Player Matchup

Cthulhu
Cthulhu
Kill4ETeRN1Ty
Cthulhu
Level 31
God Stats
10W - 17L
1,525 SR
Queue Stats
82W - 102L
1,384 Elo+
Party 2
Eset
Eset
MacabreGrim
Eset
Level 45
God Stats
6W - 5L
1,601 SR
Queue Stats
320W - 332L
1,340 Elo+
Party 1
Fenrir
Fenrir
NOOOAHHH
Fenrir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Nick_Kills_Pro1
Hachiman
Level 36
God Stats
12W - 23L
1,491 SR
Queue Stats
81W - 98L
1,447 Elo+
Party 2
Cupid
Cupid
iPujols
Cupid
Level 60
God Stats
8W - 4L
1,264 SR
Queue Stats
199W - 188L
1,320 Elo+
Party 1
Team Averages
Level 43
1,476 SR
1,398 Elo+

VS

Team Averages
Level 57
1,397 SR
1,302 Elo+
Hera
Hera
AnimaniacYT
Hera
Level 43
God Stats
1W - 4L
1,244 SR
Queue Stats
26W - 60L
1,047 Elo+
Party 3
Erlang Shen
Erlang Shen
Atuxiu
Erlang Shen
Level 134
God Stats
3W - 5L
1,500 SR
Queue Stats
157W - 136L
1,506 Elo+
Party 3
Sobek
Sobek
MasterFuzy
Sobek
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,239 Elo+
Party 3
Geb
Geb
Tarthock
Geb
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,707 Elo+
Solo
Artemis
Artemis
TingedApollo243
Artemis
Level 29
God Stats
0W - 2L
1,239 SR
Queue Stats
1W - 7L
1,013 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
9 / 3 / 8
12,820
583
9,089
13,146
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 6 / 2
10,837
493
12,877
11,820
4,958
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
NOOOAHHH
Fenrir
19
10 / 2 / 11
12,092
550
16,456
18,186
12,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
16
1 / 5 / 10
9,841
447
4,442
11,804
4,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
iPujols
Cupid
20
10 / 2 / 10
12,946
588
17,750
16,056
7,512
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 1
8,860
403
5,905
14,721
5,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
Atuxiu
Erlang Shen
19
7 / 4 / 4
11,506
523
12,514
16,780
12,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
16
1 / 5 / 1
9,088
413
7,086
21,422
19,271
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 3 / 6
11,601
527
9,401
13,253
14,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 8 / 1
9,147
416
9,150
13,703
5,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
32
Kills
17
18
Deaths
32
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
12
1
0.04
L
Erlang Shen
Atuxiu
Erlang Shen
7
4
4
2.25
W
Cthulhu
9
3
8
4.33
W
2
6
2
0.5
L
Sobek
1
5
1
0.3
W
Fenrir
NOOOAHHH
Fenrir
10
2
11
7.75
W
Hachiman
1
5
10
1.2
L
6
3
6
3
L
3
8
1
0.44
W
Cupid
iPujols
Cupid
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,614
Damage
44,056
71,012
Taken
79,879
40,923
Mitigated
56,014
17,878
Healing
15,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,905
1,244
0
1,195
14,721
5,237
1,769
788
13,933
44,323
0
L
Erlang Shen
Atuxiu
Erlang Shen
12,514
5,562
0
4,936
16,780
12,064
1,134
3,382
13,398
13,508
78,579
W
Cthulhu
9,089
830
588
1,029
13,146
11,982
683
3,620
9,456
50,474
0
W
12,877
2,078
572
2,300
11,820
4,958
1,395
5,455
6,365
64,082
0
L
Sobek
7,086
1,016
0
4,238
21,422
19,271
0
10,432
10,990
33,146
0
W
Fenrir
NOOOAHHH
Fenrir
16,456
2,812
0
3,924
18,186
12,322
158
4,580
13,506
0
72,310
W
Hachiman
4,442
2,590
0
450
11,804
4,149
2,153
2,313
9,485
0
54,740
L
9,401
1,612
0
1,831
13,253
14,003
460
3,390
9,863
40,711
0
L
9,150
2,568
746
2,893
13,703
5,439
754
3,974
9,729
0
38,821
W
Cupid
iPujols
Cupid
17,750
9,173
417
8,598
16,056
7,512
6,019
6,691
8,915
0
94,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,536
Gold Earned
50,202
524
Minions Killed
375
0
Camps Cleared
0
1,975,544
Distance Traveled
1,769,750
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,860
403
74
3
0
297,987
1
L
Erlang Shen
11,506
523
150
7
0
381,386
0
W
Cthulhu
12,820
583
70
3
0
419,920
2
W
Eset
10,837
493
120
5
0
313,768
1
L
Sobek
9,088
413
44
2
0
362,047
1
W
Fenrir
12,092
550
90
4
0
484,369
6
W
Hachiman
9,841
447
92
4
0
403,111
0
L
Geb
11,601
527
44
2
0
426,092
3
L
Artemis
9,147
416
63
3
0
302,238
2
W
Cupid
12,946
588
152
7
0
354,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role