Player Matchup

Scylla
Scylla
Silver I
Cougar__Hunter
Scylla
Silver I
Level 136
God Stats
3W - 4L
1,656 SR
Queue Stats
228W - 228L
1,545 MMR
Party 2
Loki
Loki
Bronze III
CowboyINC9412
Loki
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,543 MMR
Party 3
Skadi
Skadi
Bronze III
Giant4318
Skadi
Bronze III
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,543 MMR
Party 3
Ares
Ares
Bronze III
Roe907
Ares
Bronze III
Level 38
God Stats
2W - 3L
1,872 SR
Queue Stats
2W - 6L
1,541 MMR
Party 2
Serqet
Serqet
Bronze III
likuo
Serqet
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 65
1,606 SR
1,534 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,548 SR
1,535 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Bronze III
Metal Rain
Khepri
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 75L
1,542 MMR
Solo
Arachne
Arachne
Gold V
Recklious
Arachne
Gold V
Level 128
God Stats
4W - 3L
1,739 SR
Queue Stats
83W - 84L
1,550 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
hobohunter169
Hou Yi
Bronze III
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
96W - 108L
1,542 MMR
Solo
Chaac
Chaac
Bronze III
insanep0tter
Chaac
Bronze III
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,079
553
6,606
6,377
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 4 / 0
4,542
413
2,760
5,892
1,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Giant4318
Skadi
8
1 / 5 / 1
5,356
487
3,141
6,417
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Roe907
Ares
9
1 / 2 / 2
5,532
503
3,179
10,032
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
likuo
Serqet
8
0 / 5 / 0
5,120
465
1,375
8,027
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ApolloErlang ShenDanzaburouTsukuyomiJanus

VS

Bans
CthulhuCu ChulainnNu WaPeleVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 7
6,586
599
7,677
9,277
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Metal Rain
Khepri
10
0 / 0 / 8
6,287
572
2,972
5,929
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Recklious
Arachne
11
9 / 2 / 0
7,094
645
6,540
8,491
5,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 1 / 2
6,313
574
3,757
5,300
1,539
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
7 / 0 / 0
7,502
682
7,070
7,295
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
18
18
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
7
4.5
L
2
2
0
1
L
0
4
0
0
L
Skadi
Giant4318
Skadi
1
5
1
0.3
W
Khepri
Metal Rain
Khepri
0
0
8
4
W
Arachne
Recklious
Arachne
9
2
0
4.5
L
Ares
Roe907
Ares
1
2
2
1
W
1
1
2
2
W
7
0
0
7
L
Serqet
likuo
Serqet
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,061
Damage
28,016
36,745
Taken
36,292
13,937
Mitigated
21,064
6,579
Healing
17,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,677
1,827
0
5,505
9,277
3,047
741
4,423
4,478
42,540
0
L
6,606
241
0
1,370
6,377
2,352
0
4,862
1,515
26,073
0
L
2,760
1,103
99
470
5,892
1,435
0
1,521
4,371
0
15,590
L
Skadi
Giant4318
Skadi
3,141
1,388
87
1,112
6,417
1,698
0
1,386
5,031
0
18,887
W
Khepri
Metal Rain
Khepri
2,972
603
0
1,569
5,929
5,107
0
1,279
4,588
20,171
0
W
Arachne
Recklious
Arachne
6,540
3,760
0
3,066
8,491
5,707
81
1,941
6,489
6,039
29,101
L
Ares
Roe907
Ares
3,179
70
135
1,495
10,032
6,106
0
3,171
6,861
14,118
0
W
3,757
1,927
0
2,775
5,300
1,539
0
0
5,300
0
34,405
W
7,070
2,055
0
4,811
7,295
5,664
1,044
1,608
5,532
4,151
34,676
L
Serqet
likuo
Serqet
1,375
310
0
1,811
8,027
2,346
0
632
7,395
0
19,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,629
Gold Earned
33,782
172
Minions Killed
295
0
Camps Cleared
0
1,108,976
Distance Traveled
1,104,485
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,586
599
75
7
0
215,333
4
L
Scylla
6,079
553
52
5
0
203,358
3
L
Loki
4,542
413
26
2
0
256,289
1
L
Skadi
5,356
487
30
3
0
180,515
1
W
Khepri
6,287
572
20
2
0
225,502
0
W
Arachne
7,094
645
59
5
0
251,643
3
L
Ares
5,532
503
25
2
0
235,764
0
W
Hou Yi
6,313
574
74
7
0
183,080
2
W
Chaac
7,502
682
67
6
0
228,927
3
L
Serqet
5,120
465
39
4
0
233,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role