Player Matchup

Danzaburou
Danzaburou
Gmz808
Danzaburou
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
154W - 141L
1,458 Elo+
Solo
Cerberus
Cerberus
MaxCashew49030
Cerberus
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 114L
1,516 Elo+
Party 4
Ratatoskr
Ratatoskr
TheBoines
Ratatoskr
Level 90
God Stats
1W - 1L
1,782 SR
Queue Stats
47W - 43L
1,551 Elo+
Party 4
Zhong Kui
Zhong Kui
Twtichy
Zhong Kui
Level 139
God Stats
1W - 5L
1,500 SR
Queue Stats
490W - 443L
1,557 Elo+
Party 2
Anubis
Anubis
itsNoah a17s
Anubis
Level 41
God Stats
6W - 8L
1,488 SR
Queue Stats
122W - 118L
1,527 Elo+
Party 2
Team Averages
Level 75
1,554 SR
1,522 Elo+

VS

Team Averages
Level 79
1,450 SR
1,477 Elo+
Artio
Artio
AcaSalinas
Artio
Level 108
God Stats
9W - 7L
1,191 SR
Queue Stats
684W - 616L
1,537 Elo+
Party 3
Thoth
Thoth
DapperLove
Thoth
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,562 Elo+
Party 1
Izanami
Izanami
LaGolf4
Izanami
Level 49
God Stats
34W - 21L
1,569 SR
Queue Stats
958W - 837L
1,509 Elo+
Party 3
Khepri
Khepri
MisakiChan1347
Khepri
Level 89
God Stats
2W - 1L
1,676 SR
Queue Stats
10W - 11L
1,470 Elo+
Party 1
Erlang Shen
Erlang Shen
ThiccBaddiez
Erlang Shen
Level 62
God Stats
7W - 4L
1,315 SR
Queue Stats
433W - 362L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gmz808
Danzaburou
15
4 / 1 / 1
8,997
500
5,004
8,848
2,954
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
14
2 / 4 / 3
8,723
485
4,934
13,033
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
TheBoines
Ratatoskr
12
3 / 4 / 2
8,168
454
9,222
11,962
6,791
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Twtichy
Zhong Kui
16
5 / 3 / 1
9,915
551
17,868
16,093
12,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
15
3 / 3 / 4
9,121
507
8,282
11,357
5,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
2 / 3 / 4
9,223
512
10,470
18,692
16,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
15
2 / 5 / 2
8,922
496
6,308
8,771
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
LaGolf4
Izanami
17
6 / 3 / 5
9,964
554
11,257
8,651
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 1 / 7
8,737
485
8,339
9,805
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
ThiccBaddiez
Erlang Shen
14
3 / 5 / 5
8,633
480
5,298
13,020
6,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
17
Kills
15
15
Deaths
17
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artio
2
3
4
1.33
W
Thoth
2
5
2
0.6
L
Danzaburou
Gmz808
Danzaburou
4
1
1
4.5
W
Izanami
LaGolf4
Izanami
6
3
5
2.83
L
Cerberus
2
4
3
0.88
W
2
1
7
5.5
L
Ratatoskr
TheBoines
Ratatoskr
3
4
2
1
W
Erlang Shen
ThiccBaddiez
Erlang Shen
3
5
5
1.1
L
Zhong Kui
Twtichy
Zhong Kui
5
3
1
1.83
L
Anubis
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,310
Damage
41,672
61,293
Taken
58,939
37,332
Mitigated
34,652
22,402
Healing
17,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
10,470
1,046
492
9,786
18,692
16,757
0
14,280
4,412
56,446
0
W
Thoth
6,308
153
0
1,105
8,771
2,352
0
4,203
4,568
46,307
0
L
Danzaburou
Gmz808
Danzaburou
5,004
1,971
0
4,177
8,848
2,954
526
2,458
6,314
0
62,599
W
Izanami
LaGolf4
Izanami
11,257
7,224
0
2,850
8,651
4,130
1,092
3,685
4,966
4,601
71,970
L
Cerberus
4,934
186
0
2,443
13,033
8,865
277
3,414
9,513
23,704
0
W
8,339
702
451
1,753
9,805
4,584
134
3,404
6,401
27,735
0
L
Ratatoskr
TheBoines
Ratatoskr
9,222
3,503
0
3,197
11,962
6,791
0
5,005
6,931
6,999
41,453
W
Erlang Shen
ThiccBaddiez
Erlang Shen
5,298
2,866
0
1,194
13,020
6,829
0
6,110
6,910
8,619
47,174
L
Zhong Kui
Twtichy
Zhong Kui
17,868
5,788
0
8,239
16,093
12,944
474
9,529
6,513
75,344
0
L
Anubis
8,282
197
0
4,346
11,357
5,778
0
5,325
5,728
57,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,924
Gold Earned
45,479
471
Minions Killed
492
0
Camps Cleared
0
1,563,161
Distance Traveled
1,699,242
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,223
512
115
6
0
343,784
2
W
Thoth
8,922
496
105
6
0
317,746
8
L
Danzaburou
8,997
500
118
7
0
312,018
2
W
Izanami
9,964
554
133
7
0
326,108
5
L
Cerberus
8,723
485
48
3
0
338,704
0
W
Khepri
8,737
485
52
3
0
374,509
5
L
Ratatoskr
8,168
454
67
4
0
379,787
2
W
Erlang Shen
8,633
480
87
5
0
337,095
1
L
Zhong Kui
9,915
551
142
8
0
257,020
5
L
Anubis
9,121
507
96
5
0
275,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role