Player Matchup

Kuzenbo
Kuzenbo
Beastbear53
Kuzenbo
Level 124
God Stats
6W - 4L
1,500 SR
Queue Stats
184W - 174L
1,481 Elo+
Party 3
Kukulkan
Kukulkan
HeyItsMoy
Kukulkan
Level 102
God Stats
0W - 2L
1,679 SR
Queue Stats
1W - 4L
1,345 Elo+
Party 2
Baba Yaga
Baba Yaga
Mechanic562
Baba Yaga
Level 103
God Stats
0W - 1L
1,298 SR
Queue Stats
36W - 37L
1,711 Elo+
Party 3
Heimdallr
Heimdallr
Nahum2000
Heimdallr
Level 97
God Stats
0W - 1L
1,727 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Bellona
Bellona
ninjaedgar1
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 106
1,541 SR
1,507 Elo+

VS

Team Averages
Level 86
1,617 SR
1,539 Elo+
Heimdallr
Heimdallr
ABUSIVE NATIVE
Heimdallr
Level 62
God Stats
27W - 31L
1,633 SR
Queue Stats
446W - 370L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
Matjit
Cthulhu
Level 64
God Stats
4W - 2L
1,555 SR
Queue Stats
19W - 8L
1,659 Elo+
Solo
Baron Samedi
Baron Samedi
MaxArsenal
Baron Samedi
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
98W - 104L
1,261 Elo+
Solo
Jing Wei
Jing Wei
Saji_Hyuga
Jing Wei
Level 148
God Stats
29W - 23L
1,827 SR
Queue Stats
275W - 235L
1,713 Elo+
Solo
Tyr
Tyr
YurKookum
Tyr
Level 90
God Stats
44W - 34L
1,569 SR
Queue Stats
725W - 546L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beastbear53
Kuzenbo
18
4 / 4 / 4
12,414
621
23,788
24,569
34,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
HeyItsMoy
Kukulkan
20
2 / 3 / 2
12,791
640
16,256
17,076
8,873
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
Mechanic562
Baba Yaga
19
2 / 4 / 6
12,525
626
17,590
17,525
8,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Nahum2000
Heimdallr
19
4 / 7 / 7
13,173
659
22,345
22,426
10,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
ninjaedgar1
Bellona
20
3 / 5 / 6
13,447
672
17,535
23,781
29,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ABUSIVE NATIVE
Heimdallr
19
3 / 4 / 7
12,987
649
11,802
17,587
11,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Matjit
Cthulhu
20
4 / 2 / 10
13,829
691
21,419
36,386
37,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
MaxArsenal
Baron Samedi
20
1 / 4 / 7
12,827
641
17,005
14,700
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Saji_Hyuga
Jing Wei
20
8 / 4 / 4
15,755
788
20,763
21,541
11,062
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 2 / 8
14,937
747
20,698
34,239
29,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
59
15
Kills
23
23
Deaths
16
25
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ABUSIVE NATIVE
Heimdallr
3
4
7
1.63
L
Kuzenbo
Beastbear53
Kuzenbo
4
4
4
1.5
L
Kukulkan
HeyItsMoy
Kukulkan
2
3
2
1
W
Cthulhu
Matjit
Cthulhu
4
2
10
4.5
W
Baron Samedi
MaxArsenal
Baron Samedi
1
4
7
1.13
L
Baba Yaga
Mechanic562
Baba Yaga
2
4
6
1.25
L
Heimdallr
Nahum2000
Heimdallr
4
7
7
1.07
W
Jing Wei
Saji_Hyuga
Jing Wei
8
4
4
2.5
W
7
2
8
5.5
L
Bellona
ninjaedgar1
Bellona
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,514
Damage
91,687
105,377
Taken
124,453
92,098
Mitigated
96,480
14,763
Healing
45,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ABUSIVE NATIVE
Heimdallr
11,802
3,987
0
2,209
17,587
11,059
1,137
7,118
9,917
1,787
44,066
L
Kuzenbo
Beastbear53
Kuzenbo
23,788
6,774
0
1,973
24,569
34,575
91
8,037
15,859
36,738
0
L
Kukulkan
HeyItsMoy
Kukulkan
16,256
454
984
3,313
17,076
8,873
1,097
6,662
10,166
76,359
0
W
Cthulhu
Matjit
Cthulhu
21,419
859
0
16,613
36,386
37,511
86
15,002
20,468
48,833
0
W
Baron Samedi
MaxArsenal
Baron Samedi
17,005
371
3,086
5,389
14,700
6,974
1,340
6,341
7,175
51,603
0
L
Baba Yaga
Mechanic562
Baba Yaga
17,590
109
699
3,719
17,525
8,292
325
6,649
10,395
37,031
0
L
Heimdallr
Nahum2000
Heimdallr
22,345
15,135
0
1,879
22,426
10,676
0
10,070
12,009
0
51,759
W
Jing Wei
Saji_Hyuga
Jing Wei
20,763
15,326
0
1,130
21,541
11,062
2,602
11,533
9,448
6,203
82,726
W
20,698
3,834
0
17,161
34,239
29,874
1,002
15,468
17,963
0
54,337
L
Bellona
ninjaedgar1
Bellona
17,535
4,801
0
2,196
23,781
29,682
556
7,211
16,066
0
55,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,350
Gold Earned
70,335
445
Minions Killed
482
7
Camps Cleared
10
1,909,418
Distance Traveled
1,934,318
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,987
649
93
5
0
348,637
0
L
Kuzenbo
12,414
621
24
1
0
408,180
4
L
Kukulkan
12,791
640
169
8
2
356,955
3
W
Cthulhu
13,829
691
65
3
0
414,210
0
W
Baron Samedi
12,827
641
99
5
1
354,005
1
L
Baba Yaga
12,525
626
56
3
0
400,790
1
L
Heimdallr
13,173
659
103
5
2
355,599
1
W
Jing Wei
15,755
788
131
7
8
394,440
3
W
Tyr
14,937
747
94
5
1
423,026
1
L
Bellona
13,447
672
93
5
3
387,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role