Player Matchup

Osiris
Osiris
CryptiC248
Osiris
Level 108
God Stats
6W - 8L
1,382 SR
Queue Stats
250W - 213L
1,491 Elo+
Solo
Bacchus
Bacchus
DrSNAZYNUTZ
Bacchus
Level 7
God Stats
1W - 6L
1,631 SR
Queue Stats
1W - 6L
1,710 Elo+
Party 2
Danzaburou
Danzaburou
TheKINGaPLESURE
Danzaburou
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Bastet
Bastet
Ur Mom Hot69
Bastet
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,710 Elo+
Party 2
Vulcan
Vulcan
guccibarth
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,710 Elo+
Party 2
Team Averages
Level 77
1,503 SR
1,624 Elo+

VS

Team Averages
Level 87
1,502 SR
1,486 Elo+
Nike
Nike
 
Nike
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
A1-JATT
Fenrir
Level 82
God Stats
15W - 21L
1,375 SR
Queue Stats
744W - 698L
1,497 Elo+
Party 1
Izanami
Izanami
By RetuurN
Izanami
Level 157
God Stats
14W - 6L
1,507 SR
Queue Stats
233W - 256L
1,413 Elo+
Solo
Yemoja
Yemoja
JillterMover
Yemoja
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 84L
1,524 Elo+
Party 1
Scylla
Scylla
YoungMAQB
Scylla
Level 96
God Stats
4W - 4L
1,630 SR
Queue Stats
134W - 124L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CryptiC248
Osiris
17
2 / 7 / 0
10,312
448
14,221
19,245
17,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
DrSNAZYNUTZ
Bacchus
15
2 / 6 / 1
9,703
422
4,856
17,469
15,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
TheKINGaPLESURE
Danzaburou
15
0 / 6 / 1
9,353
407
7,795
17,784
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
15
2 / 6 / 1
9,863
429
5,414
16,184
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
guccibarth
Vulcan
13
0 / 10 / 0
8,287
360
3,748
12,181
3,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
5 / 0 / 9
12,981
564
15,516
14,334
13,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
A1-JATT
Fenrir
19
13 / 1 / 7
13,670
594
15,659
15,730
7,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
By RetuurN
Izanami
20
8 / 1 / 0
14,465
629
6,670
14,018
6,178
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
17
2 / 0 / 13
12,314
535
6,785
11,297
11,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
YoungMAQB
Scylla
18
7 / 4 / 6
12,741
554
13,963
11,925
4,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
6
Kills
35
35
Deaths
6
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
0
9
9.5
W
Fenrir
A1-JATT
Fenrir
13
1
7
16.5
W
Izanami
By RetuurN
Izanami
8
1
0
8
L
Osiris
CryptiC248
Osiris
2
7
0
0.29
L
Bacchus
DrSNAZYNUTZ
Bacchus
2
6
1
0.42
W
Yemoja
2
0
13
8.5
L
Danzaburou
TheKINGaPLESURE
Danzaburou
0
6
1
0.08
L
Bastet
2
6
1
0.42
W
Scylla
YoungMAQB
Scylla
7
4
6
2.5
L
Vulcan
guccibarth
Vulcan
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,034
Damage
58,593
82,863
Taken
67,304
47,955
Mitigated
44,308
16,472
Healing
23,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
15,516
5,994
0
2,818
14,334
13,935
663
2,022
12,312
0
78,443
W
Fenrir
A1-JATT
Fenrir
15,659
1,781
0
6,318
15,730
7,948
0
2,199
13,531
0
80,797
W
Izanami
By RetuurN
Izanami
6,670
4,305
0
5,850
14,018
6,178
12,600
402
13,616
0
144,721
L
Osiris
CryptiC248
Osiris
14,221
7,373
0
3,432
19,245
17,290
840
4,077
14,678
7,756
66,535
L
Bacchus
DrSNAZYNUTZ
Bacchus
4,856
808
0
1,668
17,469
15,521
0
5,502
11,798
19,824
0
W
Yemoja
6,785
1,862
4,528
3,572
11,297
11,332
1,755
2,683
8,614
31,528
0
L
Danzaburou
TheKINGaPLESURE
Danzaburou
7,795
2,457
0
6,745
17,784
6,131
676
3,981
13,621
0
65,424
L
Bastet
5,414
2,183
0
4,537
16,184
5,298
0
3,024
12,981
0
47,595
W
Scylla
YoungMAQB
Scylla
13,963
1,007
0
668
11,925
4,915
1,152
2,561
9,364
76,201
0
L
Vulcan
guccibarth
Vulcan
3,748
793
0
90
12,181
3,715
37
3,452
8,347
39,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,518
Gold Earned
66,171
404
Minions Killed
662
0
Camps Cleared
0
1,855,128
Distance Traveled
2,104,279
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,981
564
137
6
0
453,327
3
W
Fenrir
13,670
594
122
5
0
462,965
1
W
Izanami
14,465
629
232
10
0
390,500
2
L
Osiris
10,312
448
134
6
0
369,141
10
L
Bacchus
9,703
422
22
1
0
377,863
4
W
Yemoja
12,314
535
38
2
0
413,880
1
L
Danzaburou
9,353
407
106
5
0
345,983
4
L
Bastet
9,863
429
71
3
0
398,674
2
W
Scylla
12,741
554
133
6
0
383,607
4
L
Vulcan
8,287
360
71
3
0
363,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role