Player Matchup

Erlang Shen
Erlang Shen
Hrramos3_V2P2
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
RENESIS15400
Neith
Level 18
God Stats
8W - 9L
1,500 SR
Queue Stats
454W - 491L
1,457 Elo+
Solo
Yemoja
Yemoja
a_green_carpet
Yemoja
Level 26
God Stats
0W - 2L
1,665 SR
Queue Stats
9W - 17L
952 Elo+
Solo
Guan Yu
Guan Yu
aku23ma23
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,176 Elo+
Solo
Odin
Odin
bronze_shock7
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,533 SR
1,317 Elo+

VS

Team Averages
Level 14
1,635 SR
1,384 Elo+
Ares
Ares
Alcoman07
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,583 Elo+
Solo
Cerberus
Cerberus
Darkice111
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cupid
Cupid
Elescrater
Cupid
Level 8
God Stats
1W - 1L
1,759 SR
Queue Stats
38W - 38L
965 Elo+
Solo
Erlang Shen
Erlang Shen
lumen5124
Erlang Shen
Level 23
God Stats
10W - 5L
1,916 SR
Queue Stats
106W - 149L
1,509 Elo+
Solo
Ra
Ra
mityaor
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 74L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hrramos3_V2P2
Erlang Shen
4
0 / 0 / 0
6,182
281
619
1,181
311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 3 / 1
11,591
527
13,553
16,799
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 4 / 2
10,270
467
10,255
11,102
4,956
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
aku23ma23
Guan Yu
8
0 / 5 / 0
7,043
320
3,441
10,001
5,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 7 / 5
9,385
427
9,882
16,898
9,229
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
6 / 4 / 1
10,629
483
10,205
18,361
14,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
Darkice111
Cerberus
13
1 / 6 / 7
8,987
409
3,835
16,525
6,033
Cupid
14
0 / 1 / 7
8,997
409
3,866
6,973
7,565
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
lumen5124
Erlang Shen
20
10 / 2 / 2
12,929
588
13,609
17,396
10,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 6 / 1
10,737
488
5,999
13,038
4,792
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
16
Kills
18
19
Deaths
19
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
6
4
1
1.63
W
Cerberus
Darkice111
Cerberus
1
6
7
0.75
W
Cupid
0
1
7
3.5
L
Erlang Shen
Hrramos3_V2P2
Erlang Shen
0
0
0
0
L
7
3
1
2.5
L
5
4
2
1.5
L
Guan Yu
aku23ma23
Guan Yu
0
5
0
0
L
4
7
5
0.93
W
Erlang Shen
lumen5124
Erlang Shen
10
2
2
5.5
W
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,750
Damage
37,514
55,981
Taken
72,293
26,498
Mitigated
43,306
12,602
Healing
24,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,205
2,046
0
4,262
18,361
14,203
1,178
4,225
14,136
37,730
0
W
Cerberus
Darkice111
Cerberus
3,835
454
0
4,223
16,525
6,033
228
1,784
14,741
19,852
0
W
Cupid
3,866
1,470
2,319
2,114
6,973
7,565
1,396
1,665
5,283
0
30,452
L
Erlang Shen
Hrramos3_V2P2
Erlang Shen
619
211
77
491
1,181
311
0
226
894
0
3,061
L
13,553
5,828
0
8,354
16,799
6,973
2,792
7,126
9,673
0
80,500
L
10,255
4,094
1,232
40
11,102
4,956
402
2,535
8,430
38,644
0
L
Guan Yu
aku23ma23
Guan Yu
3,441
2,081
35
2,273
10,001
5,029
0
3,736
6,265
0
15,885
L
9,882
3,946
0
100
16,898
9,229
929
5,881
10,680
572
31,700
W
Erlang Shen
lumen5124
Erlang Shen
13,609
9,324
0
9,087
17,396
10,713
2,217
2,953
14,368
0
92,463
W
5,999
1,555
52
2,687
13,038
4,792
1,657
0
13,038
62,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,471
Gold Earned
52,279
278
Minions Killed
399
0
Camps Cleared
0
1,234,458
Distance Traveled
1,688,395
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,629
483
44
2
0
333,550
5
W
Cerberus
8,987
409
43
2
0
394,971
1
W
Cupid
8,997
409
45
2
0
326,274
4
L
Erlang Shen
6,182
281
6
0
0
31,935
0
L
Neith
11,591
527
146
7
0
352,660
0
L
Yemoja
10,270
467
47
2
0
294,828
0
L
Guan Yu
7,043
320
19
1
0
213,781
2
L
Odin
9,385
427
60
3
0
341,254
3
W
Erlang Shen
12,929
588
160
7
0
375,914
2
W
Ra
10,737
488
107
5
0
257,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role