Player Matchup

Sun Wukong
Sun Wukong
Silver I
Blackbeard55
Sun Wukong
Silver I
Level 125
God Stats
3W - 2L
1,535 SR
Queue Stats
96W - 98L
1,226 MMR
Solo
Cerberus
Cerberus
Silver V
InsightSoul
Cerberus
Silver V
Level 44
God Stats
3W - 2L
1,292 SR
Queue Stats
6W - 12L
1,227 MMR
Solo
Danzaburou
Danzaburou
Silver I
Mozehh
Danzaburou
Silver I
Level 114
God Stats
2W - 1L
1,379 SR
Queue Stats
22W - 29L
1,227 MMR
Solo
Awilix
Awilix
Silver I
SKCAkiroHz
Awilix
Silver I
Level 103
God Stats
18W - 18L
1,513 SR
Queue Stats
383W - 378L
1,253 MMR
Party 1
Chang'e
Chang'e
Silver II
lMrgroovyl
Chang'e
Silver II
Level 127
God Stats
20W - 20L
1,436 SR
Queue Stats
40W - 40L
1,324 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,431 SR
1,251 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,464 SR
1,303 MMR
Hel
Hel
Silver II
Botixz5
Hel
Silver II
Level 106
God Stats
0W - 5L
1,544 SR
Queue Stats
453W - 450L
1,188 MMR
Solo
Ymir
Ymir
Silver I
Lytherian
Ymir
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver IV
NaClyde-CA
Rama
Silver IV
Level 80
God Stats
0W - 1L
1,214 SR
Queue Stats
9W - 11L
1,264 MMR
Solo
Bellona
Bellona
Silver V
YaBoiCgutz
Bellona
Silver V
Level 100
God Stats
6W - 12L
1,634 SR
Queue Stats
434W - 420L
1,280 MMR
Solo
Bastet
Bastet
Silver III
ivetsama
Bastet
Silver III
Level 89
God Stats
20W - 22L
1,430 SR
Queue Stats
74W - 75L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blackbeard55
Sun Wukong
20
6 / 1 / 4
14,729
589
18,204
28,589
26,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
InsightSoul
Cerberus
18
4 / 3 / 8
12,344
494
8,189
19,803
25,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Mozehh
Danzaburou
20
5 / 3 / 7
14,862
594
18,882
21,784
10,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
SKCAkiroHz
Awilix
19
4 / 4 / 12
12,471
499
15,533
21,298
9,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
lMrgroovyl
Chang'e
19
7 / 8 / 12
12,973
519
22,470
24,074
14,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
SetScyllaNemesisApolloCthulhu

VS

Bans
JanusCu ChulainnIzanamiKing ArthurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
5 / 8 / 6
12,108
484
16,654
19,596
8,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
17
2 / 3 / 9
12,030
481
10,015
23,246
28,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 5 / 7
12,229
489
17,804
23,087
12,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
YaBoiCgutz
Bellona
19
4 / 3 / 5
12,709
508
18,548
23,419
28,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
ivetsama
Bastet
19
7 / 7 / 5
12,341
494
16,723
19,196
8,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
51
26
Kills
19
19
Deaths
26
43
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Blackbeard55
Sun Wukong
6
1
4
8
L
Hel
5
8
6
1
W
Cerberus
InsightSoul
Cerberus
4
3
8
2.67
L
Ymir
2
3
9
2.17
W
Danzaburou
Mozehh
Danzaburou
5
3
7
2.83
L
1
5
7
0.9
W
Awilix
SKCAkiroHz
Awilix
4
4
12
2.5
L
Bellona
YaBoiCgutz
Bellona
4
3
5
2.17
L
Bastet
ivetsama
Bastet
7
7
5
1.36
W
Chang'e
lMrgroovyl
Chang'e
7
8
12
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,278
Damage
79,744
115,548
Taken
108,544
86,701
Mitigated
85,299
43,347
Healing
38,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Blackbeard55
Sun Wukong
18,204
4,497
0
10,743
28,589
26,720
3,095
5,947
22,642
637
105,923
L
Hel
16,654
2,125
6,680
7,443
19,596
8,795
0
10,463
9,133
76,016
0
W
Cerberus
InsightSoul
Cerberus
8,189
437
0
4,103
19,803
25,806
283
6,681
13,122
31,895
0
L
Ymir
10,015
712
0
2,256
23,246
28,042
0
4,988
18,258
44,496
0
W
Danzaburou
Mozehh
Danzaburou
18,882
9,129
0
9,470
21,784
10,664
3,260
3,771
18,013
0
111,396
L
17,804
14,637
0
11,346
23,087
12,035
1,594
4,090
18,997
0
101,259
W
Awilix
SKCAkiroHz
Awilix
15,533
5,707
0
4,862
21,298
9,333
1,727
6,106
15,192
0
92,711
L
Bellona
YaBoiCgutz
Bellona
18,548
7,136
0
5,988
23,419
28,099
836
5,744
17,675
19,930
73,303
L
Bastet
ivetsama
Bastet
16,723
4,442
0
5,236
19,196
8,328
0
5,990
13,206
0
79,085
W
Chang'e
lMrgroovyl
Chang'e
22,470
1,891
5,548
8,621
24,074
14,178
674
8,982
15,092
94,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,379
Gold Earned
61,417
705
Minions Killed
631
0
Camps Cleared
0
2,385,233
Distance Traveled
2,322,272
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,729
589
201
8
0
489,962
10
L
Hel
12,108
484
134
5
0
455,333
4
W
Cerberus
12,344
494
70
3
0
480,300
8
L
Ymir
12,030
481
63
3
0
462,486
8
W
Danzaburou
14,862
594
175
7
0
416,252
4
L
Rama
12,229
489
157
6
0
390,694
3
W
Awilix
12,471
499
136
5
0
553,957
3
L
Bellona
12,709
508
159
6
0
487,437
2
L
Bastet
12,341
494
118
5
0
526,322
3
W
Chang'e
12,973
519
123
5
0
444,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role