Player Matchup

Danzaburou
Danzaburou
D00LS
Danzaburou
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,192 Elo+
Party 1
Erlang Shen
Erlang Shen
GYMKNEEL
Erlang Shen
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 223L
1,622 Elo+
Solo
Geb
Geb
IllusiveDemise
Geb
Level 129
God Stats
0W - 1L
1,322 SR
Queue Stats
30W - 38L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
Májéstic
Tsukuyomi
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
436W - 504L
1,377 Elo+
Solo
Janus
Janus
x Benson v
Janus
Level 154
God Stats
2W - 1L
1,888 SR
Queue Stats
48W - 33L
1,557 Elo+
Party 1
Team Averages
Level 144
1,542 SR
1,449 Elo+

VS

Team Averages
Level 134
1,476 SR
1,766 Elo+
Erlang Shen
Erlang Shen
GyoubuOniwa
Erlang Shen
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 48L
1,717 Elo+
Solo
King Arthur
King Arthur
Merlinone
King Arthur
Level 159
God Stats
17W - 9L
1,500 SR
Queue Stats
977W - 281L
1,855 Elo+
Party 2
Ra
Ra
MonsDerrMan
Ra
Level 159
God Stats
34W - 13L
1,143 SR
Queue Stats
868W - 266L
1,837 Elo+
Party 2
Heimdallr
Heimdallr
Pounding
Heimdallr
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 6L
1,914 Elo+
Party 2
Terra
Terra
Shockie4
Terra
Level 142
God Stats
2W - 0L
1,735 SR
Queue Stats
30W - 28L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D00LS
Danzaburou
11
2 / 5 / 2
7,282
485
3,869
9,753
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
GYMKNEEL
Erlang Shen
14
1 / 4 / 0
7,917
528
4,477
11,158
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 6 / 3
7,452
497
3,785
13,507
7,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Májéstic
Tsukuyomi
13
5 / 4 / 6
7,977
532
8,174
13,639
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
12
2 / 2 / 1
7,594
506
6,644
8,275
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GyoubuOniwa
Erlang Shen
12
1 / 1 / 3
7,525
502
3,422
8,162
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Merlinone
King Arthur
16
4 / 1 / 0
9,470
631
8,642
10,027
10,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 2 / 0
9,700
647
8,724
8,222
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Pounding
Heimdallr
14
10 / 4 / 3
9,318
621
13,946
9,823
3,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Terra
Shockie4
Terra
10
1 / 5 / 9
7,404
494
4,225
11,439
5,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
13
Kills
21
21
Deaths
13
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
D00LS
Danzaburou
2
5
2
0.6
L
Erlang Shen
GYMKNEEL
Erlang Shen
1
4
0
0.25
W
Erlang Shen
GyoubuOniwa
Erlang Shen
1
1
3
2.5
L
3
6
3
0.75
W
King Arthur
Merlinone
King Arthur
4
1
0
4
W
5
2
0
2.5
L
Tsukuyomi
Májéstic
Tsukuyomi
5
4
6
2
W
Heimdallr
Pounding
Heimdallr
10
4
3
2.88
W
Terra
Shockie4
Terra
1
5
9
1.1
L
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,949
Damage
38,959
56,332
Taken
47,673
27,137
Mitigated
26,553
16,006
Healing
20,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
D00LS
Danzaburou
3,869
1,959
0
3,137
9,753
3,220
224
1,302
8,451
0
38,923
L
Erlang Shen
GYMKNEEL
Erlang Shen
4,477
1,811
0
3,952
11,158
8,819
0
747
9,721
4,691
47,071
W
Erlang Shen
GyoubuOniwa
Erlang Shen
3,422
1,904
0
4,130
8,162
3,017
0
1,243
6,847
0
44,317
L
3,785
1,484
0
1,655
13,507
7,668
231
3,844
9,561
13,692
0
W
King Arthur
Merlinone
King Arthur
8,642
1,209
0
4,556
10,027
10,046
0
324
9,703
2,441
60,538
W
8,724
538
1,932
4,312
8,222
3,569
338
3,324
4,634
80,229
0
L
Tsukuyomi
Májéstic
Tsukuyomi
8,174
2,159
0
4,402
13,639
4,499
0
2,663
10,844
0
40,699
W
Heimdallr
Pounding
Heimdallr
13,946
7,196
0
1,767
9,823
3,922
1,321
2,777
6,990
0
52,215
W
Terra
Shockie4
Terra
4,225
1,180
809
2,811
11,439
5,999
0
2,582
8,734
15,103
0
L
Janus
6,644
542
0
2,860
8,275
2,931
0
4,469
3,614
52,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,222
Gold Earned
43,417
364
Minions Killed
480
0
Camps Cleared
0
1,528,492
Distance Traveled
1,480,318
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,282
485
63
4
0
285,499
1
L
Erlang Shen
7,917
528
108
7
0
275,540
5
W
Erlang Shen
7,525
502
77
5
0
321,162
2
L
Geb
7,452
497
17
1
0
318,042
2
W
King Arthur
9,470
631
132
9
0
299,635
5
W
Ra
9,700
647
158
11
0
310,937
6
L
Tsukuyomi
7,977
532
69
5
0
338,658
2
W
Heimdallr
9,318
621
95
6
0
261,233
4
W
Terra
7,404
494
18
1
0
287,351
3
L
Janus
7,594
506
107
7
0
310,753
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role