Player Matchup

Ne Zha
Ne Zha
Pacuskio
Ne Zha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,670 Elo+
Solo
Athena
Athena
TechnicallySaney
Athena
Level 16
God Stats
2W - 2L
1,512 SR
Queue Stats
18W - 10L
1,713 Elo+
Solo
Poseidon
Poseidon
iAmsterdamHaze
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,557 Elo+
Solo
Anhur
Anhur
ikaxz10
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Odin
Odin
malyvergill
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,618 Elo+
Solo
Team Averages
Level 9
1,502 SR
1,612 Elo+

VS

Team Averages
Level 20
1,460 SR
1,512 Elo+
Scylla
Scylla
DarkAces0912
Scylla
Level 16
God Stats
3W - 2L
1,659 SR
Queue Stats
23W - 18L
1,693 Elo+
Solo
Erlang Shen
Erlang Shen
Glyco
Erlang Shen
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JukeboxHerooooo
Ymir
Level 26
God Stats
20W - 14L
1,485 SR
Queue Stats
956W - 894L
1,359 Elo+
Party 1
Nemesis
Nemesis
Svnly
Nemesis
Level 23
God Stats
2W - 1L
1,304 SR
Queue Stats
42W - 26L
1,743 Elo+
Solo
Neith
Neith
westcoastn8ivez
Neith
Level 22
God Stats
50W - 46L
1,352 SR
Queue Stats
264W - 307L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Pacuskio
Ne Zha
5
0 / 5 / 0
4,446
404
775
8,591
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 3 / 0
4,767
433
1,707
7,417
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
8
0 / 6 / 0
4,389
399
902
5,950
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
ikaxz10
Anhur
6
0 / 6 / 0
4,274
389
754
6,227
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 0
4,339
394
586
4,422
1,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
7 / 0 / 3
8,188
744
7,473
3,500
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Glyco
Erlang Shen
12
2 / 1 / 4
7,044
640
2,076
6,305
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 1 / 3
5,776
525
1,476
5,094
2,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Svnly
Nemesis
14
10 / 0 / 3
8,424
766
6,270
6,361
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 0 / 3
5,886
535
3,633
1,856
451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
23
23
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
0
3
8.5
W
Erlang Shen
Glyco
Erlang Shen
2
1
4
4
W
2
1
3
3.5
L
Ne Zha
Pacuskio
Ne Zha
0
5
0
0
W
Nemesis
Svnly
Nemesis
10
0
3
11.5
L
0
3
0
0
L
Poseidon
0
6
0
0
L
Anhur
ikaxz10
Anhur
0
6
0
0
L
0
3
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,724
Damage
20,928
32,607
Taken
23,116
9,700
Mitigated
9,487
3,849
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
7,473
304
0
1,132
3,500
1,198
241
668
2,832
45,854
0
W
Erlang Shen
Glyco
Erlang Shen
2,076
915
0
4,113
6,305
2,491
2,229
288
6,017
0
31,162
W
1,476
55
149
569
5,094
2,490
1,075
713
4,381
16,258
0
L
Ne Zha
Pacuskio
Ne Zha
775
258
0
2,206
8,591
2,177
0
830
7,753
0
16,578
W
Nemesis
Svnly
Nemesis
6,270
3,957
0
4,015
6,361
2,857
0
872
5,489
0
51,258
L
1,707
442
0
608
7,417
3,505
139
2,250
5,131
14,642
0
L
Poseidon
902
301
0
0
5,950
1,458
0
2,845
2,857
9,130
0
L
Anhur
ikaxz10
Anhur
754
470
0
785
6,227
1,424
0
2,180
3,949
0
6,764
L
586
94
0
250
4,422
1,136
201
454
3,968
0
11,071
W
3,633
1,903
0
966
1,856
451
1,653
68
1,788
0
19,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,215
Gold Earned
35,318
112
Minions Killed
336
0
Camps Cleared
0
945,083
Distance Traveled
1,034,084
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,188
744
103
9
0
213,209
2
W
Erlang Shen
7,044
640
81
7
0
210,603
1
W
Ymir
5,776
525
25
2
0
184,809
0
L
Ne Zha
4,446
404
35
3
0
202,262
0
W
Nemesis
8,424
766
94
9
0
232,132
0
L
Athena
4,767
433
24
2
0
202,390
3
L
Poseidon
4,389
399
19
2
0
185,213
0
L
Anhur
4,274
389
11
1
0
167,808
0
L
Odin
4,339
394
23
2
0
187,410
0
W
Neith
5,886
535
33
3
0
193,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role