Player Matchup

Hachiman
Hachiman
AGripOfBabys
Hachiman
Level 26
God Stats
2W - 7L
976 SR
Queue Stats
7W - 12L
1,365 Elo+
Solo
Pele
Pele
Nitroblasta
Pele
Level 26
God Stats
5W - 5L
1,300 SR
Queue Stats
27W - 35L
1,369 Elo+
Solo
Hades
Hades
Smitooth
Hades
Level 26
God Stats
7W - 9L
1,666 SR
Queue Stats
87W - 115L
1,416 Elo+
Solo
Odin
Odin
sickclutch
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 114L
1,307 Elo+
Party 1
Khepri
Khepri
viewtifulbeau
Khepri
Level 107
God Stats
8W - 3L
1,310 SR
Queue Stats
259W - 211L
1,357 Elo+
Party 1
Team Averages
Level 38
1,350 SR
1,363 Elo+

VS

Team Averages
Level 21
1,521 SR
1,460 Elo+
Ganesha
Ganesha
Alibabaman
Ganesha
Level 19
God Stats
11W - 10L
1,281 SR
Queue Stats
89W - 76L
1,469 Elo+
Solo
Cthulhu
Cthulhu
CAPTAINKORV
Cthulhu
Level 26
God Stats
4W - 1L
1,703 SR
Queue Stats
94W - 68L
1,499 Elo+
Solo
Neith
Neith
DeathItself007
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Thor
Thor
RedCzar
Thor
Level 29
God Stats
3W - 3L
1,796 SR
Queue Stats
81W - 110L
1,421 Elo+
Solo
Persephone
Persephone
ligmalimabeans
Persephone
Level 28
God Stats
13W - 10L
1,323 SR
Queue Stats
108W - 125L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AGripOfBabys
Hachiman
12
7 / 1 / 1
7,387
492
7,726
12,101
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
9 / 3 / 4
8,386
559
9,450
12,445
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Smitooth
Hades
14
7 / 0 / 6
8,182
545
9,419
9,125
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 4 / 1
5,873
392
1,359
6,941
4,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 3 / 8
7,244
483
3,078
8,860
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alibabaman
Ganesha
10
0 / 4 / 4
6,728
449
6,072
9,629
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
CAPTAINKORV
Cthulhu
12
3 / 2 / 2
7,627
508
5,850
10,143
8,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 8 / 0
6,555
437
5,157
10,117
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
RedCzar
Thor
12
3 / 6 / 0
7,111
474
7,098
13,241
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
ligmalimabeans
Persephone
11
3 / 5 / 2
7,398
493
7,451
7,912
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
25
Kills
10
11
Deaths
25
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AGripOfBabys
Hachiman
7
1
1
7.5
L
Ganesha
Alibabaman
Ganesha
0
4
4
0.5
L
Cthulhu
CAPTAINKORV
Cthulhu
3
2
2
2
L
1
8
0
0.13
W
9
3
4
3.67
L
Thor
RedCzar
Thor
3
6
0
0.5
W
Hades
Smitooth
Hades
7
0
6
10
L
Persephone
ligmalimabeans
Persephone
3
5
2
0.8
W
0
4
1
0.13
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,032
Damage
31,628
49,472
Taken
51,042
21,355
Mitigated
22,603
21,637
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AGripOfBabys
Hachiman
7,726
4,250
0
7,184
12,101
3,520
388
7,939
3,830
0
34,053
L
Ganesha
Alibabaman
Ganesha
6,072
1,109
0
669
9,629
4,602
0
1,034
8,595
25,513
0
L
Cthulhu
CAPTAINKORV
Cthulhu
5,850
947
0
1,110
10,143
8,398
0
3,103
6,902
34,164
0
L
5,157
3,269
0
1,941
10,117
3,130
847
2,910
7,207
0
34,675
W
9,450
2,118
296
6,140
12,445
4,144
758
3,045
9,228
0
41,290
L
Thor
RedCzar
Thor
7,098
2,052
0
3,027
13,241
4,174
317
4,174
9,017
0
39,979
W
Hades
Smitooth
Hades
9,419
841
73
5,453
9,125
4,288
716
2,531
6,324
36,347
0
L
Persephone
ligmalimabeans
Persephone
7,451
256
0
1,804
7,912
2,299
72
1,274
6,634
34,679
0
W
1,359
757
0
200
6,941
4,645
72
2,468
4,289
0
12,144
W
3,078
784
0
2,291
8,860
4,758
0
2,242
6,428
17,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,072
Gold Earned
35,419
252
Minions Killed
304
0
Camps Cleared
0
1,272,769
Distance Traveled
1,232,813
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,387
492
47
3
0
272,142
0
L
Ganesha
6,728
449
28
2
0
264,344
8
L
Cthulhu
7,627
508
66
4
0
246,905
3
L
Neith
6,555
437
72
5
0
207,456
0
W
Pele
8,386
559
74
5
0
283,705
1
L
Thor
7,111
474
71
5
0
252,466
0
W
Hades
8,182
545
71
5
0
239,037
2
L
Persephone
7,398
493
67
4
0
261,642
0
W
Odin
5,873
392
37
2
0
209,560
0
W
Khepri
7,244
483
23
2
0
268,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role