Player Matchup

Izanami
Izanami
ArcaniumCat
Izanami
Level 29
God Stats
1W - 2L
1,527 SR
Queue Stats
17W - 17L
1,337 Elo+
Party 1
Scylla
Scylla
YMP Darker
Scylla
Level 89
God Stats
7W - 6L
1,238 SR
Queue Stats
153W - 123L
1,608 Elo+
Party 1
Bellona
Bellona
YMP Necrotic
Bellona
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 82L
1,575 Elo+
Party 1
Team Averages
Level 49
1,422 SR
1,507 Elo+

VS

Team Averages
Level 50
1,416 SR
1,395 Elo+
Neith
Neith
JunoJapan
Neith
Level 118
God Stats
5W - 8L
1,496 SR
Queue Stats
49W - 80L
1,498 Elo+
Party 2
Thor
Thor
Odeziak22
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
thetreehunter4
Olorun
Level 28
God Stats
158W - 261L
1,253 SR
Queue Stats
159W - 263L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArcaniumCat
Izanami
15
5 / 1 / 12
11,316
707
7,511
6,734
2,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
YMP Darker
Scylla
15
6 / 2 / 11
11,455
716
12,661
7,663
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
YMP Necrotic
Bellona
15
6 / 6 / 11
11,019
689
8,436
11,754
10,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JunoJapan
Neith
13
7 / 5 / 1
11,008
688
11,083
13,573
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
11
0 / 9 / 4
8,923
558
2,585
13,117
4,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 5 / 8
9,619
601
3,646
10,618
3,753
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
17
Kills
7
9
Deaths
19
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
ArcaniumCat
Izanami
5
1
12
11
L
Neith
JunoJapan
Neith
7
5
1
1.5
L
Thor
0
9
4
0.22
W
Scylla
YMP Darker
Scylla
6
2
11
5.75
W
Bellona
YMP Necrotic
Bellona
6
6
11
1.92
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,608
Damage
17,314
26,151
Taken
37,308
16,093
Mitigated
13,009
7,158
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ArcaniumCat
Izanami
7,511
3,955
1,325
3,136
6,734
2,505
679
931
5,803
0
44,855
L
Neith
JunoJapan
Neith
11,083
3,454
460
2,614
13,573
4,570
559
4,537
8,770
0
49,712
L
Thor
2,585
347
0
0
13,117
4,686
0
3,334
9,531
0
9,819
W
Scylla
YMP Darker
Scylla
12,661
104
0
1,401
7,663
2,616
196
1,410
6,253
54,025
0
W
Bellona
YMP Necrotic
Bellona
8,436
2,155
0
1,296
11,754
10,972
338
1,804
9,950
0
24,210
L
3,646
1,343
619
2,560
10,618
3,753
444
3,990
6,346
28,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,790
Gold Earned
29,550
170
Minions Killed
139
0
Camps Cleared
0
826,112
Distance Traveled
773,211
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,316
707
64
4
0
291,815
5
L
Neith
11,008
688
75
5
0
267,751
1
L
Thor
8,923
558
14
1
0
278,969
0
W
Scylla
11,455
716
84
5
0
248,555
2
W
Bellona
11,019
689
22
1
0
285,742
1
L
Olorun
9,619
601
50
3
0
226,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role