Player Matchup

Sun Wukong
Sun Wukong
Duke-ThunderP
Sun Wukong
Level 17
God Stats
16W - 17L
1,479 SR
Queue Stats
48W - 65L
1,372 Elo+
Party 1
Ratatoskr
Ratatoskr
Reese x WRLD
Ratatoskr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,261 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Schmistopher
Tsukuyomi
Level 17
God Stats
6W - 7L
1,694 SR
Queue Stats
44W - 50L
1,535 Elo+
Party 1
Apollo
Apollo
Sosaaa WRLD
Apollo
Level 5
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 3L
1,618 Elo+
Party 2
Agni
Agni
allusivestorm33
Agni
Level 5
God Stats
0W - 2L
1,197 SR
Queue Stats
2W - 7L
1,306 Elo+
Party 2
Team Averages
Level 10
1,513 SR
1,419 Elo+

VS

Team Averages
Level 16
1,454 SR
1,362 Elo+
Izanami
Izanami
Big Sarge 98
Izanami
Level 16
God Stats
32W - 33L
1,500 SR
Queue Stats
490W - 453L
1,382 Elo+
Party 3
Set
Set
DoraorDiego
Set
Level 26
God Stats
23W - 27L
1,306 SR
Queue Stats
577W - 498L
1,444 Elo+
Party 3
Cthulhu
Cthulhu
Giroshie
Cthulhu
Level 18
God Stats
46W - 30L
1,516 SR
Queue Stats
549W - 526L
1,429 Elo+
Party 3
Zeus
Zeus
Såbér
Zeus
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
25W - 44L
1,342 Elo+
Solo
Bakasura
Bakasura
cutting_cinema
Bakasura
Level 14
God Stats
5W - 6L
1,448 SR
Queue Stats
26W - 50L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Duke-ThunderP
Sun Wukong
20
8 / 4 / 3
13,225
472
12,024
21,229
21,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ratatoskr
Reese x WRLD
Ratatoskr
14
2 / 9 / 2
9,305
332
5,421
22,579
16,846
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Schmistopher
Tsukuyomi
16
2 / 9 / 8
10,907
390
14,292
25,098
16,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
14
2 / 15 / 7
10,376
371
11,983
23,311
8,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 12 / 3
9,961
356
6,514
22,043
9,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Big Sarge 98
Izanami
19
6 / 2 / 14
14,650
523
18,516
15,600
7,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
21 / 2 / 2
17,974
642
26,962
22,649
21,365
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Giroshie
Cthulhu
19
11 / 3 / 14
15,256
545
20,389
21,009
21,670
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
Såbér
Zeus
14
1 / 8 / 14
11,835
423
3,804
10,139
8,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
20
6 / 2 / 13
14,451
516
11,153
16,927
10,237
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
16
Kills
45
49
Deaths
17
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Izanami
Big Sarge 98
Izanami
6
2
14
6.5
W
21
2
2
11
L
Sun Wukong
Duke-ThunderP
Sun Wukong
8
4
3
2.38
W
Cthulhu
Giroshie
Cthulhu
11
3
14
6
L
Ratatoskr
Reese x WRLD
Ratatoskr
2
9
2
0.33
L
Tsukuyomi
Schmistopher
Tsukuyomi
2
9
8
0.67
L
Apollo
2
15
7
0.37
W
Zeus
Såbér
Zeus
1
8
14
1
L
2
12
3
0.29
W
Bakasura
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,234
Damage
80,824
114,260
Taken
86,324
73,470
Mitigated
68,742
13,975
Healing
23,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Big Sarge 98
Izanami
18,516
14,646
0
5,622
15,600
7,028
5,873
828
14,672
0
97,206
W
26,962
14,115
0
9,660
22,649
21,365
4,481
2,372
20,211
8,791
190,551
L
Sun Wukong
Duke-ThunderP
Sun Wukong
12,024
2,191
0
4,945
21,229
21,779
263
6,802
14,387
0
60,754
W
Cthulhu
Giroshie
Cthulhu
20,389
2,169
0
3,621
21,009
21,670
1,030
2,236
18,583
54,580
0
L
Ratatoskr
Reese x WRLD
Ratatoskr
5,421
1,481
0
24
22,579
16,846
144
2,766
19,773
0
43,608
L
Tsukuyomi
Schmistopher
Tsukuyomi
14,292
4,259
405
4,833
25,098
16,662
149
7,041
17,407
0
55,542
L
Apollo
11,983
7,018
0
1,368
23,311
8,501
1,631
4,530
18,681
0
53,760
W
Zeus
Såbér
Zeus
3,804
1,517
0
257
10,139
8,442
414
858
9,181
18,847
0
L
6,514
1,895
82
2,318
22,043
9,682
0
3,723
17,922
53,545
0
W
Bakasura
11,153
8,255
0
4,792
16,927
10,237
3,472
618
16,234
0
49,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,774
Gold Earned
74,166
408
Minions Killed
578
0
Camps Cleared
0
2,366,938
Distance Traveled
2,561,195
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,650
523
148
5
0
494,983
3
W
Set
17,974
642
263
9
0
542,431
9
L
Sun Wukong
13,225
472
93
3
0
527,896
1
W
Cthulhu
15,256
545
49
2
0
571,947
6
L
Ratatoskr
9,305
332
61
2
0
452,882
1
L
Tsukuyomi
10,907
390
85
3
0
512,859
3
L
Apollo
10,376
371
91
3
0
480,808
0
W
Zeus
11,835
423
20
1
0
341,542
0
L
Agni
9,961
356
78
3
0
392,493
0
W
Bakasura
14,451
516
98
4
0
610,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role