Player Matchup

Hera
Hera
NerdyGuyTim
Hera
Level 68
God Stats
3W - 3L
1,736 SR
Queue Stats
134W - 129L
1,315 Elo+
Party 2
Sylvanus
Sylvanus
bigmalc24
Sylvanus
Level 29
God Stats
1W - 0L
1,300 SR
Queue Stats
16W - 27L
1,325 Elo+
Party 2
Awilix
Awilix
xtheblackonex
Awilix
Level 77
God Stats
1W - 0L
1,703 SR
Queue Stats
20W - 32L
1,315 Elo+
Party 2
Team Averages
Level 58
1,580 SR
1,319 Elo+

VS

Team Averages
Level 45
1,500 SR
1,352 Elo+
Ymir
Ymir
OSxYNG0d
Ymir
Level 17
God Stats
5W - 8L
1,501 SR
Queue Stats
6W - 11L
1,400 Elo+
Party 1
Ares
Ares
ZingyCloth73583
Ares
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,242 Elo+
Solo
Sun Wukong
Sun Wukong
l l kllr l I
Sun Wukong
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 14
17,572
628
45,148
19,276
14,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
bigmalc24
Sylvanus
19
3 / 3 / 14
15,952
570
17,309
27,331
25,651
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
12 / 8 / 5
18,646
666
27,915
23,767
14,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 9 / 8
14,919
533
15,077
37,950
54,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 8 / 6
14,226
508
10,315
26,380
16,375
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
l l kllr l I
Sun Wukong
20
12 / 3 / 2
17,606
629
28,141
39,257
41,502
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
20
Kills
15
15
Deaths
20
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
4
14
3
L
Ymir
2
9
8
0.67
L
1
8
6
0.5
W
Sylvanus
bigmalc24
Sylvanus
3
3
14
3.33
L
Sun Wukong
l l kllr l I
Sun Wukong
12
3
2
4.33
W
12
8
5
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,372
Damage
53,533
70,374
Taken
103,587
54,428
Mitigated
112,819
30,764
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
45,148
13,976
0
2,110
19,276
14,547
809
6,417
12,559
137,818
0
L
Ymir
15,077
3,764
0
0
37,950
54,942
46
20,899
17,051
45,567
0
L
10,315
570
719
830
26,380
16,375
16
19,518
6,862
36,561
0
W
Sylvanus
bigmalc24
Sylvanus
17,309
5,785
7,728
14,347
27,331
25,651
1,216
11,546
15,460
40,978
0
L
Sun Wukong
l l kllr l I
Sun Wukong
28,141
8,968
0
6,471
39,257
41,502
121
23,522
15,735
0
115,129
W
27,915
14,820
0
6,579
23,767
14,230
1,116
7,539
15,964
8,013
120,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,170
Gold Earned
46,751
294
Minions Killed
192
0
Camps Cleared
0
1,195,484
Distance Traveled
1,323,188
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
17,572
628
152
5
0
436,234
0
L
Ymir
14,919
533
37
1
0
449,828
0
L
Ares
14,226
508
32
1
0
407,163
5
W
Sylvanus
15,952
570
28
1
0
332,665
1
L
Sun Wukong
17,606
629
123
4
0
466,197
1
W
Awilix
18,646
666
114
4
0
426,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role