Player Matchup

Sol
Sol
Bronze III
IbrahimRasulov
Sol
Bronze III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 33L
1,553 MMR
Solo
Fenrir
Fenrir
Silver I
Padrone87
Fenrir
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
ZiBlock
Medusa
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,500 SR
1,518 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,642 SR
1,527 MMR
Scylla
Scylla
Bronze III
Adviitam
Scylla
Bronze III
Level 107
God Stats
17W - 15L
1,729 SR
Queue Stats
65W - 69L
1,472 MMR
Party 1
Hachiman
Hachiman
Bronze III
Krauw
Hachiman
Bronze III
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 69L
1,472 MMR
Party 1
Osiris
Osiris
Gold III
Silents
Osiris
Gold III
Level 122
God Stats
11W - 8L
1,697 SR
Queue Stats
36W - 40L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 7 / 7
11,098
793
11,643
13,203
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
Padrone87
Fenrir
14
3 / 4 / 9
9,779
699
6,249
11,440
5,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
ZiBlock
Medusa
14
6 / 7 / 9
10,995
785
10,060
12,316
4,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ThothPersephoneAphroditeCthulhuZeus

VS

Bans
DanzaburouSobekHerculesAresNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adviitam
Scylla
16
8 / 5 / 8
11,367
812
12,175
9,360
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Krauw
Hachiman
15
6 / 7 / 9
11,082
792
7,657
14,276
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Silents
Osiris
13
4 / 6 / 8
10,190
728
8,808
13,963
9,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
17
Kills
18
18
Deaths
18
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
Adviitam
Scylla
8
5
8
2.4
L
8
7
7
1.64
W
Hachiman
Krauw
Hachiman
6
7
9
1.5
L
Fenrir
Padrone87
Fenrir
3
4
9
1.88
W
Osiris
Silents
Osiris
4
6
8
1.33
L
Medusa
ZiBlock
Medusa
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,952
Damage
28,640
36,959
Taken
37,599
15,894
Mitigated
17,870
7,661
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Adviitam
Scylla
12,175
956
0
2,434
9,360
3,542
644
4,716
4,644
40,996
0
L
11,643
3,145
0
3,109
13,203
5,759
506
5,800
7,175
37,091
0
W
Hachiman
Krauw
Hachiman
7,657
4,864
0
4,146
14,276
5,052
1,116
2,300
11,976
0
49,659
L
Fenrir
Padrone87
Fenrir
6,249
357
0
1,388
11,440
5,575
976
3,617
7,641
0
23,989
W
Osiris
Silents
Osiris
8,808
4,044
0
3,473
13,963
9,276
1,691
4,962
9,001
0
36,175
L
Medusa
ZiBlock
Medusa
10,060
5,106
441
2,723
12,316
4,560
1,499
2,372
9,848
0
40,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,872
Gold Earned
32,639
135
Minions Killed
157
0
Camps Cleared
0
699,250
Distance Traveled
684,468
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,367
812
54
4
0
225,760
5
L
Sol
11,098
793
39
3
0
217,586
1
W
Hachiman
11,082
792
62
4
0
217,007
3
L
Fenrir
9,779
699
33
2
0
262,277
0
W
Osiris
10,190
728
41
3
0
241,701
6
L
Medusa
10,995
785
63
5
0
219,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role