Player Matchup

Scylla
Scylla
 
Scylla
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
KaMaKaSiiii
Cerberus
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
96W - 72L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
Slayer040
Danzaburou
Level 13
God Stats
2W - 1L
1,550 SR
Queue Stats
13W - 9L
1,564 Elo+
Party 1
Nike
Nike
T_MACK_082
Nike
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,587 Elo+
Party 1
Fenrir
Fenrir
small_boy_donut
Fenrir
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,553 Elo+
Solo
Team Averages
Level 66
1,510 SR
1,566 Elo+

VS

Team Averages
Level 95
1,554 SR
1,430 Elo+
Hou Yi
Hou Yi
MidknightJester-
Hou Yi
Level 43
God Stats
2W - 7L
1,273 SR
Queue Stats
8W - 19L
1,301 Elo+
Solo
King Arthur
King Arthur
Private Pummel
King Arthur
Level 158
God Stats
11W - 28L
1,531 SR
Queue Stats
462W - 445L
1,321 Elo+
Party 3
Cupid
Cupid
Smash220
Cupid
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
385W - 364L
1,264 Elo+
Party 3
Cthulhu
Cthulhu
ThaHugBug
Cthulhu
Level 69
God Stats
3W - 7L
1,966 SR
Queue Stats
533W - 542L
1,697 Elo+
Party 2
Kukulkan
Kukulkan
xXxGODB
Kukulkan
Level 85
God Stats
15W - 23L
1,500 SR
Queue Stats
244W - 287L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
8 / 3 / 13
11,767
1,177
20,790
10,400
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
KaMaKaSiiii
Cerberus
17
6 / 3 / 16
12,382
1,238
11,581
20,764
17,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Danzaburou
Slayer040
Danzaburou
17
4 / 2 / 13
11,226
1,123
12,896
9,672
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 1 / 12
10,348
1,035
8,552
11,508
9,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
6 / 4 / 7
10,977
1,098
13,908
15,992
6,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

231

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 6
9,668
967
11,496
11,706
3,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Private Pummel
King Arthur
16
7 / 6 / 5
11,544
1,154
18,238
16,630
9,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Smash220
Cupid
16
1 / 6 / 6
9,704
970
7,457
13,061
4,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ThaHugBug
Cthulhu
16
2 / 6 / 8
10,160
1,016
14,437
16,899
16,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
xXxGODB
Kukulkan
16
2 / 5 / 5
10,117
1,012
11,186
13,164
5,521
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
43
26
Kills
13
13
Deaths
26
61
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
3
13
4.83
W
Cerberus
KaMaKaSiiii
Cerberus
6
3
16
4.67
L
1
3
6
1.33
L
King Arthur
Private Pummel
King Arthur
7
6
5
1.58
W
Danzaburou
Slayer040
Danzaburou
4
2
13
5.25
L
Cupid
Smash220
Cupid
1
6
6
0.67
W
2
1
12
8
L
Cthulhu
ThaHugBug
Cthulhu
2
6
8
1
W
6
4
7
2.38
L
Kukulkan
xXxGODB
Kukulkan
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,727
Damage
62,814
68,336
Taken
71,460
41,580
Mitigated
40,003
14,180
Healing
4,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,790
2,308
0
1,516
10,400
3,994
0
4,607
5,793
35,377
0
W
Cerberus
KaMaKaSiiii
Cerberus
11,581
688
1,210
6,808
20,764
17,284
0
8,087
12,677
33,466
0
L
11,496
5,975
0
622
11,706
3,779
0
6,513
5,193
0
28,195
L
King Arthur
Private Pummel
King Arthur
18,238
3,016
0
0
16,630
9,892
0
7,176
9,211
4,463
25,392
W
Danzaburou
Slayer040
Danzaburou
12,896
7,758
0
1,352
9,672
3,841
0
3,369
6,173
0
26,194
L
Cupid
Smash220
Cupid
7,457
2,788
707
416
13,061
4,190
0
8,407
4,629
0
20,303
W
8,552
1,284
0
412
11,508
9,506
0
5,632
5,876
3,447
14,845
L
Cthulhu
ThaHugBug
Cthulhu
14,437
695
502
0
16,899
16,621
0
7,678
9,031
26,674
0
W
13,908
5,978
0
2,882
15,992
6,955
0
6,580
9,412
0
27,821
L
Kukulkan
xXxGODB
Kukulkan
11,186
1,476
874
1,192
13,164
5,521
0
4,236
8,853
31,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,700
Gold Earned
51,193
172
Minions Killed
171
10
Camps Cleared
5
1,007,921
Distance Traveled
919,716
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,767
1,177
40
4
3
196,884
0
W
Cerberus
12,382
1,238
56
6
1
192,770
0
L
Hou Yi
9,668
967
29
3
1
146,809
0
L
King Arthur
11,544
1,154
25
3
0
206,245
1
W
Danzaburou
11,226
1,123
31
3
3
180,866
0
L
Cupid
9,704
970
24
2
1
169,174
0
W
Nike
10,348
1,035
19
2
0
198,979
0
L
Cthulhu
10,160
1,016
40
4
0
211,790
2
W
Fenrir
10,977
1,098
26
3
3
238,422
0
L
Kukulkan
10,117
1,012
53
5
3
185,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role