Player Matchup

Thor
Thor
BDaddy530
Thor
Level 2
God Stats
5W - 4L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Bacchus
Bacchus
Im Mr Doc
Bacchus
Level 61
God Stats
6W - 1L
1,494 SR
Queue Stats
44W - 41L
1,362 Elo+
Party 1
Artemis
Artemis
chemical_teacup1
Artemis
Level 14
God Stats
2W - 0L
1,741 SR
Queue Stats
10W - 8L
1,373 Elo+
Solo
Neith
Neith
chuchoXD619
Neith
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 63L
1,108 Elo+
Solo
Hades
Hades
iMagicHaze
Hades
Level 26
God Stats
32W - 12L
1,878 SR
Queue Stats
301W - 286L
1,602 Elo+
Party 1
Team Averages
Level 21
1,623 SR
1,389 Elo+

VS

Team Averages
Level 18
1,514 SR
1,341 Elo+
Achilles
Achilles
DestructionNova
Achilles
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,131 Elo+
Solo
Ullr
Ullr
Filipino_bbq
Ullr
Level 22
God Stats
0W - 5L
1,500 SR
Queue Stats
52W - 65L
1,259 Elo+
Solo
Scylla
Scylla
Renata1186
Scylla
Level 27
God Stats
4W - 3L
1,467 SR
Queue Stats
17W - 9L
1,613 Elo+
Solo
Artio
Artio
braveUrsidae
Artio
Level 15
God Stats
4W - 10L
1,604 SR
Queue Stats
91W - 161L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
iStayGeeked2400
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
2 / 2 / 11
7,626
1,089
5,701
6,145
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
Im Mr Doc
Bacchus
15
14 / 0 / 7
9,968
1,424
14,537
4,585
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 8
7,380
1,054
3,796
4,161
1,534
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 8
7,751
1,107
4,918
4,450
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
14
3 / 1 / 16
8,412
1,202
10,158
5,360
2,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

359

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
0 / 6 / 4
7,054
1,008
4,443
10,425
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 1
7,175
1,025
5,307
9,695
3,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Renata1186
Scylla
13
4 / 1 / 0
8,037
1,148
7,536
5,910
1,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 7 / 4
6,688
955
1,090
14,790
10,365
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
iStayGeeked2400
Tsukuyomi
11
0 / 2 / 3
6,482
926
2,415
3,357
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
22
Kills
5
5
Deaths
22
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
2
2
11
3.75
L
Achilles
0
6
4
0.33
L
1
6
1
0.25
W
Bacchus
Im Mr Doc
Bacchus
14
0
7
17.5
L
Scylla
Renata1186
Scylla
4
1
0
4
L
0
7
4
0.29
W
1
1
8
5
W
2
1
8
6
W
Hades
3
1
16
11
L
Tsukuyomi
iStayGeeked2400
Tsukuyomi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,110
Damage
20,791
24,701
Taken
44,177
10,916
Mitigated
24,153
7,062
Healing
1,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
5,701
4,330
0
642
6,145
2,444
0
2,478
3,667
0
10,131
L
Achilles
4,443
1,198
0
609
10,425
6,722
0
6,124
4,103
0
14,777
L
5,307
3,995
0
222
9,695
3,976
0
5,621
3,918
0
9,592
W
Bacchus
Im Mr Doc
Bacchus
14,537
2,353
697
1,028
4,585
2,704
0
1,304
3,281
20,823
0
L
Scylla
Renata1186
Scylla
7,536
1,573
0
405
5,910
1,961
0
4,158
1,592
24,842
0
L
1,090
792
0
41
14,790
10,365
0
5,719
8,905
3,035
0
W
3,796
3,277
0
0
4,161
1,534
0
1,011
3,150
0
10,126
W
4,918
2,393
0
1,749
4,450
1,680
0
1,553
2,897
0
13,885
W
Hades
10,158
1,608
781
2,165
5,360
2,554
0
2,280
3,080
21,472
0
L
Tsukuyomi
iStayGeeked2400
Tsukuyomi
2,415
158
0
171
3,357
1,129
0
2,285
964
0
7,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,137
Gold Earned
35,436
88
Minions Killed
83
5
Camps Cleared
4
552,696
Distance Traveled
575,150
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,626
1,089
9
1
0
100,278
1
L
Achilles
7,054
1,008
14
2
1
117,645
1
L
Ullr
7,175
1,025
10
1
1
126,115
0
W
Bacchus
9,968
1,424
11
2
2
141,240
0
L
Scylla
8,037
1,148
52
7
0
132,532
0
L
Artio
6,688
955
1
0
1
106,382
0
W
Artemis
7,380
1,054
25
4
0
97,739
0
W
Neith
7,751
1,107
19
3
2
98,248
0
W
Hades
8,412
1,202
24
3
1
115,191
0
L
Tsukuyomi
6,482
926
6
1
1
92,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role