Player Matchup

Tsukuyomi
Tsukuyomi
Nebxi
Tsukuyomi
Level 65
God Stats
2W - 3L
1,262 SR
Queue Stats
15W - 17L
1,406 Elo+
Party 1
Horus
Horus
PrettyBunny9404
Horus
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,491 Elo+
Party 1
Ganesha
Ganesha
SenzuBud
Ganesha
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 121L
1,628 Elo+
Party 1
Team Averages
Level 71
1,421 SR
1,509 Elo+

VS

Team Averages
Level 104
1,643 SR
1,501 Elo+
Ganesha
Ganesha
OpticTara9
Ganesha
Level 100
God Stats
8W - 5L
1,919 SR
Queue Stats
155W - 147L
1,601 Elo+
Solo
Ah Puch
Ah Puch
QuietFoal908997
Ah Puch
Level 123
God Stats
10W - 6L
1,462 SR
Queue Stats
380W - 426L
1,478 Elo+
Solo
Da Ji
Da Ji
xXPBxGODXx
Da Ji
Level 88
God Stats
39W - 44L
1,549 SR
Queue Stats
531W - 539L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Nebxi
Tsukuyomi
13
5 / 7 / 3
9,887
706
9,197
14,589
6,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 4 / 6
9,624
687
6,240
14,897
10,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
SenzuBud
Ganesha
12
1 / 6 / 8
9,569
684
9,364
17,077
20,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
OpticTara9
Ganesha
13
2 / 4 / 15
10,054
718
8,984
15,959
14,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
10 / 1 / 6
11,700
836
22,008
10,588
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
12
5 / 4 / 3
9,764
697
6,135
8,601
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
9
Kills
17
17
Deaths
9
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Nebxi
Tsukuyomi
5
7
3
0.93
L
Ganesha
OpticTara9
Ganesha
2
4
15
2.38
W
3
4
6
1.5
L
10
1
6
13
W
Ganesha
SenzuBud
Ganesha
1
6
8
0.83
L
Da Ji
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,801
Damage
37,127
46,563
Taken
35,148
37,689
Mitigated
23,558
9,831
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Nebxi
Tsukuyomi
9,197
2,559
394
3,717
14,589
6,706
0
9,478
5,111
0
37,820
L
Ganesha
OpticTara9
Ganesha
8,984
1,320
1,371
1,428
15,959
14,291
451
3,541
12,166
21,433
0
W
6,240
3,883
1,125
3,207
14,897
10,943
0
10,404
4,493
0
18,658
L
22,008
954
609
2,659
10,588
4,074
1,280
2,782
7,728
79,539
0
W
Ganesha
SenzuBud
Ganesha
9,364
381
0
1,388
17,077
20,040
0
11,398
5,679
29,639
0
L
Da Ji
6,135
2,431
0
0
8,601
5,193
268
3,129
5,380
3,065
28,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,080
Gold Earned
31,518
121
Minions Killed
179
0
Camps Cleared
0
646,066
Distance Traveled
750,411
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,887
706
68
5
0
230,263
1
L
Ganesha
10,054
718
0
0
0
256,793
2
W
Horus
9,624
687
50
4
0
215,610
1
L
Ah Puch
11,700
836
134
10
0
249,951
1
W
Ganesha
9,569
684
3
0
0
200,193
0
L
Da Ji
9,764
697
45
3
0
243,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role