Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Huncho_MaMa_3x
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,650 Elo+
Party 2
Sobek
Sobek
LongBobcat30456
Sobek
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
448W - 408L
1,611 Elo+
Solo
Bakasura
Bakasura
Sotreveller
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,530 Elo+
Solo
Scylla
Scylla
aHardShart
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,354 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,529 Elo+

VS

Team Averages
Level 37
1,546 SR
1,508 Elo+
Kukulkan
Kukulkan
AnhilationZero2
Kukulkan
Level 29
God Stats
19W - 23L
1,795 SR
Queue Stats
86W - 111L
1,625 Elo+
Solo
Achilles
Achilles
BaTMaN ClawZ
Achilles
Level 11
God Stats
2W - 2L
1,532 SR
Queue Stats
187W - 210L
1,534 Elo+
Party 1
Hou Yi
Hou Yi
XMERKING_LEGENDX
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 86L
1,362 Elo+
Solo
Arachne
Arachne
radtart
Arachne
Level 88
God Stats
89W - 72L
1,575 SR
Queue Stats
263W - 273L
1,515 Elo+
Party 1
Cu Chulainn
Cu Chulainn
valEntinEowo801
Cu Chulainn
Level 28
God Stats
5W - 4L
1,329 SR
Queue Stats
68W - 64L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
1 / 2 / 0
4,602
418
2,637
4,827
1,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 7 / 0
4,727
430
479
6,201
1,716
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
2 / 1 / 1
5,609
510
3,718
8,233
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Sotreveller
Bakasura
10
1 / 3 / 0
5,686
517
2,841
10,451
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
aHardShart
Scylla
8
1 / 5 / 0
5,056
460
1,383
6,148
1,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 1 / 9
6,156
560
3,792
2,625
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
BaTMaN ClawZ
Achilles
8
0 / 1 / 5
5,295
481
3,132
6,206
3,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 5
5,430
494
2,991
5,019
1,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
radtart
Arachne
10
10 / 0 / 1
6,870
625
5,917
4,294
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
valEntinEowo801
Cu Chulainn
11
5 / 1 / 0
6,644
604
5,119
7,271
3,880
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
5
Kills
16
18
Deaths
5
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
0
0.5
W
Kukulkan
1
1
9
5.5
W
Achilles
BaTMaN ClawZ
Achilles
0
1
5
2.5
L
0
7
0
0
L
2
1
1
2.5
L
Bakasura
Sotreveller
Bakasura
1
3
0
0.33
W
0
2
5
1.25
L
Scylla
aHardShart
Scylla
1
5
0
0.2
W
Arachne
radtart
Arachne
10
0
1
10.5
W
Cu Chulainn
valEntinEowo801
Cu Chulainn
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,058
Damage
20,951
35,860
Taken
25,415
12,233
Mitigated
11,980
9,832
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,637
118
387
879
4,827
1,181
234
321
4,472
13,842
0
W
Kukulkan
3,792
401
0
0
2,625
997
220
703
1,922
26,017
0
W
Achilles
BaTMaN ClawZ
Achilles
3,132
733
0
701
6,206
3,389
462
2,670
3,536
0
13,929
L
479
204
0
188
6,201
1,716
266
233
5,938
0
11,724
L
3,718
172
0
2,382
8,233
4,060
363
686
7,479
13,752
0
L
Bakasura
Sotreveller
Bakasura
2,841
2,161
0
4,265
10,451
3,633
0
929
9,426
0
25,530
W
2,991
750
0
1,253
5,019
1,542
201
2,327
2,692
0
17,054
L
Scylla
aHardShart
Scylla
1,383
0
0
1,731
6,148
1,643
352
1,530
4,420
16,466
0
W
Arachne
radtart
Arachne
5,917
4,355
125
2,253
4,294
2,172
135
1,684
2,506
3,751
14,372
W
Cu Chulainn
valEntinEowo801
Cu Chulainn
5,119
1,120
0
1,202
7,271
3,880
548
354
6,677
0
42,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,680
Gold Earned
30,395
160
Minions Killed
215
0
Camps Cleared
0
989,913
Distance Traveled
1,126,658
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,602
418
23
2
0
165,071
1
W
Kukulkan
6,156
560
47
4
0
232,187
5
W
Achilles
5,295
481
20
2
0
242,438
2
L
Thor
4,727
430
22
2
0
171,565
3
L
Sobek
5,609
510
16
1
0
236,334
0
L
Bakasura
5,686
517
65
6
0
245,096
0
W
Hou Yi
5,430
494
39
4
0
186,296
0
L
Scylla
5,056
460
34
3
0
171,847
5
W
Arachne
6,870
625
34
3
0
240,209
3
W
Cu Chulainn
6,644
604
75
7
0
225,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role