Player Matchup

Bellona
Bellona
LuciferVikkers
Bellona
Level 7
God Stats
3W - 1L
1,859 SR
Queue Stats
5W - 1L
1,902 Elo+
Solo
Scylla
Scylla
MOLANDDD
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,186 Elo+
Solo
Artio
Artio
MrNoli
Artio
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 7L
1,888 Elo+
Party 1
Apollo
Apollo
iGaymerx
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 9L
1,888 Elo+
Party 1
Tsukuyomi
Tsukuyomi
juankiii
Tsukuyomi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 193L
1,500 Elo+
Solo
Team Averages
Level 15
1,572 SR
1,673 Elo+

VS

Team Averages
Level 18
1,393 SR
1,595 Elo+
Neith
Neith
Stramp696
Neith
Level 25
God Stats
4W - 1L
1,522 SR
Queue Stats
20W - 13L
1,696 Elo+
Solo
Loki
Loki
TransgenderBTW
Loki
Level 20
God Stats
1W - 2L
1,304 SR
Queue Stats
53W - 19L
1,830 Elo+
Party 2
Kuzenbo
Kuzenbo
TrueJKR
Kuzenbo
Level 11
God Stats
16W - 21L
1,354 SR
Queue Stats
108W - 100L
1,471 Elo+
Solo
Scylla
Scylla
mamba24four
Scylla
Level 21
God Stats
2W - 2L
1,286 SR
Queue Stats
4W - 4L
1,392 Elo+
Solo
Achilles
Achilles
ropeandchair
Achilles
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,771
477
3,026
6,451
4,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
MOLANDDD
Scylla
8
1 / 6 / 0
4,692
469
399
5,658
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
MrNoli
Artio
9
5 / 2 / 1
5,879
588
4,657
8,869
4,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Apollo
iGaymerx
Apollo
8
1 / 2 / 6
5,125
513
5,667
7,170
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
juankiii
Tsukuyomi
8
0 / 4 / 1
4,701
470
2,936
6,614
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Stramp696
Neith
10
2 / 3 / 2
5,883
588
5,137
5,320
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
4 / 0 / 2
6,977
698
4,939
5,530
3,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
TrueJKR
Kuzenbo
8
0 / 4 / 2
4,958
496
3,412
7,808
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
11
2 / 1 / 7
6,323
632
3,632
3,827
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
ropeandchair
Achilles
11
9 / 0 / 4
7,060
706
5,864
6,625
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
17
17
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Scylla
MOLANDDD
Scylla
1
6
0
0.17
L
Artio
MrNoli
Artio
5
2
1
2.75
W
Neith
Stramp696
Neith
2
3
2
1
W
4
0
2
5
W
Kuzenbo
TrueJKR
Kuzenbo
0
4
2
0.25
L
Apollo
iGaymerx
Apollo
1
2
6
2
L
Tsukuyomi
juankiii
Tsukuyomi
0
4
1
0.13
W
Scylla
2
1
7
5.5
W
Achilles
ropeandchair
Achilles
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,685
Damage
22,984
34,762
Taken
29,110
14,399
Mitigated
11,631
8,832
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,026
916
0
570
6,451
4,836
0
990
5,152
0
18,501
L
Scylla
MOLANDDD
Scylla
399
0
0
0
5,658
1,413
139
2,011
3,437
16,897
0
L
Artio
MrNoli
Artio
4,657
851
1,098
2,785
8,869
4,190
0
1,260
7,609
13,087
0
W
Neith
Stramp696
Neith
5,137
1,855
0
2,650
5,320
1,243
441
2,141
3,179
0
26,154
W
4,939
1,510
0
2,570
5,530
3,021
378
0
5,361
0
37,460
W
Kuzenbo
TrueJKR
Kuzenbo
3,412
1,254
0
850
7,808
4,094
0
2,217
5,570
14,151
0
L
Apollo
iGaymerx
Apollo
5,667
3,830
0
3,221
7,170
2,108
138
2,142
5,028
0
29,616
L
Tsukuyomi
juankiii
Tsukuyomi
2,936
1,007
0
1,158
6,614
1,852
0
391
6,114
0
18,450
W
Scylla
3,632
182
0
485
3,827
968
901
180
3,572
26,043
0
W
Achilles
ropeandchair
Achilles
5,864
1,558
0
2,710
6,625
2,305
0
518
6,082
0
31,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,168
Gold Earned
31,201
191
Minions Killed
251
0
Camps Cleared
0
893,054
Distance Traveled
976,601
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,771
477
33
3
0
181,790
2
L
Scylla
4,692
469
33
3
0
168,104
2
L
Artio
5,879
588
24
2
0
196,491
5
W
Neith
5,883
588
56
6
0
173,103
3
W
Loki
6,977
698
72
7
0
193,219
2
W
Kuzenbo
4,958
496
14
1
0
198,548
1
L
Apollo
5,125
513
54
5
0
164,062
3
L
Tsukuyomi
4,701
470
47
5
0
182,607
0
W
Scylla
6,323
632
55
6
0
190,827
2
W
Achilles
7,060
706
54
5
0
220,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role