Player Matchup

Kukulkan
Kukulkan
Kloudsoccer
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,232 Elo+
Party 1
Arachne
Arachne
Mr KRAZY SHOT
Arachne
Level 55
God Stats
256W - 161L
1,462 SR
Queue Stats
406W - 393L
1,419 Elo+
Party 1
Bellona
Bellona
Sko0LaFo0WeLL
Bellona
Level 24
God Stats
20W - 29L
1,400 SR
Queue Stats
61W - 63L
1,120 Elo+
Party 1
Nemesis
Nemesis
chichaparty
Nemesis
Level 36
God Stats
5W - 8L
1,393 SR
Queue Stats
109W - 130L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
justjosh1894
Cthulhu
Level 18
God Stats
0W - 1L
1,711 SR
Queue Stats
2W - 5L
1,030 Elo+
Solo
Team Averages
Level 29
1,493 SR
1,248 Elo+

VS

Team Averages
Level 23
1,563 SR
1,528 Elo+
Osiris
Osiris
 
Osiris
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Bergey33
Bakasura
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
324W - 340L
1,682 Elo+
Solo
Anhur
Anhur
FerdaFerda6824
Anhur
Level 14
God Stats
8W - 7L
1,614 SR
Queue Stats
15W - 17L
1,501 Elo+
Solo
Ares
Ares
ToejamLunacy
Ares
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 41L
1,307 Elo+
Solo
Discordia
Discordia
xImiSync
Discordia
Level 15
God Stats
2W - 0L
1,702 SR
Queue Stats
2W - 0L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kloudsoccer
Kukulkan
15
1 / 15 / 5
9,983
434
4,827
15,530
5,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
18
7 / 5 / 2
12,173
529
13,180
21,339
9,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
13
1 / 8 / 6
9,208
400
6,401
17,499
14,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
chichaparty
Nemesis
15
1 / 12 / 3
9,593
417
13,324
20,861
7,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
justjosh1894
Cthulhu
12
0 / 15 / 5
8,257
359
4,746
21,651
6,805

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
18 / 3 / 14
14,886
647
24,679
16,774
18,438
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Bergey33
Bakasura
18
13 / 0 / 11
13,184
573
10,580
17,641
7,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
14 / 4 / 8
12,707
552
16,304
22,501
9,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 21
10,901
474
4,464
12,478
10,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
xImiSync
Discordia
15
8 / 4 / 15
11,648
506
14,686
9,473
4,521
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
124
10
Kills
55
55
Deaths
12
21
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
18
3
14
8.33
W
Bakasura
Bergey33
Bakasura
13
0
11
18.5
W
14
4
8
4.5
L
Kukulkan
Kloudsoccer
Kukulkan
1
15
5
0.23
L
Arachne
7
5
2
1.6
L
Bellona
1
8
6
0.5
W
2
1
21
12.5
L
Nemesis
chichaparty
Nemesis
1
12
3
0.21
L
Cthulhu
justjosh1894
Cthulhu
0
15
5
0.17
W
Discordia
xImiSync
Discordia
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,478
Damage
70,713
96,880
Taken
78,867
42,520
Mitigated
49,898
10,367
Healing
24,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
24,679
10,507
0
310
16,774
18,438
5,202
1,700
14,947
9,641
111,130
W
Bakasura
Bergey33
Bakasura
10,580
7,270
0
10,388
17,641
7,742
2,477
1,439
16,077
0
64,284
W
16,304
10,821
0
9,268
22,501
9,056
7,042
2,557
19,844
0
78,075
L
Kukulkan
Kloudsoccer
Kukulkan
4,827
1,490
0
933
15,530
5,130
0
3,883
11,622
31,811
0
L
Arachne
13,180
8,632
0
4,311
21,339
9,371
0
4,788
16,551
0
61,286
L
Bellona
6,401
1,526
0
1,203
17,499
14,110
86
1,922
15,577
0
29,215
W
4,464
515
0
3,371
12,478
10,141
1,819
1,637
10,691
14,703
0
L
Nemesis
chichaparty
Nemesis
13,324
5,089
0
2,443
20,861
7,104
0
2,624
17,867
0
61,768
L
Cthulhu
justjosh1894
Cthulhu
4,746
219
95
1,382
21,651
6,805
0
6,866
14,742
23,444
0
W
Discordia
xImiSync
Discordia
14,686
1,737
0
1,021
9,473
4,521
1,375
2,240
7,183
42,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,214
Gold Earned
63,326
321
Minions Killed
486
0
Camps Cleared
0
2,003,516
Distance Traveled
1,992,571
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,886
647
183
8
0
422,253
0
W
Bakasura
13,184
573
112
5
0
513,354
0
W
Anhur
12,707
552
119
5
0
342,475
1
L
Kukulkan
9,983
434
52
2
0
361,541
1
L
Arachne
12,173
529
89
4
0
473,899
1
L
Bellona
9,208
400
51
2
0
430,507
1
W
Ares
10,901
474
18
1
0
370,776
1
L
Nemesis
9,593
417
90
4
0
409,618
2
L
Cthulhu
8,257
359
39
2
0
327,951
7
W
Discordia
11,648
506
54
2
0
343,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role