Player Matchup

Ares
Ares
IssaJesuh
Ares
Level 36
God Stats
3W - 2L
1,755 SR
Queue Stats
13W - 10L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
Logsdon
Danzaburou
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,564 Elo+
Party 1
Horus
Horus
Thehawk20
Horus
Level 105
God Stats
1W - 1L
1,700 SR
Queue Stats
70W - 43L
1,571 Elo+
Party 1
Team Averages
Level 52
1,652 SR
1,560 Elo+

VS

Team Averages
Level 37
1,514 SR
1,409 Elo+
Izanami
Izanami
AdmiralMoo
Izanami
Level 28
God Stats
9W - 6L
1,667 SR
Queue Stats
24W - 36L
1,339 Elo+
Party 2
Freya
Freya
Dregonnzi
Freya
Level 55
God Stats
1W - 1L
1,376 SR
Queue Stats
96W - 98L
1,339 Elo+
Party 2
Ganesha
Ganesha
Organicate
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 63L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 9 / 0
6,857
623
5,086
12,324
10,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Logsdon
Danzaburou
10
2 / 4 / 1
7,347
668
6,033
9,021
3,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Thehawk20
Horus
10
1 / 5 / 2
7,041
640
6,118
10,744
8,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdmiralMoo
Izanami
10
4 / 4 / 7
8,313
756
6,316
7,161
2,368
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
Dregonnzi
Freya
14
14 / 0 / 4
10,093
918
13,698
8,844
5,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
Organicate
Ganesha
12
0 / 0 / 17
8,271
752
6,614
11,825
8,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
18
18
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
AdmiralMoo
Izanami
4
4
7
1.88
W
Freya
Dregonnzi
Freya
14
0
4
16
L
Ares
1
9
0
0.11
L
Danzaburou
Logsdon
Danzaburou
2
4
1
0.63
W
Ganesha
Organicate
Ganesha
0
0
17
8.5
L
Horus
Thehawk20
Horus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,237
Damage
26,628
32,089
Taken
27,830
22,530
Mitigated
16,906
3,758
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AdmiralMoo
Izanami
6,316
4,115
0
993
7,161
2,368
1,773
352
6,759
0
29,263
W
Freya
Dregonnzi
Freya
13,698
5,398
0
4,539
8,844
5,869
655
1,201
7,555
48,188
0
L
Ares
5,086
666
0
920
12,324
10,361
0
7,794
4,530
13,929
0
L
Danzaburou
Logsdon
Danzaburou
6,033
3,410
0
670
9,021
3,342
0
6,541
2,480
0
19,063
W
Ganesha
Organicate
Ganesha
6,614
518
1,446
4,728
11,825
8,669
488
3,169
8,406
22,131
0
L
Horus
Thehawk20
Horus
6,118
3,073
648
1,520
10,744
8,827
0
6,046
4,698
0
22,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,245
Gold Earned
26,677
80
Minions Killed
135
0
Camps Cleared
0
555,732
Distance Traveled
580,762
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,313
756
55
5
0
176,040
3
W
Freya
10,093
918
80
7
0
186,943
2
L
Ares
6,857
623
21
2
0
174,351
2
L
Danzaburou
7,347
668
33
3
0
169,563
0
W
Ganesha
8,271
752
0
0
0
217,779
3
L
Horus
7,041
640
26
2
0
211,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role