Player Matchup

Set
Set
AfflictEevee
Set
Level 115
God Stats
6W - 3L
1,761 SR
Queue Stats
81W - 79L
1,675 Elo+
Party 1
Bacchus
Bacchus
Chargerz Fan SD
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,790 Elo+
Party 1
Nu Wa
Nu Wa
Charleet
Nu Wa
Level 160
God Stats
1W - 0L
1,740 SR
Queue Stats
12W - 7L
1,815 Elo+
Party 1
Apollo
Apollo
Eh you smell
Apollo
Level 148
God Stats
5W - 4L
1,500 SR
Queue Stats
33W - 35L
1,881 Elo+
Party 1
Mercury
Mercury
namlana
Mercury
Level 29
God Stats
3W - 2L
1,490 SR
Queue Stats
23W - 5L
1,835 Elo+
Party 1
Team Averages
Level 116
1,598 SR
1,799 Elo+

VS

Team Averages
Level 65
1,557 SR
1,638 Elo+
Bakasura
Bakasura
AnthraxMW-
Bakasura
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
246W - 255L
1,844 Elo+
Party 3
Vulcan
Vulcan
DT_BRAYANTM
Vulcan
Level 63
God Stats
4W - 6L
1,500 SR
Queue Stats
149W - 151L
1,813 Elo+
Party 3
Cerberus
Cerberus
Fitcristofer585
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
GodGokuSS14
Erlang Shen
Level 48
God Stats
1W - 1L
1,643 SR
Queue Stats
110W - 128L
1,520 Elo+
Party 2
Heimdallr
Heimdallr
MinusMicrobe3
Heimdallr
Level 121
God Stats
62W - 40L
1,644 SR
Queue Stats
391W - 377L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 16
15,418
642
27,130
14,533
13,740
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

4
0 / 0 / 0
6,285
262
0
0
0
Nu Wa
Charleet
Nu Wa
20
6 / 1 / 13
13,710
571
15,527
15,103
6,365
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
20
1 / 1 / 21
14,265
594
21,022
18,712
11,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
namlana
Mercury
20
18 / 3 / 8
16,428
685
22,067
15,634
10,923
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AnthraxMW-
Bakasura
15
0 / 11 / 2
9,701
404
4,859
23,474
10,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
15
0 / 9 / 3
9,603
400
6,340
13,246
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
2 / 6 / 0
9,511
396
4,509
22,075
27,652
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
GodGokuSS14
Erlang Shen
17
1 / 8 / 1
10,973
457
7,740
21,309
18,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
MinusMicrobe3
Heimdallr
20
4 / 6 / 0
13,565
565
13,111
26,431
12,546
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
13
40
Kills
7
7
Deaths
40
58
Assists
6
Player
Kills
Deaths
Assists
KDA
W
15
2
16
11.5
L
Bakasura
AnthraxMW-
Bakasura
0
11
2
0.09
W
0
0
0
0
W
Nu Wa
Charleet
Nu Wa
6
1
13
12.5
L
Vulcan
0
9
3
0.17
W
Apollo
1
1
21
11.5
L
Cerberus
2
6
0
0.33
L
Erlang Shen
GodGokuSS14
Erlang Shen
1
8
1
0.19
L
Heimdallr
MinusMicrobe3
Heimdallr
4
6
0
0.67
W
Mercury
namlana
Mercury
18
3
8
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,746
Damage
36,559
63,982
Taken
106,535
42,850
Mitigated
73,941
21,570
Healing
22,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,130
13,208
0
2,194
14,533
13,740
3,093
2,418
12,004
4,892
115,113
L
Bakasura
AnthraxMW-
Bakasura
4,859
3,283
0
3,443
23,474
10,326
0
4,355
19,119
0
50,672
W
0
0
0
0
0
0
0
0
0
0
0
W
Nu Wa
Charleet
Nu Wa
15,527
2,614
0
5,590
15,103
6,365
2,521
2,318
12,505
84,646
0
L
Vulcan
6,340
2,211
0
764
13,246
5,226
102
2,019
11,227
50,472
0
W
Apollo
21,022
11,170
0
11,899
18,712
11,822
4,241
2,726
15,718
10,326
123,478
L
Cerberus
4,509
266
150
3,272
22,075
27,652
0
2,754
19,321
32,325
0
L
Erlang Shen
GodGokuSS14
Erlang Shen
7,740
2,771
0
4,953
21,309
18,191
0
6,697
14,612
5,259
67,095
L
Heimdallr
MinusMicrobe3
Heimdallr
13,111
7,728
0
10,191
26,431
12,546
30
2,110
24,321
0
101,048
W
Mercury
namlana
Mercury
22,067
12,556
0
1,887
15,634
10,923
4,483
3,813
11,733
4,991
123,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,106
Gold Earned
53,353
666
Minions Killed
584
0
Camps Cleared
0
1,985,127
Distance Traveled
1,988,519
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,418
642
159
7
0
506,934
1
L
Bakasura
9,701
404
112
5
0
411,880
1
W
Bacchus
6,285
262
0
0
0
0
0
W
Nu Wa
13,710
571
136
6
0
407,555
4
L
Vulcan
9,603
400
86
4
0
355,192
1
W
Apollo
14,265
594
183
8
0
482,202
3
L
Cerberus
9,511
396
73
3
0
420,767
0
L
Erlang Shen
10,973
457
155
6
0
429,060
2
L
Heimdallr
13,565
565
158
7
0
371,620
3
W
Mercury
16,428
685
188
8
0
588,436
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role