Player Matchup

Ymir
Ymir
Beast7899
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,399 Elo+
Solo
Olorun
Olorun
GeeVibes
Olorun
Level 19
God Stats
19W - 19L
1,571 SR
Queue Stats
370W - 457L
1,389 Elo+
Solo
Bastet
Bastet
Juncboks
Bastet
Level 18
God Stats
5W - 5L
1,590 SR
Queue Stats
14W - 20L
1,543 Elo+
Solo
Cernunnos
Cernunnos
Roylnd
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,539 Elo+
Solo
Erlang Shen
Erlang Shen
YourACornBall
Erlang Shen
Level 25
God Stats
0W - 1L
1,769 SR
Queue Stats
1W - 2L
1,572 Elo+
Solo
Team Averages
Level 17
1,586 SR
1,488 Elo+

VS

Team Averages
Level 19
1,482 SR
1,592 Elo+
Ravana
Ravana
ElM3r0
Ravana
Level 16
God Stats
9W - 8L
1,671 SR
Queue Stats
326W - 379L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
GeoffTru
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
NotKlumzy
Vulcan
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 34L
1,945 Elo+
Solo
Kuzenbo
Kuzenbo
TrueJKR
Kuzenbo
Level 11
God Stats
16W - 21L
1,237 SR
Queue Stats
108W - 100L
1,462 Elo+
Solo
Set
Set
spiderboi1
Set
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
17W - 13L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 8 / 1
6,312
421
2,617
12,969
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
GeeVibes
Olorun
12
1 / 8 / 1
7,206
480
8,076
16,168
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Juncboks
Bastet
11
2 / 2 / 0
6,796
453
3,389
9,846
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cernunnos
Roylnd
Cernunnos
10
1 / 7 / 1
6,255
417
4,982
11,807
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
YourACornBall
Erlang Shen
10
3 / 0 / 0
6,564
438
4,057
4,262
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ElM3r0
Ravana
13
1 / 3 / 0
7,708
514
852
7,853
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
GeoffTru
Sun Wukong
15
6 / 2 / 3
9,133
609
8,962
11,476
7,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
NotKlumzy
Vulcan
17
15 / 0 / 2
10,620
708
17,420
5,388
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
TrueJKR
Kuzenbo
12
1 / 1 / 9
7,897
526
5,117
8,578
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 5
8,090
539
7,822
8,501
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
8
Kills
25
25
Deaths
8
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
8
1
0.19
W
Ravana
ElM3r0
Ravana
1
3
0
0.33
L
Olorun
GeeVibes
Olorun
1
8
1
0.19
W
Sun Wukong
GeoffTru
Sun Wukong
6
2
3
3.75
L
Bastet
Juncboks
Bastet
2
2
0
1
W
Vulcan
NotKlumzy
Vulcan
15
0
2
16
L
Cernunnos
Roylnd
Cernunnos
1
7
1
0.21
W
Kuzenbo
TrueJKR
Kuzenbo
1
1
9
5.5
L
Erlang Shen
YourACornBall
Erlang Shen
3
0
0
3
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,121
Damage
40,173
55,052
Taken
41,796
19,210
Mitigated
27,410
14,807
Healing
16,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,617
659
0
369
12,969
4,742
0
9,657
2,966
21,541
0
W
Ravana
ElM3r0
Ravana
852
301
0
2,478
7,853
3,065
1,966
525
7,328
0
42,907
L
Olorun
GeeVibes
Olorun
8,076
4,932
0
5,800
16,168
5,521
76
818
14,850
43,972
0
W
Sun Wukong
GeoffTru
Sun Wukong
8,962
3,152
0
5,938
11,476
7,576
1,047
5,866
5,610
0
50,705
L
Bastet
Juncboks
Bastet
3,389
499
0
3,886
9,846
2,844
0
2,290
7,321
0
26,842
W
Vulcan
NotKlumzy
Vulcan
17,420
4,950
0
2,642
5,388
2,293
1,104
1,171
4,217
86,528
0
L
Cernunnos
Roylnd
Cernunnos
4,982
2,286
0
2,887
11,807
3,590
0
9,150
2,370
0
23,816
W
Kuzenbo
TrueJKR
Kuzenbo
5,117
2,220
0
1,280
8,578
9,275
154
1,093
7,485
21,475
0
L
Erlang Shen
YourACornBall
Erlang Shen
4,057
2,047
0
1,865
4,262
2,513
0
0
4,042
3,694
20,116
W
7,822
3,034
0
4,473
8,501
5,201
1,178
2,506
5,995
0
44,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,133
Gold Earned
43,448
263
Minions Killed
446
0
Camps Cleared
0
1,183,541
Distance Traveled
1,372,909
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,312
421
43
3
0
259,159
3
W
Ravana
7,708
514
88
6
0
239,359
2
L
Olorun
7,206
480
76
5
0
192,528
0
W
Sun Wukong
9,133
609
84
6
0
243,910
0
L
Bastet
6,796
453
55
4
0
304,659
6
W
Vulcan
10,620
708
155
10
0
312,680
1
L
Cernunnos
6,255
417
47
3
0
255,832
0
W
Kuzenbo
7,897
526
29
2
0
281,073
2
L
Erlang Shen
6,564
438
42
3
0
171,363
2
W
Set
8,090
539
90
6
0
295,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role