Player Matchup

Kumbhakarna
Kumbhakarna
Bappley
Kumbhakarna
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 202L
1,745 Elo+
Party 1
Neith
Neith
Devictos
Neith
Level 121
God Stats
9W - 1L
1,500 SR
Queue Stats
683W - 653L
1,655 Elo+
Party 1
Fenrir
Fenrir
GShawv
Fenrir
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
377W - 356L
1,734 Elo+
Party 1
Achilles
Achilles
ItsCaptainK
Achilles
Level 48
God Stats
18W - 22L
1,845 SR
Queue Stats
458W - 423L
1,706 Elo+
Party 1
Scylla
Scylla
coolino
Scylla
Level 57
God Stats
15W - 5L
1,846 SR
Queue Stats
636W - 579L
1,771 Elo+
Party 1
Team Averages
Level 72
1,638 SR
1,722 Elo+

VS

Team Averages
Level 40
1,525 SR
1,617 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
KewlKewlKewl
Hercules
Level 26
God Stats
1W - 1L
1,349 SR
Queue Stats
45W - 28L
1,609 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Outrightjerm
Cu Chulainn
Level 27
God Stats
1W - 2L
1,321 SR
Queue Stats
105W - 92L
1,643 Elo+
Party 2
Sylvanus
Sylvanus
itsprettygod
Sylvanus
Level 43
God Stats
2W - 3L
1,607 SR
Queue Stats
45W - 35L
1,636 Elo+
Party 2
Scylla
Scylla
Σscanor
Scylla
Level 18
God Stats
14W - 5L
1,846 SR
Queue Stats
43W - 31L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bappley
Kumbhakarna
12
0 / 1 / 11
7,473
534
2,948
8,876
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
Devictos
Neith
13
7 / 2 / 0
8,158
583
10,549
7,784
2,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
GShawv
Fenrir
13
3 / 4 / 5
7,754
554
6,082
11,053
5,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
ItsCaptainK
Achilles
14
4 / 1 / 3
8,252
589
10,308
9,111
6,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
coolino
Scylla
14
6 / 2 / 3
8,455
604
6,227
4,840
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 5 / 1
6,528
466
3,438
9,851
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
KewlKewlKewl
Hercules
14
5 / 3 / 2
8,103
579
6,726
11,209
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
Outrightjerm
Cu Chulainn
11
3 / 4 / 1
6,870
491
7,727
12,554
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
itsprettygod
Sylvanus
11
0 / 3 / 2
6,256
447
5,341
12,385
7,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Σscanor
Scylla
11
1 / 5 / 1
6,424
459
2,809
7,551
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
20
Kills
10
10
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
5
1
0.3
W
Kumbhakarna
Bappley
Kumbhakarna
0
1
11
5.5
W
Neith
Devictos
Neith
7
2
0
3.5
W
Fenrir
GShawv
Fenrir
3
4
5
1.38
W
Achilles
ItsCaptainK
Achilles
4
1
3
5.5
L
Hercules
KewlKewlKewl
Hercules
5
3
2
2
L
Cu Chulainn
Outrightjerm
Cu Chulainn
3
4
1
0.88
W
Scylla
coolino
Scylla
6
2
3
3.75
L
Sylvanus
itsprettygod
Sylvanus
0
3
2
0.33
L
Scylla
Σscanor
Scylla
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,114
Damage
26,041
41,664
Taken
53,550
21,988
Mitigated
23,481
14,887
Healing
18,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,438
2,066
0
3,406
9,851
2,547
162
273
9,578
0
33,676
W
Kumbhakarna
Bappley
Kumbhakarna
2,948
186
0
2,044
8,876
5,803
0
804
8,052
13,827
0
W
Neith
Devictos
Neith
10,549
6,108
0
4,566
7,784
2,407
1,094
0
7,784
0
52,003
W
Fenrir
GShawv
Fenrir
6,082
2,002
0
3,510
11,053
5,880
0
1,434
9,557
0
48,763
W
Achilles
ItsCaptainK
Achilles
10,308
3,045
0
3,867
9,111
6,502
68
4,392
4,719
0
47,394
L
Hercules
KewlKewlKewl
Hercules
6,726
3,761
0
4,992
11,209
4,831
0
1,594
9,536
0
42,105
L
Cu Chulainn
Outrightjerm
Cu Chulainn
7,727
1,634
0
1,947
12,554
5,814
0
3,627
8,749
0
32,865
W
Scylla
coolino
Scylla
6,227
1,003
0
900
4,840
1,396
86
1,368
3,402
51,785
0
L
Sylvanus
itsprettygod
Sylvanus
5,341
1,711
291
6,761
12,385
7,830
0
870
11,065
31,341
0
L
Scylla
Σscanor
Scylla
2,809
444
0
1,455
7,551
2,459
0
2,509
4,872
30,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,092
Gold Earned
34,181
385
Minions Killed
333
0
Camps Cleared
0
1,337,148
Distance Traveled
1,189,642
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,528
466
64
5
0
240,814
4
W
Kumbhakarna
7,473
534
14
1
0
282,324
0
W
Neith
8,158
583
83
6
0
237,014
3
W
Fenrir
7,754
554
96
7
0
265,471
3
W
Achilles
8,252
589
98
7
0
277,802
0
L
Hercules
8,103
579
93
7
0
282,986
5
L
Cu Chulainn
6,870
491
48
3
0
251,810
2
W
Scylla
8,455
604
94
7
0
274,537
2
L
Sylvanus
6,256
447
63
5
0
163,265
2
L
Scylla
6,424
459
65
5
0
250,767
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role