Player Matchup

Ravana
Ravana
Silver II
JohnFKennedy1
Ravana
Silver II
Level 143
God Stats
4W - 1L
1,726 SR
Queue Stats
50W - 51L
1,536 MMR
Solo
Bellona
Bellona
Bronze III
SlickSloth24
Bellona
Bronze III
Level 86
God Stats
9W - 6L
1,748 SR
Queue Stats
77W - 75L
1,534 MMR
Party 2
Apollo
Apollo
Bronze III
kcaz
Apollo
Bronze III
Level 115
God Stats
8W - 6L
1,500 SR
Queue Stats
74W - 62L
1,534 MMR
Party 2
Athena
Athena
Silver I
linktoon
Athena
Silver I
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 60L
1,534 MMR
Solo
Discordia
Discordia
Silver I
onfirexd2
Discordia
Silver I
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 46L
1,535 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,595 SR
1,535 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,578 SR
1,523 MMR
Nu Wa
Nu Wa
Gold V
Martën
Nu Wa
Gold V
Level 158
God Stats
5W - 5L
1,253 SR
Queue Stats
233W - 207L
1,447 MMR
Party 1
Bacchus
Bacchus
Silver I
NICOTRETO29
Bacchus
Silver I
Level 108
God Stats
1W - 3L
1,935 SR
Queue Stats
69W - 70L
1,536 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
PerfectDonut
Erlang Shen
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
StarQueen03
Arachne
Gold IV
Level 159
God Stats
0W - 2L
1,704 SR
Queue Stats
135W - 137L
1,597 MMR
Party 1
Artemis
Artemis
Silver II
Tragikarc
Artemis
Silver II
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
8,352
557
4,680
8,326
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
SlickSloth24
Bellona
16
7 / 0 / 1
9,581
639
10,191
7,929
8,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
kcaz
Apollo
14
1 / 2 / 2
8,685
579
2,955
6,943
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
linktoon
Athena
10
1 / 1 / 6
7,621
508
3,434
10,225
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
onfirexd2
Discordia
16
2 / 1 / 4
9,357
624
8,278
7,273
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetDanzaburouCthulhuNemesisTsukuyomi

VS

Bans
Cu ChulainnMercuryCupidThanatosIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Martën
Nu Wa
14
2 / 2 / 1
7,864
524
10,051
7,775
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
NICOTRETO29
Bacchus
7
0 / 4 / 1
5,499
367
2,625
10,256
5,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
PerfectDonut
Erlang Shen
8
0 / 4 / 0
5,707
380
1,999
8,957
6,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
StarQueen03
Arachne
13
1 / 3 / 3
7,753
517
2,580
11,230
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Tragikarc
Artemis
13
3 / 3 / 0
7,595
506
5,912
6,080
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
6
6
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
Nu Wa
Martën
Nu Wa
2
2
1
1.25
L
Bacchus
NICOTRETO29
Bacchus
0
4
1
0.13
L
Erlang Shen
PerfectDonut
Erlang Shen
0
4
0
0
W
Bellona
SlickSloth24
Bellona
7
0
1
7.5
L
Arachne
StarQueen03
Arachne
1
3
3
0.83
L
Artemis
Tragikarc
Artemis
3
3
0
1
W
Apollo
kcaz
Apollo
1
2
2
1
W
Athena
linktoon
Athena
1
1
6
4
W
Discordia
onfirexd2
Discordia
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,538
Damage
23,167
40,696
Taken
44,298
22,904
Mitigated
20,318
12,045
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,680
951
0
3,615
8,326
3,455
209
3,017
5,129
0
48,024
L
Nu Wa
Martën
Nu Wa
10,051
1,595
66
1,624
7,775
2,600
0
4,735
2,720
58,512
0
L
Bacchus
NICOTRETO29
Bacchus
2,625
430
0
940
10,256
5,446
0
2,663
7,505
10,144
0
L
Erlang Shen
PerfectDonut
Erlang Shen
1,999
945
0
2,582
8,957
6,176
0
344
8,613
2,621
17,459
W
Bellona
SlickSloth24
Bellona
10,191
4,135
0
1,771
7,929
8,201
1,249
1,230
6,612
3,282
54,209
L
Arachne
StarQueen03
Arachne
2,580
1,979
0
5,022
11,230
3,680
0
2,543
8,523
0
45,593
L
Artemis
Tragikarc
Artemis
5,912
2,540
0
535
6,080
2,416
0
1,768
4,288
0
47,269
W
Apollo
kcaz
Apollo
2,955
1,643
0
2,166
6,943
3,678
313
1,630
5,193
5,751
49,455
W
Athena
linktoon
Athena
3,434
781
0
1,429
10,225
5,085
352
2,974
7,107
20,589
0
W
Discordia
onfirexd2
Discordia
8,278
505
0
3,064
7,273
2,485
0
3,212
3,815
77,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,596
Gold Earned
34,418
471
Minions Killed
353
0
Camps Cleared
0
1,564,107
Distance Traveled
1,274,189
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,352
557
77
5
0
329,263
5
L
Nu Wa
7,864
524
119
8
0
262,428
6
L
Bacchus
5,499
367
9
1
0
258,886
4
L
Erlang Shen
5,707
380
38
3
0
154,481
0
W
Bellona
9,581
639
111
7
0
335,454
7
L
Arachne
7,753
517
94
6
0
351,965
3
L
Artemis
7,595
506
93
6
0
246,429
2
W
Apollo
8,685
579
101
7
0
278,221
1
W
Athena
7,621
508
38
3
0
321,225
2
W
Discordia
9,357
624
144
10
0
299,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role