Player Matchup

Ares
Ares
DoritoMan2020918
Ares
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
92W - 75L
1,666 Elo+
Solo
Nike
Nike
Fluentgamer4905
Nike
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 84L
1,783 Elo+
Solo
Skadi
Skadi
Kurai X Uchiha
Skadi
Level 27
God Stats
61W - 30L
1,705 SR
Queue Stats
93W - 55L
1,648 Elo+
Solo
Eset
Eset
TracerSucks8642
Eset
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Izanami
Izanami
VoiceChangerr
Izanami
Level 17
God Stats
12W - 7L
1,691 SR
Queue Stats
41W - 32L
1,614 Elo+
Solo
Team Averages
Level 22
1,579 SR
1,642 Elo+

VS

Team Averages
Level 19
1,523 SR
1,602 Elo+
Guan Yu
Guan Yu
Der graf 20
Guan Yu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 19L
1,708 Elo+
Solo
Athena
Athena
Doux-Plaisirs
Athena
Level 17
God Stats
92W - 83L
1,598 SR
Queue Stats
108W - 110L
1,564 Elo+
Solo
Medusa
Medusa
ForestalSaul
Medusa
Level 23
God Stats
0W - 3L
1,254 SR
Queue Stats
9W - 6L
1,625 Elo+
Solo
Poseidon
Poseidon
MGT zK A O Zz
Poseidon
Level 8
God Stats
29W - 13L
1,547 SR
Queue Stats
77W - 75L
1,499 Elo+
Solo
Bakasura
Bakasura
whatsrellygood
Bakasura
Level 27
God Stats
4W - 2L
1,715 SR
Queue Stats
27W - 25L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 5
9,329
583
12,340
12,510
10,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 0 / 4
8,534
533
6,818
9,871
7,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 2 / 5
9,299
581
10,170
8,779
2,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 5 / 6
7,275
455
7,996
10,610
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
12
0 / 2 / 3
7,532
471
2,856
11,277
2,935
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Der graf 20
Guan Yu
11
0 / 5 / 4
6,732
421
5,263
14,892
8,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 3 / 2
7,877
492
3,392
12,775
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
14
2 / 0 / 2
8,045
503
5,448
5,617
1,671
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
MGT zK A O Zz
Poseidon
13
3 / 4 / 3
8,143
509
10,592
10,722
3,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
14
4 / 4 / 3
8,604
538
11,068
13,087
8,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
16
Kills
11
11
Deaths
16
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Der graf 20
Guan Yu
0
5
4
0.4
W
8
2
5
5.25
L
2
3
2
1
W
2
0
4
4
L
Medusa
2
0
2
3
W
5
2
5
3.75
L
Poseidon
MGT zK A O Zz
Poseidon
3
4
3
1.13
W
1
5
6
0.8
W
Izanami
0
2
3
0.75
L
Bakasura
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,180
Damage
35,763
53,047
Taken
57,093
27,976
Mitigated
30,632
14,773
Healing
15,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Der graf 20
Guan Yu
5,263
405
1,694
4,490
14,892
8,314
775
4,175
10,686
518
36,472
W
12,340
1,038
207
1,675
12,510
10,702
0
3,646
8,032
23,064
0
L
3,392
1,133
0
880
12,775
8,355
0
5,366
7,384
21,153
0
W
6,818
1,336
0
2,819
9,871
7,164
972
2,612
6,762
10
47,555
L
Medusa
5,448
2,903
462
2,957
5,617
1,671
928
675
4,667
0
41,734
W
10,170
4,962
0
2,693
8,779
2,901
2,970
1,980
6,344
0
53,628
L
Poseidon
MGT zK A O Zz
Poseidon
10,592
986
0
1,944
10,722
3,776
262
6,573
4,124
55,920
0
W
7,996
429
362
2,940
10,610
4,274
288
4,136
6,045
36,260
0
W
Izanami
2,856
2,162
159
3,918
11,277
2,935
960
1,792
9,403
0
48,214
L
Bakasura
11,068
7,349
0
3,415
13,087
8,516
456
3,547
9,452
7,516
47,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,969
Gold Earned
39,401
346
Minions Killed
387
0
Camps Cleared
0
1,425,898
Distance Traveled
1,528,671
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,732
421
60
4
0
321,326
1
W
Ares
9,329
583
18
1
0
304,151
2
L
Athena
7,877
492
36
2
0
357,001
2
W
Nike
8,534
533
93
6
0
300,010
0
L
Medusa
8,045
503
80
5
0
271,719
2
W
Skadi
9,299
581
88
6
0
293,654
1
L
Poseidon
8,143
509
102
6
0
284,977
2
W
Eset
7,275
455
61
4
0
286,646
3
W
Izanami
7,532
471
86
5
0
241,437
2
L
Bakasura
8,604
538
109
7
0
293,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role