Player Matchup

Bellona
Bellona
Alan_I_B
Bellona
Level 28
God Stats
2W - 3L
1,589 SR
Queue Stats
49W - 59L
1,569 Elo+
Party 2
Set
Set
Aunseen
Set
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 64L
1,392 Elo+
Solo
Rama
Rama
Elmenonita95
Rama
Level 13
God Stats
2W - 8L
1,265 SR
Queue Stats
13W - 25L
1,356 Elo+
Solo
Hera
Hera
GYuqi
Hera
Level 8
God Stats
3W - 5L
1,593 SR
Queue Stats
5W - 12L
1,371 Elo+
Party 2
Scylla
Scylla
m0u5ey
Scylla
Level 26
God Stats
36W - 32L
1,409 SR
Queue Stats
109W - 93L
1,403 Elo+
Solo
Team Averages
Level 18
1,471 SR
1,418 Elo+

VS

Team Averages
Level 24
1,534 SR
1,422 Elo+
Cthulhu
Cthulhu
BlutigRoz
Cthulhu
Level 35
God Stats
5W - 5L
1,500 SR
Queue Stats
68W - 111L
1,349 Elo+
Party 1
Anubis
Anubis
CAPTAINKORV
Anubis
Level 26
God Stats
5W - 3L
1,826 SR
Queue Stats
94W - 68L
1,515 Elo+
Solo
Apollo
Apollo
Cruiser15
Apollo
Level 12
God Stats
6W - 4L
1,544 SR
Queue Stats
11W - 9L
1,315 Elo+
Party 3
Pele
Pele
KingDanny98
Pele
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Party 3
Ares
Ares
TecnNOmancer25
Ares
Level 26
God Stats
1W - 1L
1,299 SR
Queue Stats
11W - 16L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alan_I_B
Bellona
13
3 / 7 / 3
8,077
505
10,385
16,423
12,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Set
13
6 / 6 / 4
8,891
556
8,894
14,436
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 7 / 5
6,412
401
5,383
13,639
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
GYuqi
Hera
10
1 / 8 / 3
6,406
400
5,685
9,242
4,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
m0u5ey
Scylla
12
2 / 8 / 1
7,138
446
4,133
12,047
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlutigRoz
Cthulhu
14
4 / 5 / 4
8,985
562
6,889
13,913
9,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
18
14 / 1 / 6
11,280
705
17,237
17,063
10,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Cruiser15
Apollo
15
10 / 2 / 10
10,083
630
13,331
10,999
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 2 / 9
9,410
588
8,996
11,266
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 3 / 13
8,693
543
4,012
13,539
9,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
12
Kills
36
36
Deaths
13
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alan_I_B
Bellona
3
7
3
0.64
L
Set
6
6
4
1.33
W
Cthulhu
BlutigRoz
Cthulhu
4
5
4
1.2
W
Anubis
14
1
6
17
W
Apollo
Cruiser15
Apollo
10
2
10
7.5
L
0
7
5
0.36
L
Hera
GYuqi
Hera
1
8
3
0.31
W
6
2
9
5.25
W
2
3
13
2.83
L
Scylla
m0u5ey
Scylla
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,480
Damage
50,465
65,787
Taken
66,780
28,131
Mitigated
39,386
14,624
Healing
29,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alan_I_B
Bellona
10,385
3,841
0
3,096
16,423
12,600
0
9,474
6,949
3,893
36,373
L
Set
8,894
4,910
0
4,464
14,436
4,668
0
4,101
10,335
0
37,463
W
Cthulhu
BlutigRoz
Cthulhu
6,889
743
499
3,560
13,913
9,658
952
1,276
12,637
32,704
0
W
Anubis
17,237
923
0
13,426
17,063
10,815
3,944
4,073
12,780
88,796
0
W
Apollo
Cruiser15
Apollo
13,331
8,110
0
3,992
10,999
4,822
2,710
1,623
9,302
0
54,093
L
5,383
4,253
0
4,768
13,639
3,547
0
4,697
8,942
0
24,919
L
Hera
GYuqi
Hera
5,685
1,232
294
1,383
9,242
4,586
0
4,208
5,034
20,585
0
W
8,996
1,719
0
5,358
11,266
4,299
924
1,378
9,884
0
61,348
W
4,012
408
0
2,949
13,539
9,792
673
2,081
11,418
22,661
0
L
Scylla
m0u5ey
Scylla
4,133
314
0
619
12,047
2,730
0
5,658
6,389
30,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,924
Gold Earned
48,451
260
Minions Killed
409
0
Camps Cleared
0
1,284,191
Distance Traveled
1,465,850
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,077
505
82
5
0
270,452
1
L
Set
8,891
556
60
4
0
295,685
1
W
Cthulhu
8,985
562
62
4
0
279,437
1
W
Anubis
11,280
705
124
8
0
257,104
1
W
Apollo
10,083
630
97
6
0
324,325
4
L
Rama
6,412
401
46
3
0
239,356
0
L
Hera
6,406
400
25
2
0
203,883
2
W
Pele
9,410
588
103
6
0
334,251
0
W
Ares
8,693
543
23
1
0
270,733
3
L
Scylla
7,138
446
47
3
0
274,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role