Player Matchup

Neith
Neith
IGZ_benj0
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Kargul420
Bakasura
Level 25
God Stats
20W - 21L
1,509 SR
Queue Stats
153W - 221L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
Smorsdel
Baron Samedi
Level 27
God Stats
16W - 7L
1,862 SR
Queue Stats
112W - 115L
1,642 Elo+
Solo
Odin
Odin
Tiso_SPZ
Odin
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,425 Elo+
Solo
Guan Yu
Guan Yu
o_shoots
Guan Yu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 46L
1,500 Elo+
Solo
Team Averages
Level 14
1,574 SR
1,483 Elo+

VS

Team Averages
Level 17
1,520 SR
1,512 Elo+
Cthulhu
Cthulhu
BrainDeadKing96
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Leo_Pali
Tsukuyomi
Level 28
God Stats
22W - 9L
1,591 SR
Queue Stats
102W - 107L
1,636 Elo+
Solo
Zeus
Zeus
OUTLAW8125
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anubis
Anubis
TPuNisHEr7693
Anubis
Level 28
God Stats
24W - 51L
1,507 SR
Queue Stats
97W - 128L
1,413 Elo+
Solo
Odin
Odin
luciafp218
Odin
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 80L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IGZ_benj0
Neith
1
0 / 2 / 0
2,513
503
51
1,445
226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
Kargul420
Bakasura
5
2 / 2 / 0
3,780
756
2,114
3,578
867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Smorsdel
Baron Samedi
5
1 / 3 / 0
3,503
701
1,311
2,336
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
4
1 / 3 / 1
3,331
666
1,247
2,600
782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
o_shoots
Guan Yu
4
0 / 3 / 2
3,056
611
714
3,040
1,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 3
3,105
621
600
2,552
822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Leo_Pali
Tsukuyomi
6
2 / 0 / 5
3,846
769
2,197
2,717
642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
3 / 2 / 1
3,709
742
936
1,483
260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
6 / 1 / 0
4,192
838
2,106
2,678
965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
2 / 1 / 3
3,629
726
1,629
2,419
581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
13
13
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Neith
IGZ_benj0
Neith
0
2
0
0
L
Bakasura
Kargul420
Bakasura
2
2
0
1
W
Tsukuyomi
Leo_Pali
Tsukuyomi
2
0
5
4.5
W
3
2
1
1.75
L
Baron Samedi
Smorsdel
Baron Samedi
1
3
0
0.33
W
6
1
0
6
L
Odin
1
3
1
0.5
W
2
1
3
3.5
L
Guan Yu
o_shoots
Guan Yu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,437
Damage
7,468
12,999
Taken
11,849
3,751
Mitigated
3,270
2,240
Healing
2,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
600
68
0
96
2,552
822
240
0
2,530
5,835
0
L
Neith
IGZ_benj0
Neith
51
51
0
198
1,445
226
46
278
1,167
0
1,623
L
Bakasura
Kargul420
Bakasura
2,114
1,982
0
1,361
3,578
867
0
277
3,301
0
7,842
W
Tsukuyomi
Leo_Pali
Tsukuyomi
2,197
863
0
918
2,717
642
0
129
2,588
0
7,800
W
936
482
0
0
1,483
260
0
0
1,483
4,930
0
L
Baron Samedi
Smorsdel
Baron Samedi
1,311
243
0
162
2,336
519
262
1,532
804
10,439
0
W
2,106
263
0
664
2,678
965
96
1,182
1,446
13,136
0
L
Odin
1,247
740
0
110
2,600
782
121
1,061
1,539
0
6,293
W
1,629
896
0
500
2,419
581
472
0
2,344
0
8,444
L
Guan Yu
o_shoots
Guan Yu
714
301
35
374
3,040
1,357
0
494
2,546
0
6,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,183
Gold Earned
18,481
65
Minions Killed
81
0
Camps Cleared
0
432,866
Distance Traveled
499,950
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,105
621
9
2
0
88,378
0
L
Neith
2,513
503
0
0
0
53,317
0
L
Bakasura
3,780
756
30
6
0
102,013
0
W
Tsukuyomi
3,846
769
22
4
0
118,328
0
W
Zeus
3,709
742
11
2
0
88,346
1
L
Baron Samedi
3,503
701
13
3
0
78,221
0
W
Anubis
4,192
838
26
5
0
93,085
0
L
Odin
3,331
666
8
2
0
83,689
1
W
Odin
3,629
726
13
3
0
111,813
0
L
Guan Yu
3,056
611
14
3
0
115,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role