Player Matchup

Apollo
Apollo
ButterDuster
Apollo
Level 23
God Stats
18W - 11L
1,552 SR
Queue Stats
48W - 34L
1,668 Elo+
Solo
Khepri
Khepri
LigmaKnuts69852
Khepri
Level 4
God Stats
10W - 6L
1,653 SR
Queue Stats
76W - 61L
1,726 Elo+
Party 1
Nox
Nox
iGoNegative4264
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,471 Elo+
Solo
Neith
Neith
muufffmunchrr699
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 25L
1,863 Elo+
Party 1
Cthulhu
Cthulhu
tenyes13nahh
Cthulhu
Level 18
God Stats
13W - 9L
1,721 SR
Queue Stats
19W - 13L
1,698 Elo+
Party 1
Team Averages
Level 15
1,585 SR
1,685 Elo+

VS

Team Averages
Level 20
1,574 SR
1,766 Elo+
Vulcan
Vulcan
Fattybeef_hotpot
Vulcan
Level 23
God Stats
2W - 1L
1,289 SR
Queue Stats
22W - 14L
1,667 Elo+
Solo
Cupid
Cupid
HortenseEar9606
Cupid
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 13L
1,969 Elo+
Solo
Bellona
Bellona
Manuels919
Bellona
Level 25
God Stats
25W - 22L
1,903 SR
Queue Stats
685W - 519L
1,847 Elo+
Party 2
Arachne
Arachne
YMG199916
Arachne
Level 6
God Stats
3W - 2L
1,677 SR
Queue Stats
9W - 10L
1,579 Elo+
Solo
Athena
Athena
branbran101__
Athena
Level 16
God Stats
13W - 15L
1,500 SR
Queue Stats
488W - 420L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 2 / 0
4,363
436
1,947
5,610
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 2 / 0
4,711
471
2,047
5,044
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 1 / 0
4,619
462
321
2,991
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 0
4,159
416
3,108
3,883
1,391
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
tenyes13nahh
Cthulhu
8
0 / 2 / 0
4,558
456
2,600
6,396
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,413
641
4,599
1,537
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 0 / 3
5,588
559
5,528
3,675
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Manuels919
Bellona
12
3 / 0 / 3
6,737
674
3,172
5,308
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
YMG199916
Arachne
9
2 / 0 / 0
5,603
560
1,596
2,992
1,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 2
5,127
513
2,223
5,731
2,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
9
9
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
2
0
0
W
2
0
3
3.5
W
2
0
3
3.5
L
0
2
0
0
W
Bellona
Manuels919
Bellona
3
0
3
4.5
W
Arachne
YMG199916
Arachne
2
0
0
2
W
0
0
2
1
L
0
1
0
0
L
0
2
0
0
L
Cthulhu
tenyes13nahh
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,023
Damage
17,118
23,924
Taken
19,243
9,202
Mitigated
9,771
6,907
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
1,947
891
0
2,424
5,610
1,623
0
705
4,867
0
18,647
W
4,599
1,000
0
711
1,537
464
843
235
1,232
36,823
0
W
5,528
2,697
447
1,494
3,675
1,080
20
833
2,842
0
28,155
L
2,047
57
147
1,612
5,044
2,741
0
1,211
3,793
14,482
0
W
Bellona
Manuels919
Bellona
3,172
927
0
1,791
5,308
4,113
0
2,240
2,830
5,348
36,944
W
Arachne
YMG199916
Arachne
1,596
1,356
0
495
2,992
1,867
0
310
2,672
6,757
19,018
W
2,223
963
0
910
5,731
2,247
0
1,032
4,699
12,095
0
L
321
44
0
1,150
2,991
947
0
1,904
891
17,633
0
L
3,108
1,517
0
1,026
3,883
1,391
0
1,432
2,411
0
17,214
L
Cthulhu
tenyes13nahh
Cthulhu
2,600
450
0
548
6,396
2,500
0
1,589
4,772
19,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,410
Gold Earned
29,468
194
Minions Killed
307
0
Camps Cleared
0
861,518
Distance Traveled
1,039,843
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,363
436
48
5
0
189,453
1
W
Vulcan
6,413
641
74
7
0
208,893
0
W
Cupid
5,588
559
50
5
0
182,302
1
L
Khepri
4,711
471
29
3
0
196,269
1
W
Bellona
6,737
674
101
10
0
209,920
0
W
Arachne
5,603
560
51
5
0
231,412
0
W
Athena
5,127
513
31
3
0
207,316
2
L
Nox
4,619
462
45
5
0
113,632
0
L
Neith
4,159
416
36
4
0
162,239
0
L
Cthulhu
4,558
456
36
4
0
199,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role