Player Matchup

Cerberus
Cerberus
Baqueroo12
Cerberus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Solo
The Morrigan
The Morrigan
SerenityMK3
The Morrigan
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Odin
Odin
Seárrell
Odin
Level 26
God Stats
2W - 1L
1,505 SR
Queue Stats
18W - 17L
1,407 Elo+
Solo
Fenrir
Fenrir
Skorpionmd
Fenrir
Level 28
God Stats
7W - 3L
1,510 SR
Queue Stats
614W - 578L
1,338 Elo+
Solo
Artemis
Artemis
javilaclase
Artemis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 70L
1,517 Elo+
Solo
Team Averages
Level 17
1,503 SR
1,452 Elo+

VS

Team Averages
Level 17
1,542 SR
1,391 Elo+
Hou Yi
Hou Yi
Kastanito
Hou Yi
Level 28
God Stats
8W - 5L
1,500 SR
Queue Stats
41W - 30L
1,500 Elo+
Solo
Ra
Ra
VPvirtusPRO
Ra
Level 12
God Stats
4W - 1L
1,641 SR
Queue Stats
7W - 10L
1,259 Elo+
Party 2
Loki
Loki
Vandagangster888
Loki
Level 20
God Stats
3W - 4L
1,518 SR
Queue Stats
30W - 32L
1,487 Elo+
Party 1
Neith
Neith
VonKert
Neith
Level 21
God Stats
24W - 22L
1,551 SR
Queue Stats
38W - 43L
1,452 Elo+
Party 1
Ymir
Ymir
kristoferokey
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baqueroo12
Cerberus
15
6 / 3 / 14
10,942
521
6,124
15,025
12,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
SerenityMK3
The Morrigan
19
9 / 3 / 10
12,407
591
16,214
7,122
2,980
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
18
8 / 2 / 1
11,449
545
9,352
8,646
4,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Fenrir
Skorpionmd
Fenrir
15
4 / 3 / 10
10,162
484
12,580
15,809
10,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
javilaclase
Artemis
18
10 / 2 / 11
12,013
572
15,390
13,349
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kastanito
Hou Yi
17
2 / 3 / 3
10,649
507
6,756
14,319
5,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 9 / 1
8,751
417
7,261
12,100
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 5 / 0
9,176
437
3,408
12,332
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
VonKert
Neith
13
1 / 8 / 2
8,427
401
5,374
14,442
4,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 13 / 5
9,023
430
6,875
24,235
18,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
37
Kills
11
13
Deaths
38
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Baqueroo12
Cerberus
6
3
14
4.33
L
Hou Yi
Kastanito
Hou Yi
2
3
3
1.17
W
The Morrigan
SerenityMK3
The Morrigan
9
3
10
4.67
W
Odin
8
2
1
4.25
W
Fenrir
Skorpionmd
Fenrir
4
3
10
3
L
3
9
1
0.39
L
4
5
0
0.8
L
Neith
VonKert
Neith
1
8
2
0.25
W
Artemis
javilaclase
Artemis
10
2
11
7.75
L
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,660
Damage
29,674
59,951
Taken
77,428
36,172
Mitigated
36,752
17,406
Healing
11,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Baqueroo12
Cerberus
6,124
699
0
2,562
15,025
12,426
261
5,041
9,984
37,150
0
L
Hou Yi
Kastanito
Hou Yi
6,756
4,507
0
4,619
14,319
5,651
1,545
2,432
11,803
0
54,854
W
The Morrigan
SerenityMK3
The Morrigan
16,214
3,241
0
1,369
7,122
2,980
2,012
832
6,248
77,041
2,264
W
Odin
9,352
3,111
0
830
8,646
4,046
2,214
638
8,008
0
53,598
W
Fenrir
Skorpionmd
Fenrir
12,580
4,708
0
4,999
15,809
10,600
152
3,597
12,212
7,529
54,383
L
7,261
863
766
1,502
12,100
3,493
664
5,439
6,553
32,693
0
L
3,408
731
0
3,346
12,332
4,347
0
860
11,423
0
50,554
L
Neith
VonKert
Neith
5,374
3,417
0
1,151
14,442
4,891
2,361
6,753
7,223
0
43,123
W
Artemis
javilaclase
Artemis
15,390
9,232
0
7,646
13,349
6,120
4,767
4,028
9,321
0
70,773
L
6,875
2,115
0
531
24,235
18,370
73
4,627
19,511
23,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,973
Gold Earned
46,026
537
Minions Killed
383
0
Camps Cleared
0
1,836,906
Distance Traveled
1,683,956
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,942
521
71
3
0
348,688
1
L
Hou Yi
10,649
507
127
6
0
313,393
5
W
The Morrigan
12,407
591
154
7
0
362,717
2
W
Odin
11,449
545
123
6
0
350,072
2
W
Fenrir
10,162
484
83
4
0
444,515
2
L
Ra
8,751
417
52
2
0
372,273
3
L
Loki
9,176
437
82
4
0
354,882
4
L
Neith
8,427
401
87
4
0
324,683
0
W
Artemis
12,013
572
106
5
0
330,914
4
L
Ymir
9,023
430
35
2
0
318,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role