Player Matchup

Anhur
Anhur
Beardus93
Anhur
Level 25
God Stats
1W - 1L
1,657 SR
Queue Stats
92W - 70L
1,475 Elo+
Party 1
Eset
Eset
JordyBearr
Eset
Level 137
God Stats
7W - 10L
1,522 SR
Queue Stats
103W - 79L
1,439 Elo+
Party 1
Ganesha
Ganesha
Ogobrogo
Ganesha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,344 Elo+
Party 1
Medusa
Medusa
selficide
Medusa
Level 146
God Stats
2W - 0L
1,514 SR
Queue Stats
6W - 6L
1,135 Elo+
Party 1
Team Averages
Level 109
1,548 SR
1,348 Elo+

VS

Team Averages
Level 57
1,679 SR
1,496 Elo+
Cthulhu
Cthulhu
Puff_Powar
Cthulhu
Level 27
God Stats
2W - 3L
1,792 SR
Queue Stats
2W - 7L
1,715 Elo+
Party 2
Tyr
Tyr
Reximus10
Tyr
Level 127
God Stats
0W - 5L
1,541 SR
Queue Stats
2W - 9L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
algernon
Danzaburou
Level 22
God Stats
1W - 2L
1,834 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Vulcan
Vulcan
darknight529
Vulcan
Level 50
God Stats
0W - 5L
1,547 SR
Queue Stats
1W - 8L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Beardus93
Anhur
11
1 / 1 / 6
6,781
969
2,239
2,816
1,042
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 2 / 7
7,256
1,037
5,868
4,189
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
Ogobrogo
Ganesha
12
0 / 0 / 15
8,111
1,159
3,092
7,297
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
selficide
Medusa
15
13 / 1 / 2
9,417
1,345
11,480
4,276
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Puff_Powar
Cthulhu
10
0 / 3 / 0
6,053
865
3,499
8,577
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 5 / 2
5,954
851
1,650
7,722
3,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
algernon
Danzaburou
11
0 / 4 / 3
6,179
883
2,128
5,804
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
12
2 / 4 / 2
6,494
928
3,680
5,380
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
16
Kills
3
4
Deaths
16
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
Beardus93
Anhur
1
1
6
4
W
2
2
7
2.75
W
Ganesha
Ogobrogo
Ganesha
0
0
15
7.5
L
Cthulhu
Puff_Powar
Cthulhu
0
3
0
0
L
1
5
2
0.4
L
Danzaburou
algernon
Danzaburou
0
4
3
0.38
L
Vulcan
2
4
2
0.75
W
Medusa
selficide
Medusa
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,679
Damage
10,957
18,578
Taken
27,483
12,883
Mitigated
12,223
2,967
Healing
1,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Beardus93
Anhur
2,239
1,144
0
250
2,816
1,042
722
1,313
1,393
0
8,215
W
5,868
713
334
974
4,189
1,612
2,064
2,079
2,020
23,231
0
W
Ganesha
Ogobrogo
Ganesha
3,092
179
0
953
7,297
7,315
212
2,427
4,812
14,365
0
L
Cthulhu
Puff_Powar
Cthulhu
3,499
134
0
240
8,577
5,162
525
2,433
6,072
14,852
0
L
1,650
319
0
572
7,722
3,543
0
2,698
4,898
0
4,783
L
Danzaburou
algernon
Danzaburou
2,128
569
0
1,177
5,804
1,891
1,129
1,460
4,302
0
12,115
L
Vulcan
3,680
945
0
0
5,380
1,627
0
2,553
2,629
19,798
0
W
Medusa
selficide
Medusa
11,480
4,938
0
456
4,276
2,914
3,450
1,382
2,894
2,693
41,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,565
Gold Earned
24,680
156
Minions Killed
113
8
Camps Cleared
4
568,643
Distance Traveled
487,232
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,781
969
19
3
2
130,140
1
W
Eset
7,256
1,037
48
7
0
122,024
1
W
Ganesha
8,111
1,159
6
1
0
162,212
1
L
Cthulhu
6,053
865
30
4
0
126,503
0
L
Tyr
5,954
851
18
3
2
131,302
1
L
Danzaburou
6,179
883
34
5
2
103,382
0
L
Vulcan
6,494
928
31
4
0
126,045
0
W
Medusa
9,417
1,345
83
12
6
154,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role