Player Matchup

Neith
Neith
BilledyretDB
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 28L
1,362 Elo+
Party 1
Scylla
Scylla
DangerChicken09
Scylla
Level 8
God Stats
2W - 4L
1,761 SR
Queue Stats
4W - 16L
1,432 Elo+
Party 1
Bakasura
Bakasura
LegionIsMyName81
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,617 Elo+
Solo
Thanatos
Thanatos
Mtborggild
Thanatos
Level 14
God Stats
6W - 11L
1,524 SR
Queue Stats
20W - 36L
1,333 Elo+
Party 1
Mercury
Mercury
rich-carrot475
Mercury
Level 7
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 3L
1,181 Elo+
Solo
Team Averages
Level 10
1,558 SR
1,385 Elo+

VS

Team Averages
Level 12
1,561 SR
1,341 Elo+
Kukulkan
Kukulkan
IdRafael
Kukulkan
Level 18
God Stats
12W - 9L
1,562 SR
Queue Stats
25W - 21L
1,593 Elo+
Solo
Ra
Ra
MaximusLeonardus
Ra
Level 8
God Stats
3W - 1L
1,562 SR
Queue Stats
6W - 7L
1,437 Elo+
Solo
Yemoja
Yemoja
mini-sergi2006
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,166 Elo+
Solo
Artemis
Artemis
morgord1
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,237 Elo+
Solo
Ares
Ares
sole_groove8
Ares
Level 10
God Stats
3W - 0L
1,682 SR
Queue Stats
23W - 33L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 10
13,184
942
17,030
16,398
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 5 / 16
14,767
1,055
20,121
14,461
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 8 / 6
11,831
845
1,106
14,636
5,268
Thanatos
Mtborggild
Thanatos
20
26 / 8 / 8
19,914
1,422
37,902
28,337
12,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 10 / 17
14,137
1,010
17,072
20,236
16,199
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IdRafael
Kukulkan
20
17 / 3 / 8
17,610
1,258
32,419
14,964
6,788
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 7 / 13
15,479
1,106
23,105
17,043
8,263
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 7 / 15
14,102
1,007
16,057
19,919
9,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
morgord1
Artemis
20
2 / 11 / 12
13,150
939
3,714
21,155
9,108
20
5 / 12 / 12
13,649
975
5,636
24,770
11,778

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
95
40
Kills
35
35
Deaths
40
57
Assists
60
Player
Kills
Deaths
Assists
KDA
L
4
4
10
2.25
L
6
5
16
2.8
W
Kukulkan
IdRafael
Kukulkan
17
3
8
7
L
0
8
6
0.38
W
9
7
13
2.21
L
Thanatos
Mtborggild
Thanatos
26
8
8
3.75
W
2
7
15
1.36
W
Artemis
morgord1
Artemis
2
11
12
0.73
L
4
10
17
1.25
W
5
12
12
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,231
Damage
80,931
94,068
Taken
97,851
44,504
Mitigated
45,761
20,788
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,030
12,771
0
3,500
16,398
5,678
0
13,820
2,354
0
39,424
L
20,121
3,337
0
0
14,461
5,251
0
12,350
1,833
48,444
0
W
Kukulkan
IdRafael
Kukulkan
32,419
3,273
0
0
14,964
6,788
0
1,363
13,601
89,029
0
L
1,106
1,106
0
0
14,636
5,268
0
11,929
2,525
0
4,903
W
23,105
957
1,929
3,212
17,043
8,263
0
3,662
13,381
43,309
0
L
Thanatos
Mtborggild
Thanatos
37,902
15,182
0
16,071
28,337
12,108
0
21,749
6,330
0
71,956
W
16,057
5,291
2,151
1,523
19,919
9,824
0
5,155
14,764
35,395
0
W
Artemis
morgord1
Artemis
3,714
1,450
0
0
21,155
9,108
0
2,975
18,180
0
5,025
L
17,072
7,594
0
1,217
20,236
16,199
0
16,263
3,809
318
34,509
W
5,636
1,042
0
0
24,770
11,778
0
7,253
17,517
17,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,833
Gold Earned
73,990
207
Minions Killed
252
4
Camps Cleared
0
1,260,736
Distance Traveled
1,098,046
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,184
942
34
2
1
241,327
0
L
Scylla
14,767
1,055
57
4
0
268,526
0
W
Kukulkan
17,610
1,258
145
10
0
280,891
0
L
Bakasura
11,831
845
6
0
0
222,087
0
W
Ra
15,479
1,106
41
3
0
246,054
0
L
Thanatos
19,914
1,422
69
5
3
297,124
0
W
Yemoja
14,102
1,007
45
3
0
216,520
0
W
Artemis
13,150
939
5
0
0
184,978
0
L
Mercury
14,137
1,010
41
3
0
231,672
3
W
Ares
13,649
975
16
1
0
169,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role