Player Matchup

Fenrir
Fenrir
Beardedandfat
Fenrir
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Carpal
Guan Yu
Level 67
God Stats
2W - 1L
1,334 SR
Queue Stats
10W - 11L
1,530 Elo+
Party 1
Scylla
Scylla
DJWoWo
Scylla
Level 65
God Stats
3W - 1L
1,755 SR
Queue Stats
16W - 14L
1,661 Elo+
Party 2
Danzaburou
Danzaburou
NoQueso
Danzaburou
Level 18
God Stats
4W - 5L
1,800 SR
Queue Stats
5W - 8L
1,661 Elo+
Party 2
Bacchus
Bacchus
TheIanT
Bacchus
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 37L
1,502 Elo+
Party 1
Team Averages
Level 70
1,578 SR
1,571 Elo+

VS

Team Averages
Level 74
1,573 SR
1,566 Elo+
Amaterasu
Amaterasu
AWWWPOTATERSSS
Amaterasu
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 72L
1,622 Elo+
Party 3
Danzaburou
Danzaburou
FinnIsDinn
Danzaburou
Level 64
God Stats
2W - 3L
1,709 SR
Queue Stats
51W - 38L
1,546 Elo+
Party 3
Hel
Hel
KhephriMain
Hel
Level 78
God Stats
2W - 3L
1,639 SR
Queue Stats
31W - 24L
1,555 Elo+
Party 3
Awilix
Awilix
YouKnowRedstone
Awilix
Level 93
God Stats
1W - 5L
1,299 SR
Queue Stats
525W - 493L
1,574 Elo+
Solo
Cthulhu
Cthulhu
YungClap
Cthulhu
Level 28
God Stats
3W - 2L
1,715 SR
Queue Stats
125W - 110L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 2
10,609
624
11,523
12,351
10,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Carpal
Guan Yu
11
0 / 2 / 5
7,618
448
1,743
11,595
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
DJWoWo
Scylla
17
8 / 3 / 8
10,778
634
10,102
9,491
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
NoQueso
Danzaburou
11
0 / 6 / 4
7,148
420
5,710
9,835
2,509
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TheIanT
Bacchus
16
13 / 0 / 4
10,392
611
12,248
7,541
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AWWWPOTATERSSS
Amaterasu
12
2 / 4 / 6
7,381
434
8,618
12,950
9,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
FinnIsDinn
Danzaburou
14
6 / 4 / 2
8,553
503
10,138
7,626
2,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 7 / 0
8,804
518
3,762
10,690
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 8 / 3
8,159
480
3,190
14,705
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
YungClap
Cthulhu
14
1 / 4 / 0
7,736
455
3,989
10,352
8,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
27
Kills
12
12
Deaths
27
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AWWWPOTATERSSS
Amaterasu
2
4
6
1.25
W
6
1
2
7
W
Guan Yu
Carpal
Guan Yu
0
2
5
1.25
W
Scylla
DJWoWo
Scylla
8
3
8
4
L
Danzaburou
FinnIsDinn
Danzaburou
6
4
2
1.75
L
3
7
0
0.43
W
Danzaburou
NoQueso
Danzaburou
0
6
4
0.33
W
Bacchus
TheIanT
Bacchus
13
0
4
15
L
0
8
3
0.19
L
Cthulhu
YungClap
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,326
Damage
29,697
50,813
Taken
56,323
28,020
Mitigated
29,539
14,644
Healing
13,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AWWWPOTATERSSS
Amaterasu
8,618
3,923
0
3,298
12,950
9,763
0
4,968
7,872
0
29,508
W
11,523
2,865
0
5,618
12,351
10,399
384
4,407
7,939
4,960
53,351
W
Guan Yu
Carpal
Guan Yu
1,743
476
927
2,885
11,595
7,512
301
0
11,417
0
15,454
W
Scylla
DJWoWo
Scylla
10,102
1,694
0
1,579
9,491
3,026
0
2,095
7,096
68,903
0
L
Danzaburou
FinnIsDinn
Danzaburou
10,138
4,984
0
1,571
7,626
2,321
0
2,720
4,875
0
50,573
L
3,762
265
411
2,379
10,690
3,883
0
7,350
3,204
50,245
0
W
Danzaburou
NoQueso
Danzaburou
5,710
2,782
0
2,432
9,835
2,509
483
0
9,710
0
31,829
W
Bacchus
TheIanT
Bacchus
12,248
2,516
0
1,203
7,541
4,574
322
1,014
6,422
55,911
0
L
3,190
1,421
0
3,230
14,705
4,782
0
6,748
7,859
0
55,921
L
Cthulhu
YungClap
Cthulhu
3,989
816
0
3,044
10,352
8,790
0
633
9,719
37,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,545
Gold Earned
40,633
423
Minions Killed
422
0
Camps Cleared
0
1,680,772
Distance Traveled
1,528,654
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,381
434
51
3
0
329,123
0
W
Fenrir
10,609
624
120
7
0
343,875
1
W
Guan Yu
7,618
448
30
2
0
358,276
1
W
Scylla
10,778
634
135
8
0
328,765
4
L
Danzaburou
8,553
503
82
5
0
305,346
3
L
Hel
8,804
518
120
7
0
296,195
0
W
Danzaburou
7,148
420
64
4
0
284,501
0
W
Bacchus
10,392
611
74
4
0
365,355
1
L
Awilix
8,159
480
105
6
0
326,532
0
L
Cthulhu
7,736
455
64
4
0
271,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role