
Poseidon
SAKWAN M00RE
Poseidon
44,533
5,437
0
0
6,306
2,589
0
1,555
4,751
73,023
0
L
12,624
6,226
0
2,708
21,010
8,168
0
19,175
1,502
0
21,276
W
Cthulhu
Wax N Rigs
Cthulhu
22,531
1,716
872
2,674
16,403
17,156
0
1,863
14,540
46,409
0
L
Cerberus
riley1235
Cerberus
3,896
482
0
1,172
16,303
14,042
0
9,490
6,650
19,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,265
Gold Earned
60,672
180
Minions Killed
198
4
Camps Cleared
3
841,583
Distance Traveled
920,681
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,303
937
24
2
1
142,292
1
L
Guan Yu
10,946
995
34
3
1
219,063
0
W
Pele
11,204
1,019
31
3
0
191,880
0
W
Odin
9,506
864
3
0
0
131,262
0
L
Nox
10,016
911
48
4
1
170,950
0
W
Thoth
11,141
1,013
21
2
0
160,799
1
W
Poseidon
14,868
1,352
65
6
1
206,202
0
L
Neith
10,879
989
21
2
1
152,608
0
W
Cthulhu
13,953
1,268
78
7
2
230,538
0
L
Cerberus
10,121
920
53
5
0
156,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role