Player Matchup

Achilles
Achilles
BaTMaN ClawZ
Achilles
Level 12
God Stats
2W - 2L
1,605 SR
Queue Stats
187W - 210L
1,632 Elo+
Party 2
Cupid
Cupid
Protoocol_
Cupid
Level 34
God Stats
13W - 12L
1,629 SR
Queue Stats
87W - 109L
1,370 Elo+
Solo
Anubis
Anubis
Regrets
Anubis
Level 49
God Stats
2W - 6L
1,740 SR
Queue Stats
609W - 565L
1,627 Elo+
Party 3
Ymir
Ymir
Ruxful
Ymir
Level 108
God Stats
7W - 10L
1,500 SR
Queue Stats
391W - 391L
1,435 Elo+
Party 3
Arachne
Arachne
radtart
Arachne
Level 88
God Stats
89W - 72L
1,659 SR
Queue Stats
263W - 273L
1,658 Elo+
Party 2
Team Averages
Level 58
1,627 SR
1,545 Elo+

VS

Team Averages
Level 110
1,800 SR
1,779 Elo+
He Bo
He Bo
I AlphaWolf21 I
He Bo
Level 153
God Stats
6W - 1L
1,773 SR
Queue Stats
298W - 214L
1,829 Elo+
Party 1
Hou Yi
Hou Yi
Rampant v2
Hou Yi
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
338W - 214L
1,784 Elo+
Party 1
Cthulhu
Cthulhu
RockMinty
Cthulhu
Level 82
God Stats
8W - 2L
1,863 SR
Queue Stats
78W - 61L
1,550 Elo+
Solo
Izanami
Izanami
itstherealcal
Izanami
Level 26
God Stats
49W - 11L
1,994 SR
Queue Stats
122W - 66L
1,928 Elo+
Party 1
Yemoja
Yemoja
syndicate vorte
Yemoja
Level 128
God Stats
46W - 24L
1,871 SR
Queue Stats
298W - 215L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BaTMaN ClawZ
Achilles
9
0 / 2 / 0
5,508
393
3,902
8,920
7,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cupid
10
1 / 3 / 2
5,906
422
5,198
6,330
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Regrets
Anubis
11
0 / 7 / 1
6,258
447
4,466
9,773
5,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Ruxful
Ymir
9
1 / 3 / 1
6,119
437
2,779
9,848
4,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
radtart
Arachne
11
3 / 4 / 0
7,123
509
3,475
9,209
5,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
8,322
594
4,653
7,026
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Rampant v2
Hou Yi
15
11 / 0 / 2
8,971
641
11,224
6,285
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
RockMinty
Cthulhu
13
2 / 1 / 5
7,787
556
7,908
9,649
8,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
12
1 / 2 / 3
7,074
505
2,825
6,781
2,075
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 5
7,098
507
5,009
5,097
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
19
19
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
BaTMaN ClawZ
Achilles
0
2
0
0
W
4
2
4
3
L
Cupid
1
3
2
0.67
W
Hou Yi
Rampant v2
Hou Yi
11
0
2
12
L
Anubis
Regrets
Anubis
0
7
1
0.07
W
Cthulhu
RockMinty
Cthulhu
2
1
5
4.5
L
Ymir
Ruxful
Ymir
1
3
1
0.5
W
Izanami
1
2
3
1.25
L
Arachne
radtart
Arachne
3
4
0
0.75
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,820
Damage
31,619
44,080
Taken
34,838
24,008
Mitigated
18,671
9,670
Healing
13,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BaTMaN ClawZ
Achilles
3,902
805
0
508
8,920
7,140
0
5,519
2,803
0
18,104
W
4,653
170
0
4,042
7,026
1,805
0
913
6,038
52,232
0
L
Cupid
5,198
2,905
0
1,678
6,330
2,005
435
2,105
4,225
0
24,164
W
Hou Yi
Rampant v2
Hou Yi
11,224
6,626
0
2,857
6,285
2,977
528
3,415
2,870
3,911
53,083
L
Anubis
Regrets
Anubis
4,466
221
0
2,610
9,773
5,469
0
2,354
7,344
38,666
0
W
Cthulhu
RockMinty
Cthulhu
7,908
1,247
0
3,320
9,649
8,513
0
385
8,880
44,197
0
L
Ymir
Ruxful
Ymir
2,779
425
0
1,858
9,848
4,287
145
3,902
5,946
20,800
0
W
Izanami
2,825
1,811
0
1,920
6,781
2,075
0
1,530
5,251
0
45,568
L
Arachne
radtart
Arachne
3,475
2,610
111
2,905
9,209
5,107
0
3,717
5,448
7,784
25,024
W
5,009
247
407
1,333
5,097
3,301
0
1,249
3,848
19,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,914
Gold Earned
39,252
237
Minions Killed
411
0
Camps Cleared
0
1,228,495
Distance Traveled
1,269,745
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,508
393
33
2
0
292,235
4
W
He Bo
8,322
594
103
7
0
258,348
2
L
Cupid
5,906
422
47
3
0
232,436
1
W
Hou Yi
8,971
641
101
7
0
256,702
3
L
Anubis
6,258
447
73
5
0
207,277
1
W
Cthulhu
7,787
556
82
6
0
269,357
1
L
Ymir
6,119
437
29
2
0
259,008
6
W
Izanami
7,074
505
106
8
0
221,193
1
L
Arachne
7,123
509
55
4
0
237,539
4
W
Yemoja
7,098
507
19
1
0
264,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role