Player Matchup

Geb
Geb
Silver II
Anarkissed
Geb
Silver II
Level 119
God Stats
4W - 2L
1,710 SR
Queue Stats
13W - 25L
1,516 MMR
Solo
Artemis
Artemis
Gold IV
BadDadTony
Artemis
Gold IV
Level 68
God Stats
411W - 325L
1,728 SR
Queue Stats
891W - 878L
1,531 MMR
Solo
Bastet
Bastet
Gold IV
Edgarherbert
Bastet
Gold IV
Level 128
God Stats
10W - 2L
1,787 SR
Queue Stats
195W - 181L
1,541 MMR
Solo
Hel
Hel
Silver II
MAAACHUUU
Hel
Silver II
Level 78
God Stats
1W - 1L
1,463 SR
Queue Stats
126W - 120L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
WICHOMENO
Apollo
Gold IV
Level 159
God Stats
3W - 2L
1,291 SR
Queue Stats
69W - 54L
1,508 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,596 SR
1,519 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,573 SR
1,527 MMR
Sun Wukong
Sun Wukong
Silver III
DarthXolo
Sun Wukong
Silver III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 29L
1,495 MMR
Party 1
Medusa
Medusa
Gold II
JunkyardMutt
Medusa
Gold II
Level 157
God Stats
1W - 3L
1,485 SR
Queue Stats
94W - 102L
1,563 MMR
Solo
Anubis
Anubis
Bronze III
TheMAO
Anubis
Bronze III
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Agni
Agni
Gold IV
byGolo
Agni
Gold IV
Level 160
God Stats
2W - 3L
1,697 SR
Queue Stats
162W - 155L
1,499 MMR
Party 1
Horus
Horus
Gold III
s0laced
Horus
Gold III
Level 123
God Stats
145W - 119L
1,680 SR
Queue Stats
283W - 274L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 11
9,367
493
4,166
13,656
7,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
BadDadTony
Artemis
19
4 / 1 / 6
11,372
599
10,959
13,641
6,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
17
10 / 4 / 7
11,216
590
14,787
16,312
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
9 / 2 / 5
11,751
618
9,489
9,115
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
WICHOMENO
Apollo
19
1 / 4 / 1
11,464
603
4,602
13,926
8,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouCthulhuCu ChulainnPersephoneSet

VS

Bans
JanusYemojaCerberusPoseidonErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarthXolo
Sun Wukong
17
3 / 3 / 5
10,434
549
12,529
16,733
11,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
17
4 / 7 / 2
10,813
569
9,974
13,623
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
TheMAO
Anubis
13
2 / 7 / 0
8,180
431
3,674
9,268
3,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
byGolo
Agni
16
4 / 3 / 4
9,681
510
8,526
9,999
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
s0laced
Horus
14
3 / 4 / 5
9,620
506
6,887
14,062
8,043
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
24
Kills
16
16
Deaths
24
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
5
11
1.1
W
Artemis
BadDadTony
Artemis
4
1
6
7
L
Sun Wukong
DarthXolo
Sun Wukong
3
3
5
1.83
W
Bastet
10
4
7
3.38
L
Medusa
4
7
2
0.71
W
9
2
5
5.75
L
Anubis
TheMAO
Anubis
2
7
0
0.29
W
Apollo
WICHOMENO
Apollo
1
4
1
0.38
L
Agni
byGolo
Agni
4
3
4
2
L
Horus
s0laced
Horus
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,003
Damage
41,590
66,650
Taken
63,685
31,459
Mitigated
31,018
28,460
Healing
14,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,166
381
0
3,119
13,656
7,001
0
3,328
10,228
28,653
0
W
Artemis
BadDadTony
Artemis
10,959
7,484
0
7,580
13,641
6,653
549
1,131
12,510
0
83,828
L
Sun Wukong
DarthXolo
Sun Wukong
12,529
1,460
0
4,509
16,733
11,864
1,117
3,968
12,677
4,773
65,758
W
Bastet
14,787
3,402
0
5,102
16,312
5,482
0
3,216
13,064
0
62,070
L
Medusa
9,974
3,542
0
2,841
13,623
4,660
222
1,253
12,326
0
71,273
W
9,489
1,404
4,443
4,523
9,115
3,733
0
2,409
6,628
75,068
0
L
Anubis
TheMAO
Anubis
3,674
272
0
1,568
9,268
3,444
414
2,674
6,492
39,969
0
W
Apollo
WICHOMENO
Apollo
4,602
2,866
0
3,693
13,926
8,590
2,718
3,720
10,097
7,955
82,865
L
Agni
byGolo
Agni
8,526
525
0
1,977
9,999
3,007
39
1,596
8,385
67,769
0
L
Horus
s0laced
Horus
6,887
2,451
465
2,882
14,062
8,043
0
4,855
8,993
0
25,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,170
Gold Earned
48,728
579
Minions Killed
508
0
Camps Cleared
0
1,789,857
Distance Traveled
1,751,711
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,367
493
33
2
0
379,354
5
W
Artemis
11,372
599
158
8
0
311,707
7
L
Sun Wukong
10,434
549
133
7
0
371,336
4
W
Bastet
11,216
590
81
4
0
370,751
8
L
Medusa
10,813
569
137
7
0
301,626
3
W
Hel
11,751
618
145
8
0
380,266
5
L
Anubis
8,180
431
88
5
0
316,271
7
W
Apollo
11,464
603
162
9
0
347,779
5
L
Agni
9,681
510
118
6
0
348,609
0
L
Horus
9,620
506
32
2
0
413,869
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role