Player Matchup

Ares
Ares
DJ TEPA
Ares
Level 87
God Stats
20W - 16L
1,785 SR
Queue Stats
88W - 64L
1,640 Elo+
Party 1
Eset
Eset
Iluminutty78
Eset
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 45L
1,142 Elo+
Party 1
King Arthur
King Arthur
Lolumybutt
King Arthur
Level 69
God Stats
42W - 18L
1,686 SR
Queue Stats
56W - 41L
1,593 Elo+
Party 1
Ymir
Ymir
MrBagginsssss
Ymir
Level 77
God Stats
2W - 0L
1,699 SR
Queue Stats
16W - 13L
1,542 Elo+
Party 1
Heimdallr
Heimdallr
gamer nick10
Heimdallr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 101L
1,381 Elo+
Solo
Team Averages
Level 77
1,634 SR
1,460 Elo+

VS

Team Averages
Level 98
1,605 SR
1,439 Elo+
Awilix
Awilix
BreeezyB808
Awilix
Level 129
God Stats
13W - 8L
1,822 SR
Queue Stats
41W - 56L
1,371 Elo+
Solo
Bellona
Bellona
CrAzY_FaKiN
Bellona
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
30W - 40L
1,694 Elo+
Solo
Cthulhu
Cthulhu
G2TSM-Echo
Cthulhu
Level 105
God Stats
3W - 6L
1,784 SR
Queue Stats
183W - 200L
1,445 Elo+
Solo
Aphrodite
Aphrodite
TrannyMagic
Aphrodite
Level 102
God Stats
3W - 4L
1,723 SR
Queue Stats
68W - 63L
1,282 Elo+
Solo
Apollo
Apollo
flame67193
Apollo
Level 46
God Stats
0W - 4L
1,198 SR
Queue Stats
1W - 5L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DJ TEPA
Ares
13
8 / 1 / 7
9,128
571
8,435
12,972
11,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 5
8,076
505
11,476
10,597
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Lolumybutt
King Arthur
16
3 / 0 / 0
9,408
588
8,929
7,774
7,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 0 / 5
9,311
582
5,533
8,561
7,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
gamer nick10
Heimdallr
12
2 / 4 / 7
7,186
449
9,588
9,323
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
3 / 5 / 1
7,200
450
5,079
14,701
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
CrAzY_FaKiN
Bellona
14
0 / 2 / 0
7,586
474
3,750
8,433
7,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
G2TSM-Echo
Cthulhu
10
1 / 2 / 4
6,177
386
7,225
10,234
5,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
TrannyMagic
Aphrodite
12
2 / 3 / 1
7,162
448
8,811
12,428
5,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
flame67193
Apollo
10
0 / 9 / 3
5,890
368
5,950
13,100
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
21
Kills
6
6
Deaths
21
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
3
5
1
0.7
L
Bellona
CrAzY_FaKiN
Bellona
0
2
0
0
W
Ares
DJ TEPA
Ares
8
1
7
11.5
L
Cthulhu
G2TSM-Echo
Cthulhu
1
2
4
1.5
W
3
1
5
5.5
W
King Arthur
Lolumybutt
King Arthur
3
0
0
3
W
5
0
5
7.5
L
Aphrodite
TrannyMagic
Aphrodite
2
3
1
0.83
L
Apollo
flame67193
Apollo
0
9
3
0.17
W
Heimdallr
gamer nick10
Heimdallr
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,961
Damage
30,815
49,227
Taken
58,896
36,940
Mitigated
28,035
15,824
Healing
20,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
5,079
1,804
0
2,598
14,701
5,115
0
6,025
8,338
0
36,714
L
Bellona
CrAzY_FaKiN
Bellona
3,750
1,156
0
3,215
8,433
7,954
0
0
7,835
2,712
41,964
W
Ares
DJ TEPA
Ares
8,435
1,378
0
2,330
12,972
11,995
0
5,119
7,853
21,239
0
L
Cthulhu
G2TSM-Echo
Cthulhu
7,225
368
0
250
10,234
5,293
0
4,173
5,979
28,184
0
W
11,476
851
899
5,117
10,597
4,196
448
4,875
5,722
47,030
0
W
King Arthur
Lolumybutt
King Arthur
8,929
848
0
1,975
7,774
7,697
216
249
7,525
0
66,051
W
5,533
1,207
0
2,788
8,561
7,269
0
1,334
7,227
72,582
0
L
Aphrodite
TrannyMagic
Aphrodite
8,811
887
3,202
7,545
12,428
5,386
0
8,042
3,888
45,544
0
L
Apollo
flame67193
Apollo
5,950
3,681
514
2,926
13,100
4,287
210
6,873
6,163
0
24,509
W
Heimdallr
gamer nick10
Heimdallr
9,588
3,881
515
2,200
9,323
5,783
286
4,708
4,615
4,833
36,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,109
Gold Earned
34,015
456
Minions Killed
358
0
Camps Cleared
0
1,410,121
Distance Traveled
1,515,734
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,200
450
74
5
0
319,503
1
L
Bellona
7,586
474
126
8
0
232,952
0
W
Ares
9,128
571
30
2
0
295,359
4
L
Cthulhu
6,177
386
38
2
0
348,943
3
W
Eset
8,076
505
89
6
0
270,452
2
W
King Arthur
9,408
588
136
9
0
278,866
3
W
Ymir
9,311
582
136
9
0
299,825
3
L
Aphrodite
7,162
448
69
4
0
301,301
4
L
Apollo
5,890
368
51
3
0
313,035
0
W
Heimdallr
7,186
449
65
4
0
265,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role