Player Matchup

Athena
Athena
Crptd C0ffe3
Athena
Level 109
God Stats
8W - 8L
1,500 SR
Queue Stats
191W - 177L
1,478 Elo+
Party 1
Medusa
Medusa
DemonicAmbient
Medusa
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,578 Elo+
Party 3
Nox
Nox
Dull3r-_-
Nox
Level 159
God Stats
5W - 6L
1,735 SR
Queue Stats
144W - 138L
1,656 Elo+
Party 3
Amaterasu
Amaterasu
GHSTKN0WS
Amaterasu
Level 125
God Stats
5W - 7L
1,500 SR
Queue Stats
355W - 320L
1,650 Elo+
Party 1
Thor
Thor
QUiDKN0WS
Thor
Level 51
God Stats
0W - 2L
1,787 SR
Queue Stats
114W - 129L
1,567 Elo+
Party 1
Team Averages
Level 118
1,604 SR
1,586 Elo+

VS

Team Averages
Level 98
1,727 SR
1,658 Elo+
Nu Wa
Nu Wa
CommissarVisari
Nu Wa
Level 86
God Stats
2W - 1L
1,666 SR
Queue Stats
48W - 36L
1,595 Elo+
Solo
Bellona
Bellona
GoldenLou
Bellona
Level 88
God Stats
6W - 2L
1,701 SR
Queue Stats
28W - 25L
1,674 Elo+
Party 2
Hou Yi
Hou Yi
MeowMichs
Hou Yi
Level 129
God Stats
1W - 2L
1,917 SR
Queue Stats
32W - 23L
1,674 Elo+
Party 2
Fenrir
Fenrir
SnowPhoenix113
Fenrir
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,674 Elo+
Party 2
Kukulkan
Kukulkan
xCORPZEGRiNDERx
Kukulkan
Level 65
God Stats
2W - 1L
1,851 SR
Queue Stats
3W - 2L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
1 / 5 / 3
9,320
666
5,286
18,754
15,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
1 / 4 / 3
8,887
635
6,169
11,526
4,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 6 / 3
9,889
706
9,892
11,666
5,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
GHSTKN0WS
Amaterasu
15
1 / 5 / 2
8,756
625
4,448
12,948
7,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
14
1 / 6 / 1
8,126
580
4,713
13,536
12,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 14
11,801
843
16,559
5,425
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
GoldenLou
Bellona
16
3 / 3 / 11
10,289
735
10,740
12,361
10,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
MeowMichs
Hou Yi
19
9 / 0 / 12
12,514
894
18,023
9,186
4,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 3 / 14
11,852
847
9,263
10,929
9,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
16
1 / 0 / 7
9,673
691
5,019
6,292
2,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
84
7
Kills
26
26
Deaths
7
12
Assists
58
Player
Kills
Deaths
Assists
KDA
W
7
1
14
14
L
Athena
1
5
3
0.5
L
1
4
3
0.63
L
3
6
3
0.75
L
Amaterasu
GHSTKN0WS
Amaterasu
1
5
2
0.4
W
Bellona
GoldenLou
Bellona
3
3
11
2.83
W
Hou Yi
MeowMichs
Hou Yi
9
0
12
15
L
Thor
1
6
1
0.25
W
6
3
14
4.33
W
Kukulkan
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,508
Damage
59,604
68,430
Taken
44,193
45,883
Mitigated
28,148
6,403
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,559
4,318
0
162
5,425
2,237
1,726
1,595
3,770
38,661
0
L
Athena
5,286
722
827
1,606
18,754
15,391
0
8,689
9,543
26,490
0
L
6,169
1,803
0
500
11,526
4,893
496
1,777
9,453
0
37,458
L
9,892
554
0
1,176
11,666
5,266
0
3,708
7,723
41,674
0
L
Amaterasu
GHSTKN0WS
Amaterasu
4,448
2,073
0
2,026
12,948
7,809
530
3,977
8,724
2,674
22,929
W
Bellona
GoldenLou
Bellona
10,740
4,482
0
2,375
12,361
10,078
996
5,108
6,898
1,301
20,553
W
Hou Yi
MeowMichs
Hou Yi
18,023
10,276
0
3,847
9,186
4,017
2,821
1,658
7,341
0
51,783
L
Thor
4,713
429
0
268
13,536
12,524
0
3,319
9,815
0
18,581
W
9,263
2,427
0
1,934
10,929
9,126
1,173
3,291
7,339
0
24,052
W
Kukulkan
5,019
200
2,373
1,533
6,292
2,690
544
3,349
2,836
35,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,978
Gold Earned
56,129
294
Minions Killed
304
8
Camps Cleared
7
1,174,042
Distance Traveled
1,384,997
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,801
843
52
4
3
261,817
3
L
Athena
9,320
666
26
2
0
269,757
0
L
Medusa
8,887
635
88
6
2
212,758
3
L
Nox
9,889
706
94
7
1
208,947
3
L
Amaterasu
8,756
625
57
4
4
270,129
0
W
Bellona
10,289
735
36
3
1
279,060
4
W
Hou Yi
12,514
894
107
8
1
276,791
2
L
Thor
8,126
580
29
2
1
212,451
0
W
Fenrir
11,852
847
26
2
2
278,633
0
W
Kukulkan
9,673
691
83
6
0
288,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role