Player Matchup

Mercury
Mercury
Aunseen
Mercury
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
76W - 64L
1,330 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jellytyphoon
Cu Chulainn
Level 29
God Stats
11W - 5L
1,542 SR
Queue Stats
61W - 57L
1,503 Elo+
Solo
Ymir
Ymir
RenegadeThisLove
Ymir
Level 16
God Stats
2W - 1L
1,238 SR
Queue Stats
2W - 5L
1,195 Elo+
Party 1
Skadi
Skadi
burritopicante12
Skadi
Level 16
God Stats
5W - 2L
1,579 SR
Queue Stats
6W - 7L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
sagarace
Kukulkan
Level 23
God Stats
18W - 8L
1,827 SR
Queue Stats
32W - 25L
1,824 Elo+
Solo
Team Averages
Level 20
1,537 SR
1,476 Elo+

VS

Team Averages
Level 31
1,559 SR
1,542 Elo+
Hun Batz
Hun Batz
Chesterlots
Hun Batz
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 39L
1,544 Elo+
Solo
Izanami
Izanami
Chrxn
Izanami
Level 14
God Stats
26W - 15L
1,598 SR
Queue Stats
143W - 138L
1,597 Elo+
Party 2
Cthulhu
Cthulhu
KiingHD
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 100L
1,550 Elo+
Party 2
Ao Kuang
Ao Kuang
Please
Ao Kuang
Level 18
God Stats
19W - 19L
1,697 SR
Queue Stats
50W - 58L
1,433 Elo+
Solo
He Bo
He Bo
PrimoHoVak
He Bo
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
251W - 233L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aunseen
Mercury
13
5 / 3 / 7
8,282
592
4,368
9,096
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Jellytyphoon
Cu Chulainn
14
0 / 0 / 5
8,146
582
4,256
4,930
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
6 / 4 / 7
8,542
610
3,173
9,724
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 5 / 6
7,495
535
7,633
10,221
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
sagarace
Kukulkan
15
8 / 0 / 6
8,877
634
10,278
5,516
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chesterlots
Hun Batz
13
4 / 3 / 2
7,791
557
5,173
10,032
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Chrxn
Izanami
11
5 / 5 / 3
7,286
520
7,361
10,279
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
KiingHD
Cthulhu
11
1 / 3 / 1
6,491
464
4,432
10,834
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Please
Ao Kuang
10
0 / 8 / 3
6,359
454
3,174
8,446
2,883
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
11
1 / 3 / 2
6,699
479
1,780
7,833
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
22
Kills
11
12
Deaths
22
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aunseen
Mercury
5
3
7
2.83
L
Hun Batz
Chesterlots
Hun Batz
4
3
2
1.67
L
Izanami
Chrxn
Izanami
5
5
3
1.3
W
Cu Chulainn
Jellytyphoon
Cu Chulainn
0
0
5
2.5
L
Cthulhu
KiingHD
Cthulhu
1
3
1
0.5
L
Ao Kuang
Please
Ao Kuang
0
8
3
0.19
L
He Bo
1
3
2
0.67
W
6
4
7
2.38
W
3
5
6
1.2
W
Kukulkan
sagarace
Kukulkan
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,708
Damage
21,920
39,487
Taken
47,424
16,525
Mitigated
18,402
9,253
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aunseen
Mercury
4,368
1,145
0
3,191
9,096
2,824
640
670
8,426
0
38,580
L
Hun Batz
Chesterlots
Hun Batz
5,173
1,263
0
3,855
10,032
3,683
176
1,080
8,912
0
55,873
L
Izanami
Chrxn
Izanami
7,361
4,125
0
2,190
10,279
3,167
393
2,731
7,414
0
38,973
W
Cu Chulainn
Jellytyphoon
Cu Chulainn
4,256
686
0
1,793
4,930
2,943
0
1,452
3,468
6,551
45,087
L
Cthulhu
KiingHD
Cthulhu
4,432
372
0
1,211
10,834
6,385
102
2,318
8,447
23,730
0
L
Ao Kuang
Please
Ao Kuang
3,174
1,214
0
654
8,446
2,883
816
3,785
4,609
18,191
0
L
He Bo
1,780
155
0
951
7,833
2,284
190
3,354
4,231
28,663
0
W
3,173
1,447
0
456
9,724
6,275
175
3,964
5,674
18,785
0
W
7,633
4,843
0
2,798
10,221
2,723
863
2,160
8,055
0
27,418
W
Kukulkan
sagarace
Kukulkan
10,278
604
0
1,015
5,516
1,760
174
1,038
4,478
51,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,342
Gold Earned
34,626
340
Minions Killed
321
0
Camps Cleared
0
1,424,790
Distance Traveled
1,383,024
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,282
592
60
4
0
314,575
0
L
Hun Batz
7,791
557
97
7
0
307,955
9
L
Izanami
7,286
520
64
5
0
256,482
3
W
Cu Chulainn
8,146
582
116
8
0
282,997
2
L
Cthulhu
6,491
464
55
4
0
285,571
6
L
Ao Kuang
6,359
454
47
3
0
264,217
0
L
He Bo
6,699
479
58
4
0
268,799
4
W
Ymir
8,542
610
26
2
0
285,341
2
W
Skadi
7,495
535
44
3
0
262,385
6
W
Kukulkan
8,877
634
94
7
0
279,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role