Player Matchup

Medusa
Medusa
Silver I
RafG
Medusa
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver II
Thip
Aphrodite
Silver II
Level 127
God Stats
2W - 3L
1,294 SR
Queue Stats
5W - 7L
1,458 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver III
sMOMs
Cu Chulainn
Silver III
Level 103
God Stats
2W - 4L
1,294 SR
Queue Stats
7W - 11L
1,405 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,363 SR
1,454 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,720 SR
1,599 MMR
Scylla
Scylla
Bronze III
Adviitam
Scylla
Bronze III
Level 107
God Stats
17W - 15L
1,824 SR
Queue Stats
65W - 69L
1,543 MMR
Party 1
Chaac
Chaac
Bronze III
Krauw
Chaac
Bronze III
Level 110
God Stats
20W - 14L
1,500 SR
Queue Stats
66W - 69L
1,543 MMR
Party 1
Hou Yi
Hou Yi
Gold III
Silents
Hou Yi
Gold III
Level 122
God Stats
5W - 9L
1,835 SR
Queue Stats
36W - 40L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RafG
Medusa
16
3 / 5 / 5
12,285
647
10,516
18,191
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
Thip
Aphrodite
15
3 / 6 / 8
12,721
670
12,433
15,800
11,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
sMOMs
Cu Chulainn
17
5 / 4 / 4
14,084
741
17,305
26,065
27,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
DiscordiaThothZeusPersephoneNox

VS

Bans
CupidCthulhuGuan YuGaneshaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adviitam
Scylla
16
8 / 4 / 4
12,520
659
18,382
10,899
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Krauw
Chaac
15
2 / 4 / 9
11,577
609
11,430
22,654
27,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
Silents
Hou Yi
16
5 / 3 / 6
12,258
645
18,784
14,547
8,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
11
Kills
15
15
Deaths
11
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
Adviitam
Scylla
8
4
4
2.5
L
Chaac
Krauw
Chaac
2
4
9
1.63
W
Medusa
RafG
Medusa
3
5
5
1.1
L
Hou Yi
Silents
Hou Yi
5
3
6
2.67
W
Aphrodite
Thip
Aphrodite
3
6
8
1.17
W
Cu Chulainn
sMOMs
Cu Chulainn
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,254
Damage
48,596
60,056
Taken
48,100
44,228
Mitigated
40,313
25,838
Healing
13,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Adviitam
Scylla
18,382
1,993
0
3,254
10,899
3,998
252
2,108
8,791
55,898
0
L
Chaac
Krauw
Chaac
11,430
3,060
0
9,506
22,654
27,852
216
9,145
13,509
0
44,806
W
Medusa
RafG
Medusa
10,516
4,285
0
4,029
18,191
5,741
2,076
7,130
10,723
0
85,959
L
Hou Yi
Silents
Hou Yi
18,784
7,634
0
429
14,547
8,463
1,724
2,813
11,734
3,835
67,781
W
Aphrodite
Thip
Aphrodite
12,433
784
10,980
8,061
15,800
11,054
551
4,722
10,840
38,027
0
W
Cu Chulainn
sMOMs
Cu Chulainn
17,305
4,220
0
2,768
26,065
27,433
742
7,086
18,671
6,222
50,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,090
Gold Earned
36,355
229
Minions Killed
235
0
Camps Cleared
0
1,075,661
Distance Traveled
993,786
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,520
659
85
4
0
328,485
4
L
Chaac
11,577
609
41
2
0
369,689
7
W
Medusa
12,285
647
109
6
0
337,227
5
L
Hou Yi
12,258
645
109
6
0
295,612
5
W
Aphrodite
12,721
670
56
3
0
333,501
2
W
Cu Chulainn
14,084
741
64
3
0
404,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role