Player Matchup

Neith
Neith
Melvendrix
Neith
Level 60
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Rama
Rama
Nuwr
Rama
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 80L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
ScaryDolphin108
Cthulhu
Level 16
God Stats
4W - 6L
1,587 SR
Queue Stats
24W - 29L
1,557 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gi joeb 12
Tsukuyomi
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
86W - 81L
1,637 Elo+
Party 2
Ra
Ra
kingmusa420
Ra
Level 13
God Stats
1W - 2L
1,727 SR
Queue Stats
2W - 5L
1,681 Elo+
Party 3
Team Averages
Level 60
1,522 SR
1,592 Elo+

VS

Team Averages
Level 69
1,572 SR
1,549 Elo+
Sylvanus
Sylvanus
Desu Mation
Sylvanus
Level 139
God Stats
4W - 1L
1,691 SR
Queue Stats
115W - 89L
1,590 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Karanos223
Cu Chulainn
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 54L
1,500 Elo+
Solo
Anubis
Anubis
Lethal Purp
Anubis
Level 28
God Stats
3W - 4L
1,317 SR
Queue Stats
36W - 28L
1,566 Elo+
Party 1
Fenrir
Fenrir
Why do drugs
Fenrir
Level 140
God Stats
6W - 4L
1,684 SR
Queue Stats
68W - 69L
1,591 Elo+
Party 1
Medusa
Medusa
lcproject
Medusa
Level 5
God Stats
2W - 1L
1,668 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 2 / 2
6,841
526
5,315
6,116
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
Nuwr
Rama
10
1 / 0 / 1
5,923
456
2,484
2,000
458
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 3 / 1
5,751
442
2,140
7,027
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
gi joeb 12
Tsukuyomi
11
5 / 3 / 0
6,852
527
8,999
10,385
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 7 / 3
5,495
423
2,584
6,884
1,474
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Desu Mation
Sylvanus
11
0 / 0 / 3
6,192
476
4,185
6,349
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Karanos223
Cu Chulainn
12
0 / 1 / 3
6,681
514
4,616
10,214
6,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
13
5 / 2 / 2
8,110
624
5,032
7,190
3,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
8 / 2 / 1
8,354
643
7,466
10,259
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
lcproject
Medusa
11
2 / 1 / 0
5,909
455
1,772
3,339
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
15
15
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Desu Mation
Sylvanus
0
0
3
1.5
W
Cu Chulainn
Karanos223
Cu Chulainn
0
1
3
1.5
W
Anubis
5
2
2
3
L
Neith
0
2
2
0.5
L
Rama
Nuwr
Rama
1
0
1
1.5
L
0
3
1
0.17
W
Fenrir
8
2
1
4.25
L
Tsukuyomi
gi joeb 12
Tsukuyomi
5
3
0
1.67
L
0
7
3
0.21
W
Medusa
lcproject
Medusa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,522
Damage
23,071
32,412
Taken
37,351
10,242
Mitigated
20,189
8,691
Healing
16,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Desu Mation
Sylvanus
4,185
823
659
2,196
6,349
4,557
417
1,153
5,196
34,350
0
W
Cu Chulainn
Karanos223
Cu Chulainn
4,616
496
0
4,321
10,214
6,185
136
111
10,103
0
27,359
W
Anubis
5,032
901
0
4,464
7,190
3,678
57
1,850
5,340
45,985
0
L
Neith
5,315
2,273
0
3,178
6,116
1,958
511
0
5,791
0
37,767
L
Rama
Nuwr
Rama
2,484
1,840
0
1,006
2,000
458
0
474
1,526
0
26,802
L
2,140
0
202
516
7,027
2,993
0
2,297
4,705
16,945
0
W
Fenrir
7,466
2,013
0
4,372
10,259
3,877
711
830
9,429
0
51,096
L
Tsukuyomi
gi joeb 12
Tsukuyomi
8,999
2,062
0
2,729
10,385
3,359
0
3,051
7,291
0
37,798
L
2,584
575
275
785
6,884
1,474
0
3,528
3,356
14,336
0
W
Medusa
lcproject
Medusa
1,772
945
0
369
3,339
1,892
559
780
2,559
1,439
22,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
35,246
293
Minions Killed
342
0
Camps Cleared
0
1,138,776
Distance Traveled
1,164,436
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,192
476
67
5
0
232,141
2
W
Cu Chulainn
6,681
514
47
4
0
235,347
1
W
Anubis
8,110
624
88
7
0
201,988
0
L
Neith
6,841
526
89
7
0
218,259
3
L
Rama
5,923
456
70
5
0
193,813
2
L
Cthulhu
5,751
442
32
2
0
248,700
0
W
Fenrir
8,354
643
101
8
0
281,744
0
L
Tsukuyomi
6,852
527
67
5
0
268,725
3
L
Ra
5,495
423
35
3
0
209,279
0
W
Medusa
5,909
455
39
3
0
213,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role