Player Matchup

Fenrir
Fenrir
Montalvo1x
Fenrir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,954 Elo+
Party 2
Scylla
Scylla
TheDarkklord2003
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
UnraveIKira15
Bellona
Level 118
God Stats
2W - 0L
1,807 SR
Queue Stats
34W - 23L
1,675 Elo+
Party 2
Jing Wei
Jing Wei
daddydrees
Jing Wei
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
249W - 238L
1,528 Elo+
Party 1
Ymir
Ymir
xXDNMEXx
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 136
1,561 SR
1,631 Elo+

VS

Team Averages
Level 98
1,607 SR
1,493 Elo+
The Morrigan
The Morrigan
DamDawg
The Morrigan
Level 122
God Stats
2W - 6L
1,500 SR
Queue Stats
105W - 86L
1,522 Elo+
Party 4
Ares
Ares
Digitalmstrmind
Ares
Level 87
God Stats
12W - 10L
1,602 SR
Queue Stats
33W - 30L
1,409 Elo+
Party 4
Anhur
Anhur
KingDrado
Anhur
Level 144
God Stats
5W - 2L
1,793 SR
Queue Stats
115W - 94L
1,452 Elo+
Party 4
Zhong Kui
Zhong Kui
MaxCashew49030
Zhong Kui
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 114L
1,524 Elo+
Party 3
Thanatos
Thanatos
TheBoines
Thanatos
Level 90
God Stats
7W - 4L
1,640 SR
Queue Stats
47W - 43L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Montalvo1x
Fenrir
14
7 / 1 / 4
8,341
642
4,809
9,749
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

14
6 / 1 / 4
8,676
667
8,688
4,240
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
14
4 / 1 / 3
8,166
628
6,729
7,648
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
daddydrees
Jing Wei
14
0 / 1 / 5
7,611
585
2,060
5,565
2,233
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
2 / 2 / 8
6,707
516
5,103
8,998
4,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DamDawg
The Morrigan
12
2 / 2 / 2
7,556
581
3,344
5,072
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 5 / 4
6,249
481
1,589
9,560
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
KingDrado
Anhur
12
2 / 2 / 1
7,418
571
3,071
6,302
1,751
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
MaxCashew49030
Zhong Kui
11
1 / 5 / 0
6,667
513
7,046
10,395
6,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TheBoines
Thanatos
7
1 / 5 / 0
5,373
413
3,363
7,114
3,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
19
Kills
6
6
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
DamDawg
The Morrigan
2
2
2
1.5
L
0
5
4
0.4
L
Anhur
KingDrado
Anhur
2
2
1
1.25
L
Zhong Kui
MaxCashew49030
Zhong Kui
1
5
0
0.2
W
Fenrir
Montalvo1x
Fenrir
7
1
4
9
L
Thanatos
TheBoines
Thanatos
1
5
0
0.2
W
6
1
4
8
W
Bellona
4
1
3
5.5
W
Jing Wei
daddydrees
Jing Wei
0
1
5
2.5
W
Ymir
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,389
Damage
18,413
36,200
Taken
38,443
18,336
Mitigated
18,239
11,958
Healing
11,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
DamDawg
The Morrigan
3,344
553
0
330
5,072
1,548
0
1,923
3,027
41,597
978
L
1,589
86
0
1,685
9,560
5,212
0
5,496
3,902
18,245
0
L
Anhur
KingDrado
Anhur
3,071
1,411
0
2,140
6,302
1,751
970
2,226
4,038
0
41,118
L
Zhong Kui
MaxCashew49030
Zhong Kui
7,046
1,476
0
3,364
10,395
6,077
632
1,870
8,485
31,363
0
W
Fenrir
Montalvo1x
Fenrir
4,809
1,203
0
5,078
9,749
3,771
904
2,131
7,540
0
40,635
L
Thanatos
TheBoines
Thanatos
3,363
1,061
0
3,662
7,114
3,651
0
2,012
4,934
3,328
15,559
W
8,688
840
0
414
4,240
1,199
438
437
3,793
65,375
0
W
Bellona
6,729
2,542
0
1,346
7,648
6,232
0
4,304
3,095
2,779
39,402
W
Jing Wei
daddydrees
Jing Wei
2,060
1,365
0
2,088
5,565
2,233
0
428
5,137
0
48,826
W
Ymir
5,103
2,286
0
3,032
8,998
4,901
0
3,561
5,427
20,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,501
Gold Earned
33,263
412
Minions Killed
330
0
Camps Cleared
0
1,385,649
Distance Traveled
1,138,485
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,556
581
97
7
0
249,060
1
L
Ares
6,249
481
28
2
0
260,741
4
L
Anhur
7,418
571
99
8
0
238,815
5
L
Zhong Kui
6,667
513
70
5
0
197,737
0
W
Fenrir
8,341
642
74
6
0
283,983
0
L
Thanatos
5,373
413
36
3
0
192,132
0
W
Scylla
8,676
667
114
9
0
264,749
1
W
Bellona
8,166
628
97
7
0
288,548
5
W
Jing Wei
7,611
585
113
9
0
249,750
2
W
Ymir
6,707
516
14
1
0
298,619
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role