Player Matchup

Thor
Thor
GetSlumped69
Thor
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 75L
1,096 Elo+
Party 3
Nu Wa
Nu Wa
KurtKrej
Nu Wa
Level 112
God Stats
108W - 54L
1,753 SR
Queue Stats
660W - 593L
1,542 Elo+
Solo
Fenrir
Fenrir
Rzrbck04
Fenrir
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 218L
1,528 Elo+
Party 3
Danzaburou
Danzaburou
elitheestallion
Danzaburou
Level 130
God Stats
1W - 1L
1,710 SR
Queue Stats
110W - 92L
1,501 Elo+
Party 2
Khepri
Khepri
iAmTheMotha
Khepri
Level 142
God Stats
2W - 4L
1,181 SR
Queue Stats
70W - 64L
1,501 Elo+
Party 2
Team Averages
Level 119
1,529 SR
1,433 Elo+

VS

Team Averages
Level 135
1,570 SR
1,702 Elo+
Bellona
Bellona
Azca Mateo
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,951 Elo+
Party 1
Yemoja
Yemoja
Chanoniel23
Yemoja
Level 136
God Stats
2W - 0L
1,729 SR
Queue Stats
9W - 9L
1,839 Elo+
Party 1
Danzaburou
Danzaburou
RoiAgro
Danzaburou
Level 151
God Stats
9W - 5L
1,622 SR
Queue Stats
117W - 116L
1,721 Elo+
Party 1
Kukulkan
Kukulkan
Thomasfrom702
Kukulkan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
sorrenlorenson
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,224
485
9,695
17,919
13,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
KurtKrej
Nu Wa
15
2 / 7 / 6
9,335
491
13,431
12,369
5,286
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Rzrbck04
Fenrir
15
3 / 6 / 3
9,312
490
6,527
18,939
8,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
elitheestallion
Danzaburou
14
2 / 8 / 1
9,125
480
9,419
15,551
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
14
5 / 7 / 2
9,481
499
7,775
16,165
11,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azca Mateo
Bellona
16
6 / 4 / 0
10,022
527
14,907
19,385
20,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
16
5 / 1 / 13
10,137
534
6,094
10,167
6,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
RoiAgro
Danzaburou
19
13 / 1 / 7
11,963
630
19,872
19,513
7,030
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Thomasfrom702
Kukulkan
17
3 / 5 / 9
10,585
557
13,883
11,623
4,046
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 3 / 6
10,576
557
8,129
14,231
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
14
Kills
34
34
Deaths
14
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bellona
Azca Mateo
Bellona
6
4
0
1.5
W
Yemoja
5
1
13
11.5
L
2
6
2
0.5
L
Nu Wa
KurtKrej
Nu Wa
2
7
6
0.71
W
Danzaburou
RoiAgro
Danzaburou
13
1
7
16.5
L
Fenrir
Rzrbck04
Fenrir
3
6
3
0.75
W
Kukulkan
Thomasfrom702
Kukulkan
3
5
9
1.5
L
Danzaburou
elitheestallion
Danzaburou
2
8
1
0.31
L
Khepri
5
7
2
0.86
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,847
Damage
62,885
80,943
Taken
74,919
44,289
Mitigated
43,400
18,956
Healing
33,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Azca Mateo
Bellona
14,907
8,059
0
8,778
19,385
20,024
651
988
17,692
0
58,730
W
Yemoja
6,094
1,786
3,958
3,045
10,167
6,417
396
3,841
6,054
29,303
0
L
9,695
2,379
0
3,181
17,919
13,545
0
351
16,970
0
46,049
L
Nu Wa
KurtKrej
Nu Wa
13,431
2,104
0
1,304
12,369
5,286
0
6,707
5,662
66,192
0
W
Danzaburou
RoiAgro
Danzaburou
19,872
10,532
0
11,545
19,513
7,030
595
4,970
14,393
0
98,403
L
Fenrir
Rzrbck04
Fenrir
6,527
1,292
306
7,038
18,939
8,548
0
3,511
15,278
132
53,023
W
Kukulkan
Thomasfrom702
Kukulkan
13,883
249
0
620
11,623
4,046
129
6,342
4,945
78,835
0
L
Danzaburou
elitheestallion
Danzaburou
9,419
3,197
0
4,257
15,551
5,883
343
1,923
13,628
0
53,028
L
Khepri
7,775
486
0
2,870
16,165
11,027
0
7,485
8,680
19,287
0
W
8,129
1,157
0
6,042
14,231
5,883
99
4,176
9,762
0
66,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,477
Gold Earned
53,283
399
Minions Killed
503
0
Camps Cleared
0
1,642,002
Distance Traveled
1,694,184
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,022
527
94
5
0
354,693
3
W
Yemoja
10,137
534
46
2
0
321,271
8
L
Thor
9,224
485
88
5
0
324,326
2
L
Nu Wa
9,335
491
111
6
0
315,227
7
W
Danzaburou
11,963
630
133
7
0
346,278
10
L
Fenrir
9,312
490
91
5
0
348,604
4
W
Kukulkan
10,585
557
137
7
0
314,494
2
L
Danzaburou
9,125
480
97
5
0
307,656
7
L
Khepri
9,481
499
12
1
0
346,189
2
W
Fenrir
10,576
557
93
5
0
357,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role