Player Matchup

Ra
Ra
ElMonteCarl1to
Ra
Level 29
God Stats
1W - 1L
1,240 SR
Queue Stats
39W - 39L
1,578 Elo+
Solo
Fenrir
Fenrir
FrenchArmyKnife
Fenrir
Level 29
God Stats
8W - 3L
1,816 SR
Queue Stats
116W - 146L
1,626 Elo+
Party 1
Artemis
Artemis
JoaquinPhoênix
Artemis
Level 17
God Stats
3W - 2L
1,386 SR
Queue Stats
3W - 2L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
NonStickStuff
Erlang Shen
Level 29
God Stats
16W - 16L
1,602 SR
Queue Stats
144W - 170L
1,602 Elo+
Party 1
Heimdallr
Heimdallr
Slayerofdooom
Heimdallr
Level 23
God Stats
33W - 31L
1,603 SR
Queue Stats
37W - 38L
1,561 Elo+
Solo
Team Averages
Level 25
1,529 SR
1,563 Elo+

VS

Team Averages
Level 40
1,617 SR
1,756 Elo+
Sobek
Sobek
MinαtosakiSana
Sobek
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 208L
1,866 Elo+
Party 2
Heimdallr
Heimdallr
SlayerhVc420
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,456 Elo+
Solo
Thanatos
Thanatos
TheBorkster
Thanatos
Level 8
God Stats
6W - 1L
2,085 SR
Queue Stats
46W - 31L
1,940 Elo+
Party 2
Nu Wa
Nu Wa
TheWizardMasterX
Nu Wa
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
22W - 18L
1,887 Elo+
Solo
Ganesha
Ganesha
appaspapa323
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
7,786
556
6,748
7,846
3,045
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 5
7,070
505
5,746
9,616
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 6
8,601
614
10,230
8,948
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
NonStickStuff
Erlang Shen
12
0 / 2 / 2
6,995
500
6,454
13,882
8,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Slayerofdooom
Heimdallr
12
3 / 3 / 6
7,457
533
5,968
10,412
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,654
547
6,936
11,139
15,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
SlayerhVc420
Heimdallr
10
1 / 4 / 2
6,327
452
5,132
9,233
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
TheBorkster
Thanatos
13
2 / 4 / 1
7,677
548
5,159
9,931
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 3
7,184
513
7,584
7,748
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
appaspapa323
Ganesha
11
1 / 6 / 2
6,978
498
3,475
11,735
7,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
19
Kills
7
7
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
4
1
5
6.5
W
6
0
6
9
L
2
1
1
2.5
W
Erlang Shen
NonStickStuff
Erlang Shen
0
2
2
0.5
L
Heimdallr
SlayerhVc420
Heimdallr
1
4
2
0.5
W
Heimdallr
Slayerofdooom
Heimdallr
3
3
6
2
L
Thanatos
TheBorkster
Thanatos
2
4
1
0.63
L
1
4
3
0.63
L
Ganesha
appaspapa323
Ganesha
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,146
Damage
28,286
50,704
Taken
49,786
23,311
Mitigated
31,373
21,110
Healing
19,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,748
1,254
773
3,561
7,846
3,045
379
3,672
3,858
39,000
0
W
5,746
947
0
2,766
9,616
3,118
0
2,213
7,261
0
30,992
W
10,230
4,715
0
4,980
8,948
4,883
28
1,553
7,286
9,406
59,539
L
6,936
756
0
6,466
11,139
15,103
80
145
10,994
32,393
0
W
Erlang Shen
NonStickStuff
Erlang Shen
6,454
3,399
0
5,813
13,882
8,768
0
5,856
7,292
0
36,248
L
Heimdallr
SlayerhVc420
Heimdallr
5,132
1,986
0
2,498
9,233
3,348
637
2,108
7,125
0
30,646
W
Heimdallr
Slayerofdooom
Heimdallr
5,968
2,869
0
3,217
10,412
3,497
950
3,190
7,012
0
33,653
L
Thanatos
TheBorkster
Thanatos
5,159
2,100
0
8,270
9,931
3,053
0
891
9,040
0
44,894
L
7,584
889
0
1,213
7,748
2,452
0
3,149
4,599
42,553
0
L
Ganesha
appaspapa323
Ganesha
3,475
370
0
1,508
11,735
7,417
187
1,275
10,460
22,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,909
Gold Earned
35,820
351
Minions Killed
323
0
Camps Cleared
0
1,327,062
Distance Traveled
1,354,024
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,786
556
74
5
0
226,256
3
W
Fenrir
7,070
505
52
4
0
339,720
4
W
Artemis
8,601
614
107
8
0
259,561
1
L
Sobek
7,654
547
67
5
0
245,629
3
W
Erlang Shen
6,995
500
66
5
0
235,798
0
L
Heimdallr
6,327
452
74
5
0
224,417
2
W
Heimdallr
7,457
533
52
4
0
265,727
0
L
Thanatos
7,677
548
89
6
0
304,410
6
L
Nu Wa
7,184
513
76
5
0
246,432
0
L
Ganesha
6,978
498
17
1
0
333,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role