Player Matchup

Izanami
Izanami
ArcCova
Izanami
Level 75
God Stats
36W - 14L
1,632 SR
Queue Stats
225W - 165L
1,593 Elo+
Party 1
Fenrir
Fenrir
Bóruto
Fenrir
Level 24
God Stats
19W - 10L
1,749 SR
Queue Stats
48W - 24L
1,744 Elo+
Party 1
Ymir
Ymir
JNoodz
Ymir
Level 12
God Stats
12W - 4L
1,749 SR
Queue Stats
13W - 8L
1,661 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kuraon
Tsukuyomi
Level 160
God Stats
25W - 14L
1,314 SR
Queue Stats
245W - 191L
1,537 Elo+
Party 1
Merlin
Merlin
ZoinKG
Merlin
Level 18
God Stats
2W - 2L
1,768 SR
Queue Stats
110W - 82L
1,617 Elo+
Party 1
Team Averages
Level 58
1,643 SR
1,631 Elo+

VS

Team Averages
Level 21
1,497 SR
1,501 Elo+
Fenrir
Fenrir
Bklynrampage2
Fenrir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,496 Elo+
Party 2
Arachne
Arachne
BlindBump28
Arachne
Level 22
God Stats
5W - 6L
1,522 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Tyr
Tyr
InsetCylinder25
Tyr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,427 Elo+
Party 2
Vulcan
Vulcan
ItzKjng
Vulcan
Level 34
God Stats
1W - 3L
1,389 SR
Queue Stats
21W - 22L
1,549 Elo+
Party 2
Erlang Shen
Erlang Shen
LeeCcZzzz
Erlang Shen
Level 5
God Stats
1W - 1L
1,572 SR
Queue Stats
2W - 2L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArcCova
Izanami
14
9 / 2 / 7
9,356
585
12,960
9,561
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Bóruto
Fenrir
15
5 / 1 / 5
8,957
560
6,695
12,871
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Ymir
JNoodz
Ymir
12
3 / 3 / 10
8,028
502
2,505
8,491
4,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Kuraon
Tsukuyomi
2
0 / 0 / 0
4,791
299
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Merlin
ZoinKG
Merlin
14
7 / 2 / 1
8,604
538
10,254
8,001
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,911
432
3,663
11,395
3,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
BlindBump28
Arachne
12
2 / 5 / 1
7,607
475
5,129
10,422
4,362
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 9 / 2
5,656
354
1,293
10,748
4,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
ItzKjng
Vulcan
12
2 / 3 / 1
7,448
466
8,210
5,919
2,023
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
LeeCcZzzz
Erlang Shen
10
1 / 4 / 0
6,418
401
1,842
8,691
4,900
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
24
Kills
7
8
Deaths
25
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
ArcCova
Izanami
9
2
7
6.25
L
2
4
1
0.63
L
Arachne
BlindBump28
Arachne
2
5
1
0.5
W
Fenrir
Bóruto
Fenrir
5
1
5
7.5
L
0
9
2
0.11
L
Vulcan
ItzKjng
Vulcan
2
3
1
0.83
W
Ymir
JNoodz
Ymir
3
3
10
2.67
W
Tsukuyomi
Kuraon
Tsukuyomi
0
0
0
0
L
Erlang Shen
LeeCcZzzz
Erlang Shen
1
4
0
0.25
W
Merlin
ZoinKG
Merlin
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,414
Damage
20,137
38,924
Taken
47,175
16,247
Mitigated
19,282
13,674
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ArcCova
Izanami
12,960
8,614
0
2,425
9,561
3,291
2,068
2,794
6,767
0
63,699
L
3,663
1,670
292
1,788
11,395
3,553
0
2,547
8,848
0
22,231
L
Arachne
BlindBump28
Arachne
5,129
3,096
0
2,466
10,422
4,362
171
4,102
6,320
0
19,528
W
Fenrir
Bóruto
Fenrir
6,695
1,531
549
9,628
12,871
5,294
0
1,328
11,543
0
61,120
L
1,293
553
0
58
10,748
4,444
0
1,718
9,030
0
12,313
L
Vulcan
ItzKjng
Vulcan
8,210
2,368
0
0
5,919
2,023
919
1,158
4,761
45,146
0
W
Ymir
JNoodz
Ymir
2,505
531
0
851
8,491
4,907
120
3,472
5,019
14,987
0
W
Tsukuyomi
Kuraon
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
LeeCcZzzz
Erlang Shen
1,842
962
0
1,186
8,691
4,900
0
3,234
5,457
7,844
23,249
W
Merlin
ZoinKG
Merlin
10,254
891
0
221
8,001
2,755
474
813
7,188
52,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,736
Gold Earned
34,040
345
Minions Killed
227
0
Camps Cleared
0
1,147,884
Distance Traveled
1,349,604
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,356
585
108
7
0
273,676
0
L
Fenrir
6,911
432
41
3
0
269,577
3
L
Arachne
7,607
475
35
2
0
291,535
0
W
Fenrir
8,957
560
133
8
0
286,048
3
L
Tyr
5,656
354
21
1
0
241,246
0
L
Vulcan
7,448
466
77
5
0
255,199
0
W
Ymir
8,028
502
17
1
0
309,829
3
W
Tsukuyomi
4,791
299
0
0
0
0
0
L
Erlang Shen
6,418
401
53
3
0
292,047
0
W
Merlin
8,604
538
87
5
0
278,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role