Player Matchup

Chaac
Chaac
Silver I
AFJayy
Chaac
Silver I
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,701 MMR
Party 1
Khepri
Khepri
Silver I
ReeceMorningWood
Khepri
Silver I
Level 129
God Stats
9W - 2L
2,095 SR
Queue Stats
15W - 7L
1,701 MMR
Party 1
Scylla
Scylla
Silver I
Seth_Senpai
Scylla
Silver I
Level 125
God Stats
7W - 3L
2,038 SR
Queue Stats
18W - 10L
1,701 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,878 SR
1,701 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,500 SR
1,689 MMR
Achilles
Achilles
Silver I
Dahsyn
Achilles
Silver I
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 5L
1,689 MMR
Party 2
Persephone
Persephone
Silver I
Flepto
Persephone
Silver I
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 5L
1,689 MMR
Party 2
Xing Tian
Xing Tian
Silver I
JustinClay-
Xing Tian
Silver I
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,689 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AFJayy
Chaac
10
1 / 2 / 0
6,438
644
6,774
8,164
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 5 / 1
6,576
658
3,164
9,493
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
8
0 / 4 / 1
6,141
614
4,961
5,852
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
King ArthurCthulhuAphroditeSobekDanzaburou

VS

Bans
Cu ChulainnHeimdallrGuan YuCupidVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dahsyn
Achilles
11
6 / 0 / 5
8,574
857
8,275
10,418
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
Flepto
Persephone
11
4 / 1 / 7
8,161
816
9,731
4,602
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
JustinClay-
Xing Tian
10
1 / 0 / 10
7,969
797
3,517
9,280
9,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
11
11
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
AFJayy
Chaac
1
2
0
0.5
W
Achilles
Dahsyn
Achilles
6
0
5
8.5
W
Persephone
Flepto
Persephone
4
1
7
7.5
W
Xing Tian
JustinClay-
Xing Tian
1
0
10
6
L
0
5
1
0.1
L
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,899
Damage
21,523
23,509
Taken
24,300
14,256
Mitigated
17,062
4,260
Healing
8,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AFJayy
Chaac
6,774
997
0
2,699
8,164
5,778
0
5,089
2,763
2,127
15,804
W
Achilles
Dahsyn
Achilles
8,275
2,884
0
5,334
10,418
6,197
300
3,767
6,309
0
24,896
W
Persephone
Flepto
Persephone
9,731
352
0
1,215
4,602
1,607
495
1,472
2,917
42,650
0
W
Xing Tian
JustinClay-
Xing Tian
3,517
488
0
2,079
9,280
9,258
0
3,140
5,870
14,761
0
L
3,164
391
0
561
9,493
6,632
0
4,851
4,418
13,144
0
L
Scylla
4,961
546
0
1,000
5,852
1,846
0
2,690
3,080
28,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,155
Gold Earned
24,704
112
Minions Killed
134
0
Camps Cleared
0
549,166
Distance Traveled
578,166
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,438
644
27
3
0
204,125
1
W
Achilles
8,574
857
30
3
0
203,301
2
W
Persephone
8,161
816
84
8
0
180,439
1
W
Xing Tian
7,969
797
20
2
0
194,426
3
L
Khepri
6,576
658
39
4
0
178,576
1
L
Scylla
6,141
614
46
5
0
166,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role