Player Matchup

Sobek
Sobek
Silver III
 
Sobek
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
Diego__Gonzalez
Cupid
Bronze III
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
244W - 235L
1,368 MMR
Solo
Kukulkan
Kukulkan
Silver I
DroppedFuture78
Kukulkan
Silver I
Level 118
God Stats
3W - 2L
1,465 SR
Queue Stats
78W - 79L
1,352 MMR
Party 1
Ne Zha
Ne Zha
Silver I
Eeporz
Ne Zha
Silver I
Level 127
God Stats
4W - 3L
1,715 SR
Queue Stats
93W - 89L
1,352 MMR
Party 1
Camazotz
Camazotz
Silver V
YouLikeThatBB
Camazotz
Silver V
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,351 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,536 SR
1,384 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,589 SR
1,357 MMR
Aphrodite
Aphrodite
Silver I
FuxCows2369
Aphrodite
Silver I
Level 76
God Stats
38W - 32L
1,444 SR
Queue Stats
207W - 219L
1,411 MMR
Party 2
Bastet
Bastet
Silver III
LiL_FRED_HTX
Bastet
Silver III
Level 68
God Stats
0W - 2L
1,270 SR
Queue Stats
115W - 125L
1,322 MMR
Party 2
Ra
Ra
Bronze III
THE_EVIL_TACO_
Ra
Bronze III
Level 122
God Stats
4W - 11L
1,777 SR
Queue Stats
91W - 84L
1,363 MMR
Solo
Nike
Nike
Gold V
Yankeefan47
Nike
Gold V
Level 87
God Stats
3W - 4L
1,926 SR
Queue Stats
35W - 43L
1,333 MMR
Solo
Heimdallr
Heimdallr
Silver V
chubi33315
Heimdallr
Silver V
Level 91
God Stats
16W - 13L
1,527 SR
Queue Stats
133W - 125L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 2 / 7
8,173
454
6,520
17,330
12,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 1 / 5
9,719
540
13,107
11,320
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
17
4 / 2 / 4
10,221
568
8,424
5,850
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Eeporz
Ne Zha
17
4 / 0 / 6
10,181
566
7,761
12,647
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Camazotz
YouLikeThatBB
Camazotz
17
2 / 2 / 2
10,264
570
4,585
13,240
8,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Nu WaSetDanzaburouCu ChulainnCthulhu

VS

Bans
Erlang ShenCerberusSun WukongAnubisTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FuxCows2369
Aphrodite
13
0 / 4 / 2
7,612
423
5,454
13,639
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
12
0 / 3 / 0
7,433
413
2,701
8,377
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
5 / 5 / 0
10,578
588
8,279
11,006
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 1 / 0
10,598
589
8,872
11,228
11,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
chubi33315
Heimdallr
12
0 / 3 / 3
7,232
402
10,706
12,921
4,015
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
7
7
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
2
7
1.75
W
6
1
5
8.5
W
Kukulkan
4
2
4
3
W
Ne Zha
Eeporz
Ne Zha
4
0
6
7
L
Aphrodite
FuxCows2369
Aphrodite
0
4
2
0.25
L
Bastet
0
3
0
0
L
5
5
0
1
L
2
1
0
2
W
Camazotz
YouLikeThatBB
Camazotz
2
2
2
1.5
L
Heimdallr
chubi33315
Heimdallr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,397
Damage
36,012
60,387
Taken
57,171
32,094
Mitigated
28,829
29,896
Healing
23,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,520
303
0
8,110
17,330
12,752
162
6,201
10,562
20,146
0
W
13,107
5,992
1,485
5,984
11,320
3,538
442
2,029
9,101
0
66,363
W
Kukulkan
8,424
136
0
500
5,850
2,509
572
2,801
2,900
72,013
0
W
Ne Zha
Eeporz
Ne Zha
7,761
2,311
0
6,590
12,647
4,899
0
1,046
11,425
0
67,990
L
Aphrodite
FuxCows2369
Aphrodite
5,454
463
4,758
7,805
13,639
5,011
0
4,776
8,863
51,510
0
L
Bastet
2,701
838
406
1,116
8,377
4,324
481
1,439
6,938
3,973
32,995
L
8,279
860
262
3,038
11,006
4,269
0
3,679
7,327
80,796
0
L
8,872
1,215
0
3,550
11,228
11,210
486
1,518
9,710
40
80,645
W
Camazotz
YouLikeThatBB
Camazotz
4,585
1,280
0
7,227
13,240
8,396
884
726
12,083
4,046
57,568
L
Heimdallr
chubi33315
Heimdallr
10,706
6,901
0
2,809
12,921
4,015
798
3,670
9,251
0
38,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,558
Gold Earned
43,453
514
Minions Killed
569
0
Camps Cleared
0
1,833,672
Distance Traveled
1,745,660
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,173
454
21
1
0
377,725
6
W
Cupid
9,719
540
100
6
0
373,096
4
W
Kukulkan
10,221
568
136
8
0
346,100
3
W
Ne Zha
10,181
566
107
6
0
395,685
7
L
Aphrodite
7,612
423
104
6
0
359,421
6
L
Bastet
7,433
413
75
4
0
371,027
1
L
Ra
10,578
588
164
9
0
328,639
3
L
Nike
10,598
589
178
10
0
363,785
1
W
Camazotz
10,264
570
150
8
0
341,066
0
L
Heimdallr
7,232
402
48
3
0
322,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role