Player Matchup

Nemesis
Nemesis
Black_Kitsune97
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 103L
1,741 Elo+
Party 3
Hou Yi
Hou Yi
EL_SAN_03
Hou Yi
Level 13
God Stats
22W - 31L
1,240 SR
Queue Stats
273W - 311L
1,250 Elo+
Solo
Hachiman
Hachiman
L0N3_W0LF43593
Hachiman
Level 4
God Stats
0W - 6L
1,072 SR
Queue Stats
0W - 6L
1,004 Elo+
Solo
Tsukuyomi
Tsukuyomi
oikjmm
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
soulize1
Loki
Level 83
God Stats
3W - 3L
1,256 SR
Queue Stats
82W - 77L
1,741 Elo+
Party 3
Team Averages
Level 21
1,314 SR
1,447 Elo+

VS

Team Averages
Level 31
1,510 SR
1,511 Elo+
Odin
Odin
EdsonPoderoso
Odin
Level 74
God Stats
12W - 8L
1,811 SR
Queue Stats
626W - 615L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
Exotic Quantum
Danzaburou
Level 29
God Stats
3W - 2L
1,307 SR
Queue Stats
329W - 314L
1,450 Elo+
Party 1
Ra
Ra
KB4712
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
KINGMETROE
Da Ji
Level 29
God Stats
18W - 21L
1,435 SR
Queue Stats
579W - 580L
1,469 Elo+
Party 1
Nemesis
Nemesis
SHL xQcOW
Nemesis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 15 / 0
7,747
352
4,469
17,394
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
EL_SAN_03
Hou Yi
13
1 / 9 / 3
8,500
386
5,675
16,100
5,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
11
2 / 15 / 2
8,202
373
7,447
19,220
5,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
oikjmm
Tsukuyomi
8
2 / 10 / 0
6,950
316
1,803
10,589
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
16
2 / 7 / 2
9,518
433
8,446
19,309
5,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 11
12,513
569
15,022
12,443
13,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
Exotic Quantum
Danzaburou
18
9 / 2 / 12
12,331
561
11,899
13,716
5,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
17
9 / 3 / 7
11,821
537
7,385
7,549
3,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
18
14 / 3 / 8
12,195
554
16,233
13,899
6,918
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
SHL xQcOW
Nemesis
20
11 / 0 / 5
13,399
609
10,061
17,434
10,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
97
7
Kills
54
56
Deaths
9
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
15
0
0
L
Hou Yi
EL_SAN_03
Hou Yi
1
9
3
0.28
W
11
1
11
16.5
W
Danzaburou
Exotic Quantum
Danzaburou
9
2
12
7.5
W
Ra
9
3
7
4.17
W
Da Ji
14
3
8
6
L
Hachiman
2
15
2
0.2
W
Nemesis
SHL xQcOW
Nemesis
11
0
5
13.5
L
Tsukuyomi
oikjmm
Tsukuyomi
2
10
0
0.2
L
Loki
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,840
Damage
60,600
82,612
Taken
65,041
23,981
Mitigated
39,667
9,501
Healing
21,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,469
1,755
0
495
17,394
5,207
0
862
16,161
0
28,150
L
Hou Yi
EL_SAN_03
Hou Yi
5,675
2,541
195
3,131
16,100
5,002
140
1,647
14,353
0
42,496
W
15,022
5,474
0
2,765
12,443
13,628
1,944
0
12,443
0
59,636
W
Danzaburou
Exotic Quantum
Danzaburou
11,899
3,853
0
1,720
13,716
5,739
3,908
0
13,716
0
68,376
W
Ra
7,385
1,014
1,703
1,491
7,549
3,216
4,210
0
7,549
46,005
0
W
Da Ji
16,233
5,220
0
1,833
13,899
6,918
1,977
0
13,899
0
58,199
L
Hachiman
7,447
2,708
0
2,161
19,220
5,266
699
2,909
16,286
0
31,226
W
Nemesis
SHL xQcOW
Nemesis
10,061
3,333
0
11,987
17,434
10,166
2,199
0
17,434
0
105,333
L
Tsukuyomi
oikjmm
Tsukuyomi
1,803
341
0
402
10,589
2,762
0
635
9,854
0
8,124
L
Loki
8,446
2,618
0
3,117
19,309
5,744
0
1,332
17,862
0
66,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,917
Gold Earned
62,259
309
Minions Killed
548
0
Camps Cleared
0
1,640,335
Distance Traveled
1,848,679
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,747
352
58
3
0
325,021
0
L
Hou Yi
8,500
386
75
3
0
314,325
0
W
Odin
12,513
569
100
5
0
401,778
2
W
Danzaburou
12,331
561
115
5
0
321,531
0
W
Ra
11,821
537
88
4
0
339,204
5
W
Da Ji
12,195
554
89
4
0
366,393
0
L
Hachiman
8,202
373
47
2
0
308,141
1
W
Nemesis
13,399
609
156
7
0
419,773
5
L
Tsukuyomi
6,950
316
13
1
0
283,561
4
L
Loki
9,518
433
116
5
0
409,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role